Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Pull the pin... then what?
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
Thread Tools | Search this Thread | Display Modes |
|
2013-02-11, 10:32 PM | [Ignore Me] #1 | ||
PSU Admin
|
Figured another method of feedback never hurts!
Edit: And if you missed it from earlier:
__________________
PlanetSide Universe - Administrator / Site Owner - Contact @ PSU Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer Last edited by Hamma; 2013-02-11 at 10:39 PM. |
||
|
2013-02-11, 10:48 PM | [Ignore Me] #5 | ||
Ok let me switch to my test server account/character.
Just kidding . just happy to see that they are testing things out first with minimal damage before they release it to all servers. Last edited by capiqu; 2013-02-11 at 10:50 PM. |
|||
|
2013-02-11, 11:48 PM | [Ignore Me] #7 | ||
Colonel
|
It works. I was just on the tawich southern wall and I could see approximately 300 meters south about a platoon of infantry storming the southeast gate. To think about it I was rendering infantry as small as just a pixel on my monitor. Check Black Friday November and Stater Bros Ad. We are talking about 500 meters or so. It was absolutely amazing to see.
Edit* I have a shitty computer and I didnt experience any of the glitches that I had before. Last edited by Sledgecrushr; 2013-02-11 at 11:51 PM. |
||
|
2013-02-12, 12:28 AM | [Ignore Me] #10 | ||
So I tried The Crown, Allatum Bio Lab and an outpost that was top on the "need reinforcements" list.
The increase in render distance is noticeable for sure, but none of the battles were big enough that I'd expect the culling system to kick in. So looks good sofar - needs more testing time though I'd say. |
|||
|
2013-02-12, 12:42 AM | [Ignore Me] #11 | ||
Master Sergeant
|
Tested on Connery against the NC on Quartz Ridge. Seems to work. Was sniping people at almost 200m rendering infantry easily. During some heavy fighting. If they really nailed this, the game will become MUCH better.
|
||
|
2013-02-12, 03:24 AM | [Ignore Me] #12 | ||
going to test it out this evening if it's up and pass the good word around
__________________
"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms |
|||
|
2013-02-12, 04:39 AM | [Ignore Me] #15 | ||
I saw the tweet last night for Connery but didn't realize Miller was getting it too. When was this patch applied ? Server side only ?
I was playing last night and didnt really notice the difference but that was at around 9-10PM GMT, thats probably 2PM PST. Is it still running now ? |
|||
|
|
Bookmarks |
|
|