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2013-03-20, 09:33 AM | [Ignore Me] #1 | ||
Major
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So, with the news that you can reset your KDR coming I think it is a good time to talk about simply removing this useless stat to begin with. I brought this up in another thread and felt it was worthy of it's own thread.
KDR changes your in game behavior so that you only worry about making sure you kill more than you die. It prevents you from effectively contributing to your faction. So here is a vid also talking about it and I think TheKoolaidLine nails it. What positive behaviors does KDR promote in a game like Planetside? Why is it a stat worthy of being displayed in the game? Because like DrankTHEKoolaid... I can't think of a good reason to have it. |
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2013-03-20, 09:42 AM | [Ignore Me] #3 | |||
Private
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I'm for removing K/D, it does nothing positive for the game IMHO, so the worst that could happen is that everything stays the same, with a chance that people will act more team-based. Worth it IMHO. |
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2013-03-20, 09:38 AM | [Ignore Me] #5 | ||
Lieutenant General
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Since there's infinite respawn, there's no virtue to killing the enemy more than they kill you. The only thing of strategic importance is killing the spawn points and then whatever had spawned. Suicidal tactics do that best in this game.
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2013-03-20, 09:43 AM | [Ignore Me] #6 | |||
Contributor Major
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Of all the stats that cause any sort of issues in the game, kills/hour and score/hour should be more of a concern effecting the play style Planetside wants to promote, not kills/death. If kills/death is effecting your gameplay than you're not maximizing the gains your character could be receiving. The only exception to this is Liberators, but that's because Liberators are ridiculously unbalanced to the rest of the game but that's another subject that Higby doesn't seem to want to deal with. Last edited by Assist; 2013-03-20 at 09:44 AM. |
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2013-03-20, 10:46 AM | [Ignore Me] #8 | ||
Major
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This is an interesting comment. So you do recognise that removing the KDR would alter how people play, but unlike you suggest it wouldn't be me dictating anything. The players themselves can still be kill whores if they wanted, but a lot of players might actually learn to be more objective oriented over time. How is that a bad thing? Or are you trying to protect a precious epeen number that doesn't actually tell people how good of a player you actually are?
I agree and that is a good point. Remove total death count as well. Just keep the player kill board like the SOE version where it tracks the last 100 deaths and kills. That is all you really need to know and would give you a good idea how a praticular play session went. Last edited by Dragonskin; 2013-03-20 at 10:47 AM. |
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2013-03-20, 09:53 AM | [Ignore Me] #10 | ||
Contributor Major
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2013-03-20, 11:22 AM | [Ignore Me] #15 | ||
Corporal
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This is the most ridiculous thing I've ever heard. A purchasable stat wipe? Let's call it what it is, a $$ grab for SOE. Removing K/D entirely is a different subject (one that I'm not in favor of) but this just silly. Please, SOE, focus on more important issues rather than people whining about their K/D ratio.
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