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Old 2013-05-22, 08:16 PM   [Ignore Me] #1
alx12345
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BFR


Did they turned them off? I cant get the certification anymore.
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Old 2013-05-22, 08:23 PM   [Ignore Me] #2
Sappy
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Re: BFR


apparently all core combat content is bugged right now
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Old 2013-05-22, 08:46 PM   [Ignore Me] #3
Logit
Second Lieutenant
 
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Re: BFR


In other news

we don't miss bfrs
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Old 2013-05-22, 09:28 PM   [Ignore Me] #4
Arkaiden
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Re: BFR


I miss flails though.

Actually, I do miss BFRs because it gets NC and TR off their more effective MAXes/tanks and into a plodding target I can harass the hell out of.
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Old 2013-05-23, 01:57 AM   [Ignore Me] #5
bullet
First Sergeant
 
Re: BFR


The Laze targeting thing works though. Strange, right?
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Old 2013-05-23, 06:08 AM   [Ignore Me] #6
CrazEpharmacist
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Re: BFR


Leave BFR's disabled. We don't want them.
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Old 2013-05-24, 06:04 PM   [Ignore Me] #7
Arkaiden
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Re: BFR


I would like all caves neutraled at least. NC having perma-lock on 2 of the 4 caverns is a pretty nice boon for them since the benefits still work.
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Old 2013-05-24, 07:06 PM   [Ignore Me] #8
Figment
Lieutenant General
 
Re: BFR


Originally Posted by Arkaiden View Post
I would like all caves neutraled at least. NC having perma-lock on 2 of the 4 caverns is a pretty nice boon for them since the benefits still work.
3 of 6, TR have 2 of 6, VS 5/6th of 1.
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Old 2013-05-26, 01:53 PM   [Ignore Me] #9
Atheosim
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Re: BFR


CC is awesome. Leave Aftershock disabled
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Old 2013-05-27, 01:24 PM   [Ignore Me] #10
Arkaiden
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Re: BFR


Caverns are still inaccessible, but somehow other day an NC took all of one cave and today a TR took all of a VS cave.

Hackers, or just random people with Core Combat active for them?
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Old 2013-05-28, 03:08 PM   [Ignore Me] #11
Shogun
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Re: BFR


might have been old players, that have logged out their char in the caves and did respawn there when returning to the game. but i think this is only possible in caves that are not completely locked by the enemy.
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Old 2013-05-28, 05:55 PM   [Ignore Me] #12
Arkaiden
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Re: BFR


Hmm, then NC shouldn't have been able to take the TR cave and TR shouldn't have been able to take the VS cave with one NC base in it.

Something's fishy.

Edit: Just checked today and the caves are back to where they were a few days ago... wtf?

Last edited by Arkaiden; 2013-05-28 at 06:00 PM.
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Old 2013-06-04, 08:21 PM   [Ignore Me] #13
Figment
Lieutenant General
 
Re: BFR


Originally Posted by Arkaiden View Post
Hmm, then NC shouldn't have been able to take the TR cave and TR shouldn't have been able to take the VS cave with one NC base in it.

Something's fishy.

Edit: Just checked today and the caves are back to where they were a few days ago... wtf?
Cave rotation. 2 active, 2 on standby, 2 hidden. 6 total.

Check the global map and double click the icons for the caves (not the visible maps of the caves on the global map!).
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Old 2013-06-12, 04:09 PM   [Ignore Me] #14
Arkaiden
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Re: BFR


Originally Posted by Figment View Post
Cave rotation. 2 active, 2 on standby, 2 hidden. 6 total.

Check the global map and double click the icons for the caves (not the visible maps of the caves on the global map!).
Yea, forgot they hide two of the maps that just went.

Either way, the permanent cavern lock is being a giant pain for VS and I'm seeing less and less bothering to log in.

Would love the caves to get neutraled out so nobody is getting benefits.
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Old 2013-06-13, 04:04 PM   [Ignore Me] #15
Figment
Lieutenant General
 
Re: BFR


Originally Posted by Arkaiden View Post
Yea, forgot they hide two of the maps that just went.

Either way, the permanent cavern lock is being a giant pain for VS and I'm seeing less and less bothering to log in.

Would love the caves to get neutraled out so nobody is getting benefits.
Yeah... :/ Should ask brewko to either make it two for all, or take them all off.
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