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2012-04-10, 08:32 PM | [Ignore Me] #10 | |||
Lieutenant Colonel
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I find that the merge between Gal/AMS was also an interesting way to keep gals useful after a drop. Now concerning driver/gunners... I just wasted 10 minutes convincing myself not to add anything about it but in the end, I managed to suppress myself successfully ! Should I join the TR ? |
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2012-04-10, 08:51 PM | [Ignore Me] #12 | |||
Lieutenant Colonel
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I would love to understand why/how the driver/gunners decision was taken but also how they plan to add buggies (this must have been thought about already). If all vehicles are already designed fit roles and meant to be played in a way, I wish we'd know more about why/how, etc... I do not care as much about how something is as long as I understand why it was made that way. Those interviews are great but frustrating at the same time. It's like seeing those alpha videos: they raise more questions than they answer ! |
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2012-04-10, 08:49 PM | [Ignore Me] #13 | |||
Lieutenant General
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1) What is your name and title, and what is your role on the PlanetSide 2 team?
My name is Kevin Moyer, and I’m the lead vehicle designer on PlanetSide 2. 1) What is your name and title, and what is your role on the PlanetSide 2 team? My name is Kevin Moyer, and I’m the lead vehicle designer on PlanetSide 2.
Last edited by Bags; 2012-04-10 at 08:51 PM. |
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2012-04-10, 09:05 PM | [Ignore Me] #14 | |||
Colonel
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