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2013-03-12, 07:30 PM | [Ignore Me] #1 | ||
Lieutenant Colonel
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The Wrath(ATV) cloak is going to work like an infiltrator cloak.
What this will result in is it being used 3 ways. -C4 bombing -Running over people -driving up behind people then using the mounted machine gun What it wont be good for -moving around the continent and avoiding ESF and long range cannons. This wont help actual infiltration at all. It will allow more hi-jinx style tactics that are fun but bad for over a combat The Wraith should have worked that it would be permenaetly invisible to any over 30 or even 50 meters away but visible to anyone inside that range.
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2013-03-12, 07:37 PM | [Ignore Me] #2 | ||
Second Lieutenant
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That just sounds OP. :F I think that 15 seconds of cloak or h/e long it will be will be plenty to avoid ESF's since they typically all roll with IR and Thermal and won't be able to see you in your cloak anyhow.
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2013-03-12, 08:14 PM | [Ignore Me] #3 | |||
Lieutenant Colonel
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Are familiar with insertion by ESF? Its already possible to go anywhere safely as long as you dont get close to people or attack. Im really curious as to what "overpowered" thing you think it would result in.
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2013-03-12, 07:39 PM | [Ignore Me] #4 | ||
Heh I hadn't even thought of it becoming a nearly invisible bomb, should be fun to see how players end up using it.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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2013-03-12, 08:34 PM | [Ignore Me] #6 | ||
Colonel
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I dont have a good gaming machine but I watch a twitch stream of a guy that does. Sujieun plays on ultra and sees moving infiltrators just fine. So if someone is looking your direction dont think just because youre cloaked you can run around without getting hosed.
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2013-03-12, 08:38 PM | [Ignore Me] #8 | ||
Master Sergeant
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If a long range cannon spots you before you've even entered the base, you're playing Infiltrator wrong.
As far as ESFs go, most pilots cert in to INRV, which I've noticed now does NOT reveal cloaked Infiltrators (I was using this scope on my mag and ran into two instances where they flat out disappeared when they stealthed). This means that ESFs will have to cert in to heatvision (or whatever the official name is) if they hope to farm wraith drivers. |
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2013-03-12, 09:17 PM | [Ignore Me] #9 | |||
Lieutenant Colonel
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And you do realize I was talking about traveling on a ATV not sneaking as an inf right?
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2013-03-12, 08:55 PM | [Ignore Me] #11 | ||
Major
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Yea, this will be pretty annoying with C4 attached to it, but I honestly don't see it being that big a deal.
Well, it will absolutely murder all the garbage players who listen to music with the games sound turned off, since they never hear their enemies behind them. I'm OK with that. |
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2013-03-12, 09:15 PM | [Ignore Me] #14 | ||
Major
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What excites me about this thing is that it opens up the possibility of seeing more class specific vehicle features in the future. For most people who love playing an infantry class a vehicle is a departure from doing what they love, not an extension to it. This kind of idea could rectify that.
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2013-03-12, 09:40 PM | [Ignore Me] #15 | ||
Staff Sergeant
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We'll have to see how that plays out in game. People will take the path of least resistance to C4 bombing and I think the wraith module might, in fact, be that path.
I don't think that the running people over/gunning them from behind will be that much of a game changer. So you come out of stealth and kill a guy with your ATV. I can't fathom many situations where this is causing more than just inconvenience to the guy being killed. I'm not sure there is a good way to make something like the ATV travel across continents without being detected. What I think would be way cooler is if the wraith cloaked the ATV while it's not moving. Meaning you can park that bad boy and not have to worry about someone shooting it to death for points. |
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