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Old 2013-08-21, 11:12 AM   [Ignore Me] #1
Hamma
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PTS Update features Physics Changes and More


http://wiki.planetside-universe.com/...e_(2013/08/20)

Not a ton of changes, but some significant stuff.
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Old 2013-08-21, 11:26 AM   [Ignore Me] #2
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Re: PTS Update features Physics Changes and More


I was using Vortexes before they were cool.

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Old 2013-08-21, 11:52 AM   [Ignore Me] #3
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Re: PTS Update features Physics Changes and More


I hope they take ages optimising the game so i can instagib people with dual comets for a long time !
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Old 2013-08-21, 11:51 AM   [Ignore Me] #4
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Re: PTS Update features Physics Changes and More


.
^
...what is that from ? .... an I am Subaru ad ? (or Nerd's End) catlog ?
.
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Old 2013-08-21, 12:16 PM   [Ignore Me] #5
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Re: PTS Update features Physics Changes and More


Originally Posted by Chaff View Post
.
^
...what is that from ? .... an I am Subaru ad ? (or Nerd's End) catlog ?
.
No idea - google image searched "hipster" and ran with it.
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Old 2013-08-21, 12:12 PM   [Ignore Me] #6
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Re: PTS Update features Physics Changes and More



A fix for strikers going through terrain and a fix for taking damage through shields. That should make people happy, if they work.

Not sure about the flak armour change, don't know why they want it to be against direct hits only.

Edit: I see my meme reputation is on the line.. Have at thee, Maradine!
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Last edited by ChipMHazard; 2013-08-21 at 12:22 PM.
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Old 2013-08-21, 12:43 PM   [Ignore Me] #7
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Re: PTS Update features Physics Changes and More


Originally Posted by ChipMHazard View Post

Not sure about the flak armour change, don't know why they want it to be against direct hits only.
Read it again, its says "Flak Armor will now ALSO be affective against the direct impact damage of explosive projectiles."

That means flak will get a BIG boost in ability.

But a little further down it says they added the dome shields to Amerish Great so the one continent where air power is absolutely ESSENTIAL to movement and control is getting the dome shields. Didn't we already decide as a community that the dome shields are a crappy idea?
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Old 2013-08-21, 01:01 PM   [Ignore Me] #8
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Re: PTS Update features Physics Changes and More


Originally Posted by Zadexin View Post
Read it again, its says "Flak Armor will now ALSO be affective against the direct impact damage of explosive projectiles."

That means flak will get a BIG boost in ability.
Ah, duh. That makes a whole lot more sense.

Indeed. Wouldn't even think twice about using it now.
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Old 2013-08-21, 01:57 PM   [Ignore Me] #9
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Re: PTS Update features Physics Changes and More


Good changes I think. Falcon change was very needed, but they should also eliminate the weird loopy path the Raven takes when first fired, would be a huge step in bringing them up to speed.

The buff to flak armor and nerfing the AV damage to infantry is huge together. Very needed I think. Gonna have to farm with the fractures a bunch before this goes live though.
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Old 2013-08-21, 02:28 PM   [Ignore Me] #10
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Re: PTS Update features Physics Changes and More


The addition of a AMSL altimeter means I hopefully won't barrel roll into the ground as often.
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Old 2013-08-21, 04:50 PM   [Ignore Me] #11
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Re: PTS Update features Physics Changes and More


Originally Posted by Zadexin View Post
But a little further down it says they added the dome shields to Amerish Great so the one continent where air power is absolutely ESSENTIAL to movement and control is getting the dome shields. Didn't we already decide as a community that the dome shields are a crappy idea?
I'm pretty sure the general consensus is "Yes"; if optimization is flavour of the next couple of months to fix then any excuses for not having proper interiors and base layouts design are pretty thin on the ground. there's alot of real estate to be used per continent and development seems to constantly skirt round the issue. I've yet to see a legitimate answer of "this is why not" to the drum that time and time again gets beaten.

These fix-it and hope "solutions" are severely trying my patience with this game; they're big but they're not clever and I certainly don't think they're innovative. Lazy and boring are the first words that spring to mind.
If they turned round and genuinely said they're just temporary while we work on x/y/z interior layout and improvement then I'd probably bite.
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Old 2013-08-21, 05:04 PM   [Ignore Me] #12
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Re: PTS Update features Physics Changes and More


Originally Posted by Carbon Copied View Post
I'm pretty sure the general consensus is "Yes"; if optimization is flavour of the next couple of months to fix then any excuses for not having proper interiors and base layouts design are pretty thin on the ground. there's alot of real estate to be used per continent and development seems to constantly skirt round the issue. I've yet to see a legitimate answer of "this is why not" to the drum that time and time again gets beaten.

These fix-it and hope "solutions" are severely trying my patience with this game; they're big but they're not clever and I certainly don't think they're innovative. Lazy and boring are the first words that spring to mind.
If they turned round and genuinely said they're just temporary while we work on x/y/z interior layout and improvement then I'd probably bite.
Your concern is the base layouts? That's why they want to put the domes up?
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Old 2013-08-21, 06:06 PM   [Ignore Me] #13
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Re: PTS Update features Physics Changes and More


Originally Posted by Jachim View Post
Your concern is the base layouts? That's why they want to put the domes up?
The domes don't fix anything bar minor interference with air and vehicles shelling infantry. This doesn't fix badly positioned spawning, spawn camping on both sides, boring interior design and fights that are over too quickly.
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Old 2013-08-22, 07:45 PM   [Ignore Me] #14
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Re: PTS Update features Physics Changes and More


Originally Posted by Zadexin View Post
Great so the one continent where air power is absolutely ESSENTIAL to movement and control is getting the dome shields. Didn't we already decide as a community that the dome shields are a crappy idea?
Funny thing ! It's remember me the fact that Esamir is for vehicule dominance and we get walls every where ...
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Old 2013-08-21, 04:27 PM   [Ignore Me] #15
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Re: PTS Update features Physics Changes and More


I am glad to see Flak changes. Hopefully this will encourage more people to use it over Nano

Fractures getting a bit of a double nerf by this too (flak + damage nerf), so it'll be harder to slaughter people with them oh well they were pretty OP

I am glad they are taking the rendering issues seriously.
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