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Old 2004-01-30, 10:54 PM   [Ignore Me] #1
Hamma
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Rexo Buff Details


http://www.planetside-universe.com/index.php?newsid=771
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Old 2004-01-30, 11:02 PM   [Ignore Me] #2
NoSurrender
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hrmmm. i love the mag scatter. i use it on my inf character whenever i have the chance. heck i even killed onizuka with it (argg can find the pic of it.) usually how many pellets hit and hot many total pellets?
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Old 2004-01-30, 11:50 PM   [Ignore Me] #3
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Well,

With this information I think it's pretty clear that Agile will still be the most powerful armor due to the increased foot speed. Being able to dodge attacks that you can't avoid in the Rexo makes up by far the armor increase. The new improved Rexo is still going to be Agile/quad jack shot bait.

Say what you will, but the only way to "save" the Rexo is to up its foot speed. Then and only then will it be better than the free Agile armor. Any infantry player worth his/her salt knows this. Why they won't do it is beyond me.

Also... LOL... The NC Mag Scatter is the only pistol not really affected by this change... go figure. At least the NC equipment superiority is all areas theme is consistant.
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Old 2004-01-31, 12:13 AM   [Ignore Me] #4
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Although pistols aren't used alot (except by infils)....

Another second added to the endless time it takes for a beamer to kill someone. Yay.

Repeater isn't too commonly used, but it's ok...

The only thing that's actually worth a pistol slot is the mag scat. They leave something NC un-nerfed? Big fuckin surprise.

Ash ^^ is right in saying that upping the foot speed on a rexo is the only way.
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Old 2004-01-31, 02:33 AM   [Ignore Me] #5
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Actually he said "assuming all the pellets hit". Have you used the MagScat? You have to be completely point blank for all the pellets to hit, that thing has a huge spread. So it's probably going to be affected at least nearly as much as the other pistols, and all weapons in the game for that matter.

I guess I'm the odd man out in thinking that this is a better change than increased footspeed would be. It fits with my style of play, so that's probably why I like it this way better. I suppose increased foot speed would be nice, but it really wouldn't increase my survivability by much, because I don't rely on speed to fight, I just use surge to get around faster cause I'm impatient . Hmm...right now I've got Surge, Adv Targeting, and Personal Shield...I should trade out surge for second wind or something for a day and see how much I miss it. Might be an interesting experiment.
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Old 2004-01-31, 02:50 AM   [Ignore Me] #6
GreyFlcn
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Increased footspeed is nice

But what really annoys me about ReXo is vrs Agile is the stamina regeneration speed is so slow.

Sure I'm fine with losing more stamina than Agile when using Surge, but regaining it slower too? What a rip.
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Old 2004-01-31, 03:08 AM   [Ignore Me] #7
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Originally Posted by Unknown
Actually he said "assuming all the pellets hit". Have you used the MagScat? You have to be completely point blank for all the pellets to hit, that thing has a huge spread. So it's probably going to be affected at least nearly as much as the other pistols, and all weapons in the game for that matter.
The problem here is the people who use pistols the most are cloakers and they will be shooting at point blank range. So the NC cloaker still gets his 3 shot Rexo kill from behind just as easily as before. The NC scatter pistol has always been a point blank range weapon, this changes nothing with how it would be used.
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Old 2004-01-31, 03:17 AM   [Ignore Me] #8
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*Strains self from yelling at Porky*

Anyway, I too agree that Agile's nimbleness really gives it an edge over Rexo, but I think that upping Rexo's armor was a better buff. The whole point of Rexo was to provide an armor type that sacrificed speed for protection, but the current version could still use some more armor. Hence, the Rexo buff. Personally, I think this could make it a worthy alternative to Agile, so thumbs up.
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Old 2004-01-31, 03:46 AM   [Ignore Me] #9
WritheNC
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The difference is when you're at range, I think. It won't change much point blank, but the extra 2 damage absorption in a firefight 30+ meters will make a bigger difference because of damage degradation.
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Old 2004-01-31, 06:14 AM   [Ignore Me] #10
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Originally Posted by PorkFryer
y do ppl like cloaking? its boring! u go into a base try and sneak up on sumone but cant as everyone has dark/light or see a door open!
Apparently the rest of us are just doing it right.
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Old 2004-01-31, 08:49 AM   [Ignore Me] #11
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I know that all the l33t f00ls say that you are wasting your time with anything other then agile, but in my opinion, that only applies to all the flavor of the month HA/surge users. I use rexo for my sniper/SA character, mainly because it allows me to use 2 weapons but also because I dig the extra protection.
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Old 2004-01-31, 09:14 AM   [Ignore Me] #12
Warborn
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Originally Posted by MilitantB0B
I know that all the l33t f00ls say that you are wasting your time with anything other then agile, but in my opinion, that only applies to all the flavor of the month HA/surge users. I use rexo for my sniper/SA character, mainly because it allows me to use 2 weapons but also because I dig the extra protection.
It's good for sniper because of the extra ammo capacity too.
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Old 2004-01-31, 09:17 AM   [Ignore Me] #13
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Originally Posted by Warborn
It's good for sniper because of the extra ammo capacity too.
yep, and alot of weapons just plain aren't feasable in anything but rexo. SA and AV need lots of ammo (and a backup weapon) buyt that doesn't really matter to your average HA junky, as they can get enough ammo into an agile to last long enough to surge around tearing stuff up. Me, I like a longer lifespan.
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Old 2004-01-31, 01:46 PM   [Ignore Me] #14
MidnightDave
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agiles are just sniper bait, ive killed more than my share of agiles with a sniper rifle before, the rexos are harder to kill though. My question is, will it still only take a sniper 2 shots to kill a rexo, if it turns to 3 im dropping sniper cert so fast it will make your head spin.
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Old 2004-01-31, 02:25 PM   [Ignore Me] #15
BadAsh
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Originally Posted by Warborn
It's good for sniper because of the extra ammo capacity too.
Don't get me wrong, the Rexo has its uses. It's a great equipment hauler. So if you need storage space it's the armor for you. Thus it's great for snipers and AV infantry that need the ammo capacity. And having the 2 rifle holster slots is awesome.

But in closer ranged combat against other infantry the slowness of the armor will get you owned by faster opponents. The two key factors are that (1) you can't move out of the way fast enough if you need to and (2) since you are slower you are easier to hit. Combined these spell death more often then not.

Then there is the climbing and jumping reduced capacity as well. Both are based on speed so there are slopes you can't navigate in a Rexo and there are short objects you can't jump over in a Rexo that you can easily navigate in Agile armor. So it's not just raw speed it's your overall mobility that takes a hit too.

Rexo burns your stamina very quickly, so it's got this built in nerf to most of the implants. Also your inability to pilot most vehicles is a huge problem with the Rexo. The best part is that you get to spend 3 cert points for all these disadvantages.

IMHO the extra armor does not nearly compensate for all of the above.

For me the choice boiled down to these 2 cert "builds":

Agile/Mosquito (3 cert points) or
Rexo/ATV (5 cert points)

The combo with the free armor and mossy is superior is just about every way in terms of killing power, mobility, and speed. Why spend more and get less?
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