Cockpit View - [Now Forced per Higby] - PlanetSide Universe
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View Poll Results: Should cockpit view be forced?
Yes 287 77.36%
No 84 22.64%
Voters: 371. You may not vote on this poll

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Old 2012-04-16, 01:43 PM   [Ignore Me] #1
EVILPIG
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Cockpit View - [Now Forced per Higby]


The new cockpit view screenshot looks great, but as a pilot, whenever a game gives me the chance, I turn it off and go for the wider view. Currently, we know of two choices for pilots:

1. Cockpit view.
2. 3rd person.

Should there be a third option? Option 3 would still be a 1st person view, but would turn off the cockpit graphics and give you just a HUD, like the earlier screenshots we have seen. Having the HUD View would cater to pilots, as they would be able to see more, but forcing cockpit view offers another distinction between aircraft and their possible advantages/disadvantages.

Should SOE force cockpit graphics?

Cockpit View


HUD View


HUD View, zoomed with limited FoV.

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Last edited by EVILPIG; 2012-04-20 at 11:18 AM.
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Old 2012-04-16, 01:44 PM   [Ignore Me] #2
MrBloodworth
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Re: Cockpit View - should it be forced? More options.


It should be yes. Part of a competitive game is everyone is playing the same game.
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Old 2012-04-16, 01:53 PM   [Ignore Me] #3
SuperMorto
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Re: Cockpit View - should it be forced? More options.


No it shouldn't, I am all for cockpit views, I love them, its all I use until.......................... you try to park the thing between 2 trees and then things get difficult. Also there isn't much to gain from 3rd person view in the air. Also ground vehicles shouldn't have it forced, I know there is a slight advantage to having the view on for spotting reasons, but I don't think it outweighs the advantage of parking etc. Thing is your in game senses are different from real world, so we need the 3rd person view to make up for that.

And just to clear, I don't think 3rd person for infantry has any place in PS2.

But to be an affective precision pilot in this kind of fast paced game, we need 3rd person on vehicles. Thats not to say we could have a speed limit on 3rd person???..

Morto.
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Old 2012-04-16, 01:59 PM   [Ignore Me] #4
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Re: Cockpit View - should it be forced? More options.


edit -eh too slow
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Old 2012-04-16, 02:44 PM   [Ignore Me] #5
Stardouser
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Re: Cockpit View - should it be forced? More options.


In response to what some people are saying, why can't the pilot be able to turn his head within the cockpit to see all around him? That would address many of the objections I see, such as for landing, forming up, etc.
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Old 2012-04-16, 02:48 PM   [Ignore Me] #6
Bazilx
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Re: Cockpit View - should it be forced? More options.


I agree it should be forced, or not exist at all. any chance of getting a blue person to say which one it is?
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Old 2012-04-20, 12:25 PM   [Ignore Me] #7
Kilmoran
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Re: Cockpit View - should it be forced? More options.


Originally Posted by SuperMorto View Post
No it shouldn't, I am all for cockpit views, I love them, its all I use until.......................... you try to park the thing between 2 trees and then things get difficult. Also there isn't much to gain from 3rd person view in the air. Also ground vehicles shouldn't have it forced, I know there is a slight advantage to having the view on for spotting reasons, but I don't think it outweighs the advantage of parking etc. Thing is your in game senses are different from real world, so we need the 3rd person view to make up for that.

And just to clear, I don't think 3rd person for infantry has any place in PS2.

But to be an affective precision pilot in this kind of fast paced game, we need 3rd person on vehicles. Thats not to say we could have a speed limit on 3rd person???..

Morto.

While this is off point... I will say that... vehicles drivers don't have senses beyond what the vehicle allows them to see. People do have many senses that aid them beyond sight.. so your argument seems backwards to me. Fighter Pilots don't have cameras hovering around their air craft in order to land them... and they don't dodge between trees because that's suicidal at 300+ MPH.
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Old 2012-05-30, 03:38 PM   [Ignore Me] #8
Rumblepit
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Re: Cockpit View - should it be forced? More options.


Originally Posted by MrBloodworth View Post
It should be yes. Part of a competitive game is everyone is playing the same game.

ding ding ding!!!! we have a winner. everyone has it or nobody has it.
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Old 2012-05-30, 06:33 PM   [Ignore Me] #9
Red Beard
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Re: Cockpit View - should it be forced? More options.


Originally Posted by Rumblepit View Post
ding ding ding!!!! we have a winner. everyone has it or nobody has it.
Ding ding ding! We have a communist! :P



Everyone has the ability to do it, or no one does.


Not trying to be a jerk; but there's a HUGE difference between these two.
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Old 2012-05-30, 06:56 PM   [Ignore Me] #10
maradine
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Re: Cockpit View - [Now Forced per Higby]


The real question is "is freelook available?" If so, all of the head trackers and other ancillaries can work with it without any effort on the PS2 team's part. It would be a nice bonus for air combat nerds.
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Old 2012-04-16, 01:45 PM   [Ignore Me] #11
Hmr85
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Re: Cockpit View - should it be forced? More options.


Yes, I believe it should be forced.
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Old 2012-04-16, 01:46 PM   [Ignore Me] #12
Oryon22
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Forced.
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Old 2012-04-16, 01:48 PM   [Ignore Me] #13
FastAndFree
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Re: Cockpit View - should it be forced? More options.


I don't want to choose between having an awesome cockpit view that they worked hard on or not putting myself at a disadvantage. So definitely forced
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Old 2012-04-16, 02:06 PM   [Ignore Me] #14
MrBloodworth
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Re: Cockpit View - should it be forced? More options.


Originally Posted by elfailo View Post
It should not be forced because I don't like the feel of it.
Everyone needs to be playing the same game, or there is no reason to put them in.
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Old 2012-04-16, 02:16 PM   [Ignore Me] #15
SuperMorto
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Re: Cockpit View - should it be forced? More options.


Originally Posted by MrBloodworth View Post
Everyone needs to be playing the same game, or there is no reason to put them in.
This is something that will not happen in PS2. To many customizations Mr.
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