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2013-05-29, 03:27 PM | [Ignore Me] #1 | ||
https://forums.station.sony.com/ps2/...9-2013.130170/
The PTS has been updated with the following changes. Find Facilities Feature on Map We’ve added a search field to the map to locate facility by name New Alert Types There are 11 new alerts that focus on taking specific installations across Auraxis or on specific continents:
Taking all facilities of the specified type will win the alert for your empire immediately If time expires without an empire claiming all of the specified facility type, the reward is divided between all empires based on the percentage of the facility type owned when the alert expires. Updated Weapon Art We’ve updated the art for the following weapons:
Customizable Squad Colors for Platoons Players can now customize their squad colors with a dropdown color picker on each squad name in the platoon management screen This is personal/client-side only – platoon leaders don’t pick everyone’s colors Warpgate Rotation Faction warpgates have been rotated counter-clockwise Other Updates Fixed an issue that could allow vehicles to clip into geometry Optic attachment and iron sight views have been made more consistent across all three empires. Tracers are now more visible during the daytime. Muzzle flashes are now visible for the full render distance of infantry. NS tracers are now white.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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2013-05-29, 03:57 PM | [Ignore Me] #4 | ||
Lieutenant Colonel
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Customizable Squad Colors for Platoons
Players can now customize their squad colors with a dropdown color picker on each squad name in the platoon management screen This is personal/client-side only – platoon leaders don’t pick everyone’s colors Yahooooo! This is awesome.
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Wherever you went - Here you are. Last edited by Ghoest9; 2013-05-29 at 03:58 PM. |
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2013-05-29, 04:32 PM | [Ignore Me] #6 | ||
Only point of critiscm I have about the TR redesigns is that the T16 now has a drum magazine by default, yet adding on the extended magazine doesn't change it so say a double drum magazine. It just stays the same, with twice the amount of bullets... So, nanites I guess.
Other than that I like the TR changes.
__________________
Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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2013-05-29, 05:08 PM | [Ignore Me] #10 | ||
Not really, no. At least not to my eyes. The changes should all be based on designs that you've already seen.
__________________
Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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2013-05-29, 04:51 PM | [Ignore Me] #12 | ||
wow, can´t wait to see those things!
nice that some basechanges seem to be in! and the quality of life pass seems to be in full developement already. most of the changes in patchnotes seem to be direct responses to our requests there! thanks devs!
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