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Old 2002-12-01, 03:57 PM   [Ignore Me] #1
Zatrais
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Whats the difference


in playstyle between NC and TR? I mean to me they just look like they have the same style of weapons and vehicles. The slow, highly armored whit big powefull guns... *shrug* someone care to enlighten me on the wep difference? And yes i know the belife difference between them
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Old 2002-12-01, 04:03 PM   [Ignore Me] #2
Tobias
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with the exception of the NC tank, witch has long range, all NC weapons are shortrange, slow firing, and really heavy damage weapons.

TR is fast firing, and while NC's tank gun is bigger, the TR tank has two guns and a pair of chainguns to boot.
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Old 2002-12-01, 04:08 PM   [Ignore Me] #3
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In other words

NC = BOOM! BOOM!

TR = BANG! BANG! BANG! BANG! BANG! BANG!

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Old 2002-12-01, 04:10 PM   [Ignore Me] #4
Tobias
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that works =p
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Old 2002-12-01, 05:18 PM   [Ignore Me] #5
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Correct

TR = Fast rate of Fire
NC = big guns
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Old 2002-12-01, 05:29 PM   [Ignore Me] #6
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Also, the Gauss will be an exception to the Short range trend.

I mean, you're going to burst fire at long range anyways. But it will have a lower ROF than the Cycler and Punnisher most likely.
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Old 2002-12-01, 07:02 PM   [Ignore Me] #7
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Originally posted by Dio
In other words

NC = BOOM! BOOM!

TR = BANG! BANG! BANG! BANG! BANG! BANG!

lol

That actually does sum it up pretty well.

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Old 2002-12-01, 07:22 PM   [Ignore Me] #8
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I like the high rate of fire but what I dont like is that also equals alot of ammo used up quick. one thing I hate is running out of ammo in a fight.

maybe I missed it, but how is resupply handled in the field?
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Old 2002-12-01, 07:33 PM   [Ignore Me] #9
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Not sure, vehicles have trunks for ammo storage I think, as do MAX armors
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Old 2002-12-01, 08:00 PM   [Ignore Me] #10
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im just guessing here but there are probably a series of ammo dumps in different parts of each continent, bases probably have some sort of ammo storage facilities aswell, it would make sense.... but who knows. I really hope they don't go with the quake 3 type of getting ammo, just pick up in floor as it spawns, so unrealistic.
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Old 2002-12-01, 08:14 PM   [Ignore Me] #11
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gause is the most damaging rifle because of magnetic acceleration, gits more FPS then most of the other rifles, but it proably fires slow, like Thunk, Thunk, Thunk. Is also proably rather accurate though. Maybe use a a getto snipper weapon? It should also have a smaller muzzle flash and be pfffft. Not BLAM BLAM BLAM.
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Old 2002-12-01, 09:07 PM   [Ignore Me] #12
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I hope they have it like BF1942 where they have the crates to get ammo in. It would be cool if the trunks could have this but it would be sort of cheap so there should be limited space in the trunks while still holding a good amount of ammo. Bases on the other hand, should have infinite ammo to get.
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Old 2002-12-01, 09:14 PM   [Ignore Me] #13
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bahaha poor NC...its gonna be difficult for them to attack...other empires can just pick them off before they are even in range
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Old 2002-12-01, 09:18 PM   [Ignore Me] #14
Tobias
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but if they do get in range your ass be grass, on a note i think their tank will own at long range, and the TR at short, and the Vanu, well, i will have good things about it later, like when they fix it, You know so its main gun is not almost worthless.
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Old 2002-12-01, 09:56 PM   [Ignore Me] #15
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but if they do get in range your ass be grass, on a note i think their tank will own at long range, and the TR at short, and the Vanu, well, i will have good things about it
i agree, one of the reasons i like NC, the tank is gunna be absolutely sweet at long range, it will be the equivanent of a baskalisk in warhammer (a long range cannon thing that shells from the back of board, decimating anything it hits)

i hope they have a mortar in the game, it would be sweet, it should be an NC, it best suits thier playing style.
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