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View Poll Results: Lean mechanics.
Aim & Shoot while leaning. 73 38.83%
Just look. 24 12.77%
Absalutely no leaning. 66 35.11%
Cover Mechanic. 19 10.11%
No Cover Mechanic. 81 43.09%
Multiple Choice Poll. Voters: 188. You may not vote on this poll

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Old 2012-06-19, 07:28 PM   [Ignore Me] #1
Blackwolf
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Leaning in Planetside.


After Basti's decidedly hasty closure of the previous thread (the discussion was mostly about lean, something that hasn't been spoken of much in the game) I decided to make my own post and poll.

I'm less leery about lean then prone. If they added lean though, the game play would turn more Mass Effect, which could be potentially awesome, and at the same time a complete disaster.

I'll agree that lean has merits and encourages the use of cover > run and gun and could improve the game.

But I suspect that implementing a cover system at this stage of the game would be difficult. Also considering you can use cover without a lean feature, and use quicker movement to avoid full exposure for long periods of time to "glance" around corners, an entire system for this just isn't needed.

As it stands, the game is too complicated. Wouldn't mind seeing it in beta if this was an easy system to put in, but it just isn't worth the work without solid data, hence this poll. Something like this would be better off being tried and tested in the alpha stages tbh.

I honestly wouldn't mind seeing lean in this game. Mass Effect had lean and was built around a very good cover mechanic, and it did not have prone. Judging by my enjoyment of that game I'd say lean would be cool, but again not absolutely vital.

Aim & Shoot: Allow players the ability to lean, aim, and shoot while minimizing (by 50% or so) the amount of visible body.

Just Look: A quick peek, either forced timer (2 seconds) or as long as the button is held.

Absalutely no leaning: Self explanatory.

Cover Mechanic: A system that can be as simple as crouch near an object would automatically put you into a position for leaning. You keep your head below cover and hope no one has a good angle on you. While "in cover" A and D would lean left or right, if crouched behind a low wall or whatever, W would raise your head and shoulders above. Un-crouch to exit cover.

No Cover Mechanic: Free movement without locking into a set position. Would require additional buttons for leaning left or right, and higher sources of cover so people could stand to shoot. This might affect game play too much to effectively add an actual lean feature.

Multiple choice for a better idea what people are talking about, because no one ever mentions what they have in mind.

No repeating arguments please. If you say camping, explain what you mean and/or give an example because that is just a very very weak argument.

Last edited by Blackwolf; 2012-06-19 at 07:37 PM.
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Old 2012-06-19, 07:30 PM   [Ignore Me] #2
captainkapautz
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Re: Leaning in Planetside.


I'm for lean, but only if prone is added as well.
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Old 2012-06-19, 07:40 PM   [Ignore Me] #3
PlaceboCyanide
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Re: Leaning in Planetside.


yes to leaning
yes to firing while leaning
no to cover mechanics, they are rarely done well and feel restrictive
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Old 2012-06-19, 07:33 PM   [Ignore Me] #4
Bags
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Re: Leaning in Planetside.


While we're at it let's add a sliding system, and a multi jump system, and a ceiling climbing system too.
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Old 2012-06-19, 07:41 PM   [Ignore Me] #5
Blackwolf
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Re: Leaning in Planetside.


Originally Posted by Bags View Post
While we're at it let's add a sliding system, and a multi jump system, and a ceiling climbing system too.
Yanno Bags, I can understand why you are so negative about it. I really can. But if you don't have a useful point to make beyond the "camper" argument, please just vote and don't post.

Not looking for a huge hate fest.
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Old 2012-06-19, 07:42 PM   [Ignore Me] #6
Phellix
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Re: Leaning in Planetside.


Originally Posted by Blackwolf View Post
Yanno Bags, I can understand why you are so negative about it. I really can. But if you don't have a useful point to make beyond the "camper" argument, please just vote and don't post.

Not looking for a huge hate fest.
You're asking for it really, how long will this thread last i wonder.
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Old 2012-06-19, 07:45 PM   [Ignore Me] #7
Blackwolf
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Re: Leaning in Planetside.


Originally Posted by Phellix View Post
You're asking for it really, how long will this thread last i wonder.
Dunno. I just thought it was unfair of Basti to not give the lean discussion a chance. Not many mentions of prone and some of the arguments actually made me regret my snap "no to tactics" choice.
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Old 2012-06-19, 08:18 PM   [Ignore Me] #8
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Re: Leaning in Planetside.


Originally Posted by Blackwolf View Post
Dunno. I just thought it was unfair of Basti to not give the lean discussion a chance. Not many mentions of prone and some of the arguments actually made me regret my snap "no to tactics" choice.
Ironically, I don't even think he even read the thread. But tread carefully my friend, it would be unwise to get banned before the beta even starts.
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Old 2012-06-19, 09:19 PM   [Ignore Me] #9
Baneblade
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Re: Leaning in Planetside.


Do you know what lean looks like in an online game? It looks like bunny hopping, except better business for chiropractors.
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Old 2012-06-19, 09:24 PM   [Ignore Me] #10
Blackwolf
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Re: Leaning in Planetside.


Originally Posted by Sobekeus View Post
Do you know what lean looks like in an online game? It looks like bunny hopping, except better business for chiropractors.
I had to laugh. See this is a huge reason why I'm against just adding Q and E as lean buttons. It just looks redonkules. Spelling intentional.
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Old 2012-06-19, 09:31 PM   [Ignore Me] #11
Sirisian
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Re: Leaning in Planetside.


Originally Posted by Blackwolf View Post
I had to laugh. See this is a huge reason why I'm against just adding Q and E as lean buttons. It just looks redonkules. Spelling intentional.
As I mentioned a proper implementation doesn't allow misuse really. Simple constraints like you can't be moving to initiate a lean operation and having proper delays in places make the animations look natural even when not used behind cover. The only times it looks odd is when the implementation allows one to run while press q and e or other pointless things.

This is why I've stressed on numerous occasions that when thinking about these topics you need to think about all the possible implementations and what the developers would be doing to make the system work.
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Old 2012-06-19, 07:41 PM   [Ignore Me] #12
SpcFarlen
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Re: Leaning in Planetside.


Originally Posted by Bags View Post
While we're at it let's add a sliding system, and a multi jump system, and a ceiling climbing system too.
Oh you

I dont really know how well a cover or lean system would really do. Id prefer to be if able to be shot at i can return fire just as effectively back. Though like a quick peak only kind of lean i wouldnt be apposed to.

I didnt really care for the ability to look around corners in third person in PS, or really any game. It did give that slight edge to one person over another. Also lead to some interting stalemates with people crouching in stairways
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Old 2012-06-19, 08:01 PM   [Ignore Me] #13
MrKWalmsley
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Re: Leaning in Planetside.


Originally Posted by Bags View Post
While we're at it let's add ... a multi jump system, and a ceiling climbing system too.
Those are not realistic or simple functions of the human body, and things that are used by soldiers, leaning around corners so you are not fully exposed is a realistic function. That's the difference. So adding leaning does not lead to ceiling climbing. Slippery slope fallacy anyone?
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Old 2012-06-20, 04:59 AM   [Ignore Me] #14
I SandRock
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Re: Leaning in Planetside.


Originally Posted by Bags View Post
While we're at it let's add a sliding system, and a multi jump system, and a ceiling climbing system too.
And BFRs!

I wouldn't mind a just look option.
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Old 2012-06-19, 07:39 PM   [Ignore Me] #15
thegreekboy
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Re: Leaning in Planetside.


No leaning because it would make the character models look silly since it hasn't been built in from the start, plus it is not necessary.

Though if it is put in will I cry about it? No.
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