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2002-11-30, 10:28 AM | [Ignore Me] #1 | ||
Conqueror
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Ok so theres this evil TKing person in your empire thats ALWAYS there at every huge battle TKing your Empire mates...
Sure he'll get punished by the Grief System but whats to stop him from TKing again and again after his 'Immobility Period' ends? The 4th warning thing I read some where said that he'll be banned... but thats during the period when he cant fly/drive fast or shoot and when that ends he'll go TKing again.
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2002-11-30, 11:44 AM | [Ignore Me] #4 | ||
Dragoon Admiral
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As it was explained to me, Grief Points works like so (of course, ignore exact numbers and actual punishments those are guesses; BUT the way the system is layed out is how it will be TTBOMK):
Bob the Evil Plumber likes to TK. So, he goes to a battle and blasts his "buddies." He earns 15 TK points (1 kill = 1 point). The punishments works as so: at 5 TK points (Level 1), you cannot use that same gun you used to kill people with. At 10 TK points (Level 2) you cannot drive/ride any vehicles and lose a few more of your weapons. At 15 TK points (Level 3) you cannot do anything. You technically become a moving target. Grief points are forgiven over a period of time. Let us say 12 hours pass and 1 point is "forgiven." He still has all the level 2 penalties from the previous day. So, he just has to kill one person for Level 3 penalties to incur again. From what I understood, when "Level 3" is reached a certain number of times over a period of time (or perhaps overall?) then suspending/banning occurs. Anyway then, he just can't keep killing people because grief is forgiven over a period of time. It wouldn't be as if after a few hours he get's to go on a rampage again.
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My old sig is gone... I reformatted. |
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2002-11-30, 12:58 PM | [Ignore Me] #6 | ||
PSU Admin
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^ Sort of, there are CSR's on duty all the time (Customer service reps) If someone is a constant TKer like that they will be banned.. and probably will not be back.
TKers like this will probably be fairly rare, who wants to bay 10$/mo to run around and TK and get their weapons locked every day. |
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2002-11-30, 02:07 PM | [Ignore Me] #11 | ||
Conqueror
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Whats the deal with stealing friendly vehicles.. aren't they free?
I mean I understand if your out in the middle of no where park your tank and find a tree to do your business and when you get back... your tanks gone because the gunner got bored, switched seats and drove away... Thats one good reason for having permissions set..
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2002-11-30, 02:09 PM | [Ignore Me] #12 | ||
PSU Admin
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You cant get a vehicle unless you have the Certification for it, and you cannot drive a vehicle you dont have a cert for.
There is no field of empty vehicles waiting to be used, when you need one you must spawn it, at that point only you can get in. THen you can set permissions on it such as "Outfit Only" "Squad Only" things like that. So your gunner cant drive off, unles of course he has a cert and you allow it.. that raises a question tho.. are permissions seat specific |
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2002-11-30, 02:16 PM | [Ignore Me] #15 | ||
Lieutenant General
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As Hamma half-stated the "deal" with not being able to take friendly vehicles is because you need to spanw them and you can't spawn 5 vehicles in one shot so if you spawn a new heavy tank and get ready to hop in but your buddy steals it you have to sit there for a few mins and wait to be able to spawn a new one, meanwhile your buddy is rackign up BEPs.
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