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Old 2013-03-02, 09:55 PM   [Ignore Me] #1
Phantomdestiny
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new lattice tweet from higby


this was a tweet from higby

let the thread explode



http://www.planetside-universe.com/media.php?view=2322


Last edited by Hamma; 2013-03-02 at 11:25 PM.
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Old 2013-03-02, 10:07 PM   [Ignore Me] #2
CrazEpharmacist
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Re: new lattice tweet from higby


Could that be a capital in the middle?
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Old 2013-03-02, 10:11 PM   [Ignore Me] #3
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Re: new lattice tweet from higby


Originally Posted by CrazEpharmacist View Post
Could that be a capital in the middle?
i have no idea tbh. also they would need to implement more things in order to make it a capital
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Old 2013-03-02, 10:13 PM   [Ignore Me] #4
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Re: new lattice tweet from higby


It looks...interesting.

No judgment from me as long as no gameplay/mechanics information is available to speculate on.

A map-screen is nice, but there isn't anything here yet to comment on.
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Old 2013-03-02, 10:14 PM   [Ignore Me] #5
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Re: new lattice tweet from higby


Ooh, we can actually see the pretty maps now.
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Old 2013-03-02, 10:14 PM   [Ignore Me] #6
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Re: new lattice tweet from higby


to me the main point is that it increases the amount of choke points and allows for better battle flow
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Old 2013-03-02, 10:19 PM   [Ignore Me] #7
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Hm... if you ask me they just visually removed the faction colors from some hexes to make clear where the enemy might head next. From what I see it seems to be more of a visual clarification. It looks good, but Will that change anything?

.sent via phone.
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Old 2013-03-02, 10:21 PM   [Ignore Me] #8
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Re: new lattice tweet from higby


Originally Posted by Sturmhardt View Post
Hn... if you ask me they just visually removed the faction colors from some hexes to make clear where the enemy might head next. From what I see it seems to be more of a visual clarification. It looks good, but Will that change anything?

.sent via phone.
actually not because if you see there it reduces the amount of connections between hexes and also makes it so you have to move from base to base in a "link" line
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Old 2013-03-02, 10:23 PM   [Ignore Me] #9
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Re: new lattice tweet from higby


The video that explains the idea

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Old 2013-03-02, 11:18 PM   [Ignore Me] #10
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Re: new lattice tweet from higby


Originally Posted by Nobel View Post
Brilliant
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Old 2013-03-02, 11:26 PM   [Ignore Me] #11
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Re: new lattice tweet from higby


Originally Posted by Phantomdestiny View Post
actually not because if you see there it reduces the amount of connections between hexes and also makes it so you have to move from base to base in a "link" line
Indeed!

Updated the OP a bit.

This is pretty damn epic looking.. this could create some pretty crazy ass fights.
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Old 2013-03-03, 12:15 AM   [Ignore Me] #12
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Re: new lattice tweet from higby


Originally Posted by Nobel View Post
Excellent, and well-demonstrated. I've wondered why neutral hexes never made it into release.

Originally Posted by Malorn View Post
Wow wasn't expecting Matt to tweet that out so soon!

What you're looking at is a hex map with reduced connectivity for a more predictable battle flow. What do you think?
I like it. Almost a bit too predictable though, but then, there's only so much to tell from a picture.
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Old 2013-03-04, 10:55 AM   [Ignore Me] #13
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Re: new lattice tweet from higby


Originally Posted by Nobel View Post
No this video is about a different idea. It is a good idea but I think the old lattice system even better.
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Old 2013-03-02, 11:29 PM   [Ignore Me] #14
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Re: new lattice tweet from higby


Originally Posted by Sturmhardt View Post
Hm... if you ask me they just visually removed the faction colors from some hexes to make clear where the enemy might head next. From what I see it seems to be more of a visual clarification. It looks good, but Will that change anything?

.sent via phone.
Yea, the mechanics doesn't really change. They've just put in smaller hexes but the adjacency mechanics seems the same. Actually I take that back ... you can't cap Arraya tarre just because you have strong hold

Last edited by WNxThentar; 2013-03-02 at 11:32 PM.
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Old 2013-03-02, 10:23 PM   [Ignore Me] #15
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Originally Posted by Phantomdestiny View Post
actually not because if you see there it reduces the amount of connections between hexes and also makes it so you have to move from base to base in a "link" line
Oh I see, you are right, it limits your options a lot. Then I like it

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