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2013-04-04, 11:16 AM | [Ignore Me] #1 | ||
ReachCast Show
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So here is where you put your feedback for the show segment.
Question - Do u dig the new alert system ? If you want to call or email here is that info. Email: [email protected] Voicemail: 415-787-3224 |
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2013-04-04, 11:41 AM | [Ignore Me] #2 | ||
Contributor Lieutenant Colonel
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I'm going to need to see it in more instances than an early (~0300?) Amerish Alert before I can fully weigh in.
Thus far though it seems to have both ups (can create fights on Esamir and Amerish) and downs. (If you want to win, ghost cap) All in all I'd rather have it than not. |
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2013-04-04, 12:01 PM | [Ignore Me] #3 | ||
I'd rather an organic than a synthetic reason to visit Amerish; eg, I'd like to have to take it in order to get to somewhere. But, I guess this will do for now in absence of that. It was nice seeing new fights.
Last edited by maradine; 2013-04-04 at 12:26 PM. |
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2013-04-04, 12:07 PM | [Ignore Me] #4 | |||
Contributor Major
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Overall, after one day, I think it's a great improvement for the game. 8.5/10. Docking one point for my first one being on Indar and a half a point for not having things like this in at release! |
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2013-04-04, 08:51 PM | [Ignore Me] #5 | |||
Contributor Lieutenant Colonel
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It's given me a warm and fuzzy about this system. It's not perfect but it's a damn good start from what I've seen. Some zerging on all sides but overall there's been some very coordinated gameplay. Except biolabs. Come on guys, just get the hell out of there. Also...COOONNNNNNNNZZZZZZZZZZ!!!!! Last edited by bpostal; 2013-04-04 at 08:52 PM. |
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2013-04-04, 01:35 PM | [Ignore Me] #7 | ||
Private
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I experienced an Esamir Alert today as a Vanu player on Ceres.
What that surprised me is how most people from my empire seemed to be somewhere else until ~30 minutes before the end of the event, when the population finally evened across all empires. Before then, we were representing only about 20% of continental population (vs 40% TR and 40% NC). Other than that, however, the Alert system seems to work in bringing people to continents other than Indar. Can't wait to play on Amerish! |
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2013-04-04, 02:52 PM | [Ignore Me] #8 | ||
Contributor General
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In short no.
I've logged in today 3 times and there was an event running for each time. The second one didn't complete because the server was taken down for updates. I can't say I didn't have fun but I can't help thinking those 20k XP I gained from 2 wins feel a bit cheap. But, I have two problems with it. 1. Too often. I have 100% hit rate so far. When can I simply play normally? 2. The real Planetside game is a capture the world thing. I know we can't do that now but that is because of the lack of continents and that will come. These events will interfere with the wider game. re: 1. You could say I am not forced to participate in the event, but I know that most of my empire wil do so so any other fights will be lessened by the drift of population to the event continent. The fight outside the event won't be the same, not to mention that the empire that is losing the event wil bail and make hay on the other continents. re 2: It will interfere with the global conquest game (when we get it). We had events in old Planetside and the majority of people hated them because of the interference. The proper game is better than events. DanB used to be on the receiving end of lots of abuse from the cr5's. To me events run counter to the spirit of Planetside. Planetside is where the players are the content and player create the strategies and not automated mechanical things like this. (I think of the mission system in the same way, except when it can be used to introduce new players) Playing devil's advocate for a moment, we don't have the metagame yet so why not hold events? Ok, I can get that. I just hope this doesn't become the whole focus and doesn't displace. |
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2013-04-04, 03:18 PM | [Ignore Me] #9 | ||
First Lieutenant
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It's a stop gap solution but it seemed to stir things up a bit so that's ok in my book. I won't be chasing the alert though, if I happen to be in the warpgate when it hits and I can't get to the continent in contest in one or two presses on the left side of my mouse I will head off to another fight. If I am already in a fight with my team/squad/friends I will not run giggling to the warpgate to jump to (insert alert continent here) as some will/did last night.
It's a good thing they disabled team killing in the warpgate, it would have been a blood bath for those trying to switch continents last night. |
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2013-04-06, 04:55 AM | [Ignore Me] #14 | |||
Captain
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Anyways, I really like this system. My outfit had a nice OPs tonight where we drew most of the NC to quartz ridge and caused them to give TR a chance at first place while the NC ended up in third because of them pushing on VS. It adds alot of tension as well as excitement to the game as if there was some endgame to fighting. Also helps make smaller outfits a bit more significant with the ghost capping they do and defending territory from attacking forces. |
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