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2004-07-25, 09:06 AM | [Ignore Me] #1 | ||
Private
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Hey, im currently downloading the 30day special price trial.
I dont really know much about PS at all,,,,,,yet. I wonder if you guys could help me out abit with what team and class i should be? I like scouting around and picking off people, so obviously sniper is a choice, but also the cloaker guy seems cool. what weapons does the cloaker guy get? Also do you get experience points to get better weapons etc? Geeza |
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2004-07-25, 09:34 AM | [Ignore Me] #2 | ||
erm in answer to the questions:
Basic Empire traits: Terran Republic: High rate of fire, multiple weapons. New Conglomerate: Powerful and/or up close weapons. Vanu Sovereignty: Hover vehicles and lasers. Cloakers can use things which fit in a pistol slot. A few things are tiered, so you need medium assault to get sniping, heavy assault or special assault and hacking before you get advanced hacking. The general trait is that the more certification points (which you get through battle experience) the more versatile your character becomes. |
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2004-07-25, 09:35 AM | [Ignore Me] #3 | ||
Corporal
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The cloaker gets any pistol he wants.
- TR: Repeator, is a semi accurate pistol good for short to medium killings for the cloaker. - VS: Beamer, is less accurate than the Repeator but it does have the ability to switch from normal "bullets" to AP (armour percieing) without switching ammo. - NC: MagPistol, basicly a very short barreled shotgun, so only good for increadibly close range. - Common Pool: AMP, is the all around gun, medium accuracy while packing a high ROF (rate of fire) which makes it good for close to very close killing. Now the equipment. - Combat Engineering: Adaptive Constructive Equitment (ACE for short (I may be wrong with the last word)) is good if you find snipers on a hill as when you make a boomer (remote bomb) you can kill them without every knowing it. Before the latest patch (the one with the MAX buff) you could kill them with 1 mine, so now its pointless to attack MAX's with a mine, unless you have a teammate a bit back packing heat. The motion sensor and spitfire are very good for defending a base, they can't hold a base from attack but they do slow them down. - Engineering: Nano Dispenser and BANK, the nano dispenser heals every type of structure out there and vehicles while the BANK is for healing the armour of troops and MAX's. - Adv Medical: When you get this cert you can completely revive soldiers that have been killed in the line of combat. - Medical: Medical Applicator, lets you heal troops and MAX's health back up to 100 (or more depending on the pop and if a healing mod is at the base). - Adv Hacking: Lets you hack any terminal and jack enemy vechicles (theres nothing more rewording that killing the enemy with their own vechile). It also reduces the time to hack stuff greatly. - Hacking: Lets you hack most terminals and reduces the time to hack stuff. And to answer your other question, the exp depends on how long the person has been alive and weather your in a SOI or not. Guns only help you kill them. |
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2004-07-25, 11:11 AM | [Ignore Me] #8 | ||
Colonel
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From a jaded, and terribly bitter Infantryman's POV -
Don't be a cloaker. Bugs riddle the class, and youll be killed fast like, repeatedly. Even if you learn the sneaky-ninja way to do things, youll still die a whole lot. But, there is nothing like that feeling of accomplishing causing mayhem in a crowded enemy base. Pilot's are an overly powerful class. Reaver can kill just about anything, but then proceeds to get promptly chewed up, because everyone and their mother has AV. Yeah. Cloaker is one of the most dangerous, yet wholly fufilling classes in the game.
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2004-07-25, 12:06 PM | [Ignore Me] #10 | ||
First Sergeant
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I don't mean any offense by this, because it's not your fault that you're new to the game, but do your empire (and yourself) a favor and don't pick up sniping right away. There are far too many newbie snipers as is, and sniping will be much easier if you wait a bit and learn the basics of the game first.
I personally picked up sniping right when I started, then I got frusterated because I couldn't hit anything except friendly cloakers. I dropped the cert and thought I would never get it again, but my friend convinced me to try it once more, about a month or two after I dropped it, and I loved it. Just a little first-hand experience story for you. |
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2004-07-25, 12:40 PM | [Ignore Me] #12 | ||
Private
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A cert (short for certification) point is basically a point that you get for spending on abilities. You get a cert point every time you go up by 1 Battle Rank (not to be confused with Command Rank). You can 'buy' new abilities by spending cert points. The abilities are called certs.
The clans in the game are called outfits. Last edited by PhatBoy; 2004-07-25 at 12:42 PM. |
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2004-07-25, 12:46 PM | [Ignore Me] #14 | ||
Private
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That's really a matter of personal choice. I only started 3 weeks ago and I certed in Medium Assault, then Heavy Assault and then Anti-Vehicular. Those certs get you quite a few kills, and people say Air Cavalry is good as you get plenty of kills with that, but I'm not a very good pilot. It also depends if you just want kills or if there's anything specific you want to do.
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2004-07-25, 01:04 PM | [Ignore Me] #15 | ||
Private
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well i want to actually be useful to my team, not jus kill stuff for em, i want to help them achieve their objectives and provide them with info, thats why sniper appealed to me...i dunno, any other ideas?also what nation what ever its called would be best for me to join?
Cheers Geeza |
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