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2014-02-20, 01:22 PM | [Ignore Me] #5 | ||||
Sergeant
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I ♥ Red Ketchup Freedom isn't free
No, there's a hefty fuckin' fee And if you don't throw in your buck 'o five Who will? |
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2014-02-20, 12:34 PM | [Ignore Me] #8 | |||
Staff Sergeant
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2014-02-20, 03:29 PM | [Ignore Me] #10 | ||
Captain
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1.7 GB patch!
Downtime Start: 6 AM PT (3 PM CET) *Time Zone Converter Downtime ETA: Up to 6 hours (12:00 PM PT) Patch Notes: Amerish Revamp Implemented the Lattice system Performance pass Separated the Facility Satellites into independent outposts Added 9 brand new outposts! Updated, polished and/or reconstructed every outpost on the continent Added the multi-cap point Amp Station at Sungrey Improved roads throughout the map for easier travel Updated resource rewards to maintain resource clusters on the updated Amerish continent Increased major facility resource rewards on Amerish from 30 to 50 Bug Fixes The Hunter QCX crossbow can now be trialed Fixed audio not playing when reloading an empty Hunter QCX crossbow Corrected the look of the Stargazer when camo is applied Fixed an issue where the damage from flying over an enemy's spawn room would sometimes persist Camos should now apply to all vehicle cosmetic attachments All bolt action sniper rifles will now play the reload animation when they are empty Client crash fix Server optimization Balance All Infiltrator cloaks now become less visible at a faster rate after sprinting. This is especially noticeable when transitioning from sprinting to crouching. Hunter QCX normal bolt damage adjustments Minimum damage range increased from 30 to 35 meters Maximum damage range increased from 50 to 60 meters This makes the bolt a consistent 2 shot kill against full nanoweave targets for up to 40 meters Hunter QCX explosive bolt damage adjustments Min damage range increased from 20 to 30 meters Max damage range increased from 40 to 50 meters This makes the bolt a consistent 8 shots to kill against stock MAX units for up to 40 meters Maintenance Purging old characters
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In planetside since the close beta of the first game! Outfit Brasileira de Planetside 2 |
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2014-02-20, 04:44 PM | [Ignore Me] #12 | ||
First Sergeant
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I downloaded the 1.7gb patch, restarted my client and there was another 40mb patch.
Just managed to get online and noticed that the lattice lines have not appeared. I haven't had time to check if Amerish itself has been updated and it's just the lattice lines missing from the map... I'll have to wait until tomoz now cos I'm off to beddybies Edit:- Just seen MH's latest tweet and it's just the lattice not showing, which they will fix without any further downtime, apparently Last edited by synkrotron; 2014-02-20 at 04:46 PM. |
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2014-02-20, 09:25 PM | [Ignore Me] #14 | ||
Contributor Lieutenant Colonel
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I'm a fan of the new bases, the caves at the Ascent are pretty cool to fight through. Most every base I've seen has put obvious thought and concessions to better the flow of a fight. I also got killed multiple times because I was gawking at the new area and not paying attention; Damn those dirty Infils.
There's even an area south of Kwahtee Mountain someething or another that straight up gave me flashbacks of fighting in between the trees on Solsar. For the first time in a long time, I felt like I was playing Planetside. |
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2014-02-21, 12:31 AM | [Ignore Me] #15 | ||
I love the new Amerish. I was very exited as I explored the test server and I wasn't dissapoint in live play. It feels so much like Planetside1. Especially fighting from tree to tree, it felt much like Forseral.
Also, whats with Matterson and the constant 40%+ VS pop? |
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