PlanetSide could benifit from a pistol/rifle hit feture - PlanetSide Universe
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Old 2004-05-19, 01:21 AM   [Ignore Me] #1
MadCat360
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PlanetSide could benifit from a pistol/rifle hit feture


Like it says, Whacking someone in the back would be awsome in PS! (I'm thinking like Halo) I see close, in-your-face combat more and more and more and more do I see situations where a rifle whack would be perfect.
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Old 2004-05-19, 01:24 AM   [Ignore Me] #2
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This wouldn't cause any strain on the server, it'd be the same amount of strain as firing your gun.
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Old 2004-05-19, 01:28 AM   [Ignore Me] #3
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Well, I guess you have a point. I'll edit it. BTW, can anyone quote this in the OF? I cant seem to post there... (I'm not baninated)
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Old 2004-05-19, 05:38 AM   [Ignore Me] #4
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Whilst whacking people with your handgun is a lot of fun in Call of Duty, I don't know if it would be worth transferring to Planetside.

I mean it's a lot of art assets to go into doing buttwhack (the gun butt damnit) animations and then you can't really give it much damage. I mean I know it's deadly and all, but you'd think weaponary like a miniture chainsaw would be more damaging.
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Old 2004-05-19, 10:50 AM   [Ignore Me] #5
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I like this but I wish I could attach my Mag-Cutter onto the end of my Jackhammer instead of a rifle/handgun buttwhack.
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Old 2004-05-19, 12:09 PM   [Ignore Me] #6
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Lartnev, have you ever played Halo? Its an extremely usefull feture in that and PlanetSide has the same style combat. So many times have I died to an emty magazine, times where a rifle butt in the head would kill my enemy.
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Old 2004-05-19, 01:35 PM   [Ignore Me] #7
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Originally Posted by MadCat360
Lartnev, have you ever played Halo? Its an extremely usefull feture in that and PlanetSide has the same style combat. So many times have I died to an emty magazine, times where a rifle butt in the head would kill my enemy.
No, to be honest most of us have felt that way in most FPS shooters, but in Planetside you'll never get a weapon powerful enough not to warrant just reloading

Whilst I do it all the time in Call of Duty (it's funny) I doubt it would be implemented due to the constraints of the amount of damage it would be able to do.
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Old 2004-05-19, 03:28 PM   [Ignore Me] #8
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Why not just remove the knife? And this is alot quicker than having to pull it out. Well, maybe let infils keep it. As for damage, it could do maybe 25? Like the knife in primary.

No, to be honest most of us have felt that way in most FPS shooters, but in Planetside you'll never get a weapon powerful enough not to warrant just reloading
No, If you have the enemy at 10 health when you run out, its faster to HIT them and kill them than reloading and firing.
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Old 2004-05-19, 12:25 PM   [Ignore Me] #9
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Originally Posted by SilverLord
I like this but I wish I could attach my Mag-Cutter onto the end of my Jackhammer instead of a rifle/handgun buttwhack.
bayonets as a post-br20 skill
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Old 2004-05-19, 12:35 PM   [Ignore Me] #10
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That is what the KNIFE is for
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Old 2004-05-19, 10:37 PM   [Ignore Me] #11
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Originally Posted by hazzer2007
That is what the KNIFE is for
I say we fight and both run outta ammo at the same time and we both would die if we are hit by knife or gun. I would like to see who would win, you whipping out your knife or me just reloading. I wonder...
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Old 2004-05-20, 01:50 PM   [Ignore Me] #12
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Originally Posted by martyr
bayonets as a post-br20 skill

Aye. That sounds like a real good idea. Reaching BR20 has nothing to show for it, apart from the cert point; of course. I think that you should achieve something more for all the hard battles you've fought through to get that far. Something as simple as this can be a great achievement for a BR20 Player.
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Old 2004-05-21, 04:42 PM   [Ignore Me] #13
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Originally Posted by martyr
bayonets as a post-br20 skill

/agreed
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Old 2004-05-19, 04:43 PM   [Ignore Me] #14
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Depends on the situation
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Old 2004-05-19, 05:32 PM   [Ignore Me] #15
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Yeah that woudl be awsome, adding a Bayonetts to the MA Empire Weapons

And make it very fast a easy to do, hit 'f' to fix it/take it off, and e to use it very quick like
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