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2011-02-19, 12:40 PM | [Ignore Me] #1 | ||
Sergeant
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Since we all know that PS will be released Q1/Q2 of this year, and there hasn't been much known about it (not even a trailer) that means they have to start getting press releases and marketing the game if they want to release this game with success.
GDC 2011 starts late February and goes on until early March. Among the exhibitors are Sony Computer Entertainment and The9 (Planetside publisher). GDC is a huge event for new releases and if the Planetside developers want this game marketed and want PC gamers to know about it, this convention is the best place to do so. E3 is great but way too late (June), and ideally Planetside should have trailers, videos, pics and even the beta before then, that is if they are confident they can release it no later than Q2. That's my theory. I hope PS gets the recognition it needs to become a successful MMOFPS. Last edited by duck; 2011-02-19 at 12:42 PM. |
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2011-02-19, 07:52 PM | [Ignore Me] #5 | |||
For instance, the PS3 handles Fallout:NV as well as a computer does (in my experience, I have played on both). It actually has a number of critical PS-related elements, such as long draw distances. Though I won't play it on my PS3, I don't like console shooters.
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. |
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2011-02-20, 02:12 PM | [Ignore Me] #7 | |||
Major
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It does have basis in reality. Otherwise why isn't the PS3 already crawling with MMO's like the PC? Most MMO's would not run on a console. It's not so much the graphics as the scale an how much memory it requires. Take your Fallout NV example how many enemies do you usually see on screen at any given time? Probably rarely more than 20. Better example to support your case would be MAG. With its 256 player battles. However its still a far cry from the scale of Planetside. And IMO its probably the max that the PS3 can handle. Since I don't see why they wouldn't have gone larger if they could. |
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2011-02-19, 08:45 PM | [Ignore Me] #8 | |||
Colonel
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Consoles are to PC games what consoles are to PC's. Technology that is aging by the minute, while PC's stay current, and, admittedly, reward those with the dosh to spend on hardware. Just the controller itself is an annoying piece of garbage, to me. Add that to the fact that the whole box, controllers and all, costs less than some people's cooling solutions for their computers, and, well, console games blow. |
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2011-02-19, 02:49 PM | [Ignore Me] #12 | ||
Staff Sergeant
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We don't know this at all. All we know it that *something* is going to happen late first, early second quarter. Whether that's an official release date announcement, beta starting, website launching, etc.
Late Q1 is March, early Q2 is April. Do you really believe that a game with 5 screenshots released, no website, no official name, no release date, NOTHING, other thant 5 pictures and a few sentences from the devs is going to be released in the next two-and-a-half months? |
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2011-02-20, 07:15 PM | [Ignore Me] #14 | |||
Private
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Last edited by BicOfMarkov; 2011-02-20 at 07:17 PM. |
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2011-02-19, 03:33 PM | [Ignore Me] #15 | ||||
Sergeant
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I thought Smedley said already that this game was out for Q1/Q2 and I read somewhere on these forums (or the official forums) that this game is finished, just fine tuning the graphics and models. Maybe that's why we have only seen pictures of models, and not landscapes or actual screen-shots, because they aren't 100% done with the game's graphics? Well how different is SCE from SOE?
Last edited by duck; 2011-02-19 at 03:38 PM. |
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