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Old 2014-01-31, 09:16 PM   [Ignore Me] #1
Hamma
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Roadmap Update 1/31/14


SOE has posted another roadmap update with some Infiltrator goodness and death screen changes



Infiltrator: Updated deliverables
Death Screen: New mockup
Spawn Changes: updated timeframe, marked completed deliverable
February Player Studio: added some sweet new screenshots
Resource Revamp: created new entry with new design
Added March Misc post only entry for now is weapon medal expansion
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Old 2014-01-31, 11:49 PM   [Ignore Me] #2
DirtyBird
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Re: Roadmap Update 1/31/14


Is there anything in particular on the Roadmap that might see you add to your played time Hamma?
Or perhaps there's something you'd like to see on there.
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Old 2014-02-01, 03:27 AM   [Ignore Me] #3
Solaries
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Re: Roadmap Update 1/31/14


They need to take that killer-direction-indicator out of the game. It's just a way to reduce the pay off from skillful players that flank or snipe the enemy, making it easier for less aware people to react to a threat. It will dumb the game down and is totally unnecessary.
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Old 2014-02-01, 05:14 AM   [Ignore Me] #4
ringring
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Re: Roadmap Update 1/31/14


Originally Posted by Solaries View Post
They need to take that killer-direction-indicator out of the game. It's just a way to reduce the pay off from skillful players that flank or snipe the enemy, making it easier for less aware people to react to a threat. It will dumb the game down and is totally unnecessary.
Yes.

I like the 'shift+tab' to see the screen again. The current screen often disappears too quickly.
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Old 2014-02-01, 12:42 PM   [Ignore Me] #5
VikingKong
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Re: Roadmap Update 1/31/14


Originally Posted by Solaries View Post
They need to take that killer-direction-indicator out of the game. It's just a way to reduce the pay off from skillful players that flank or snipe the enemy, making it easier for less aware people to react to a threat. It will dumb the game down and is totally unnecessary.
Yeah, I'm not keen either, but they seem to have made up there minds about including something like this. It's better than a killcam, but not by much.
edit: It would be better zoomed in more. It would do just as good a job of showing the direction the shot came from, but it would stop it from showing the precise location of the shooter. I'd be ok with that.
edit2: Or just a short arrow instead of the line. Same deal.

Originally Posted by Emperor Newt View Post
And finally, they have thrown any remaining design direction overboard. Telling people now that their design "doesn't fit into the game" stands on very, very shaky legs from now on.
Looks pretty VS to me.
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Last edited by VikingKong; 2014-02-01 at 12:49 PM.
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Old 2014-02-01, 06:24 AM   [Ignore Me] #6
Emperor Newt
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Re: Roadmap Update 1/31/14


All Flashlight attachments will now help with detection of cloaked enemies
Still doubt they will be worth it. Especially since I rarely have troubles seeing infs (they usually kill me from behind anyway) and recon darts spamming solves the issue too.

And finally, they have thrown any remaining design direction overboard. Telling people now that their design "doesn't fit into the game" stands on very, very shaky legs from now on. Not like this is a new thing concerning some recent decals and camos, but it looks like they given up on this. Prepare for Hello Kitty and My Little Pony decals soon.

Last edited by Emperor Newt; 2014-02-01 at 06:26 AM.
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Old 2014-02-01, 08:20 AM   [Ignore Me] #7
Vashyo
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Re: Roadmap Update 1/31/14


Closing in on that team fortress 2 level wackiness ^^
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Old 2014-02-01, 01:29 PM   [Ignore Me] #8
almalino
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Re: Roadmap Update 1/31/14


"Killed by" - just noticed that thing on the screenshot. I do not like it. As an infiltrator I must change my position all the time having this information available to the killed enemy.

Some will say it is good but it often takes ages to find a good spot and just by killing someone you will reveal yourself. Makes using silencer on sniper rifle almost useless.
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Old 2014-02-01, 01:39 PM   [Ignore Me] #9
KesTro
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Re: Roadmap Update 1/31/14


Killcam won't shake my playstyle too much, if anything it will help drive Planetside more towards that frantic fighting people seem to love so much. Rule of thumb on my server is if you stand still you're dead. That's just my 2 cents on that though. I did however just notice that 'Lifetime Review' in the bottom right showing a recap of the XP earned in a life and absolutely love it.
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Old 2014-02-01, 01:53 PM   [Ignore Me] #10
HereticusXZ
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Re: Roadmap Update 1/31/14


No! No kill cam! Not at all! No compromise on that!
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Old 2014-02-01, 01:56 PM   [Ignore Me] #11
almalino
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Re: Roadmap Update 1/31/14


Originally Posted by HereticusXZ View Post
No! No kill cam! Not at all! No compromise on that!
This! Stealth gameplay will be broken after that in my opinion.
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Old 2014-02-02, 01:01 AM   [Ignore Me] #12
Timealude
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Re: Roadmap Update 1/31/14


Originally Posted by HereticusXZ View Post
No! No kill cam! Not at all! No compromise on that!
um...it looks like they axed the kill cam according to the actual thread.
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Old 2014-02-02, 01:37 AM   [Ignore Me] #13
Palerion
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Re: Roadmap Update 1/31/14


Yeah after today, please no killcam. Started messing with the infiltrator, got behind enemy lines on a really big hill, picked off 2 AV turrets that were hindering our tank columns, then nailed a slew of other guys that we're repairing tanks, sniping, relieving themselves, etc.

I don't usually do this but had a kill cam been implemented I would have been caught and killed.

This also opened my eyes to the fact that an infiltrator (sniper, for that matter) can have a very large impact on a battle.
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Old 2014-02-02, 06:39 AM   [Ignore Me] #14
Emperor Newt
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Re: Roadmap Update 1/31/14


Originally Posted by Palerion View Post
Yeah after today, please no killcam. Started messing with the infiltrator, got behind enemy lines on a really big hill, picked off 2 AV turrets that were hindering our tank columns, then nailed a slew of other guys that we're repairing tanks, sniping, relieving themselves, etc.
Question though: was that an outfit and do you think you would have been able to pull that off for so long if it would have been an organized outfit/group of players?
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Old 2014-02-02, 03:50 PM   [Ignore Me] #15
Binkley
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Re: Roadmap Update 1/31/14


I hope they can get the death screen to reflect reality in some small way, rather than the farce we have now.
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