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Old 2004-04-20, 07:06 AM   [Ignore Me] #1
Real Mulambo
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AMS defence


Why not make the AMS two man and have a single gunner position on it.

In reality there is no bloody way that such an important vehicle would have no defensive measures except for squashing people.

Just a thought.

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Old 2004-04-20, 07:09 AM   [Ignore Me] #2
Ait'al
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NOO make it sqaush people better 8D
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Old 2004-04-20, 07:27 AM   [Ignore Me] #3
KeviN
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The invisibilty bubble (when it actually works right) is a strong defense.
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Old 2004-04-20, 09:02 AM   [Ignore Me] #4
Batousai
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yea no guns on the AMS, cuz all your going to get is some noob idoit whose going to fire the damn thing while its cloaked.
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Old 2004-04-20, 09:40 AM   [Ignore Me] #5
Real Mulambo
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disable guns while cloaked...only for defence while travelling
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Old 2004-04-20, 10:01 AM   [Ignore Me] #6
shorts41
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Arrow I dunno


Thats not that much of a great idea, what kind of gun would it have? If its just a chain gun then its not going to be much of a defense, and if its a cannon well.. that's a little to much firepower for an AMS...
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Old 2004-04-20, 10:36 AM   [Ignore Me] #7
Cryptica
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I think keeping the AMS gunless is a good thing. It goes back to the whole team-play issue. If you want a defense for your AMS, have a buddy get in a reaver/lightning/whatever. This game is about teamplay, not individual play!
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Old 2004-04-20, 10:53 AM   [Ignore Me] #8
easypickings
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well said
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Old 2004-04-20, 10:57 AM   [Ignore Me] #9
Real Mulambo
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yeah right.......and how many supported travelling AMSes have you seen?
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Old 2004-04-20, 02:12 PM   [Ignore Me] #10
Cryptica
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Originally Posted by Real Mulambo
yeah right.......and how many supported travelling AMSes have you seen?
Oh, I see them quite often. They're usually the ones NOT lying in their own smoking debris. Besides, my point is this. By adding guns to AMSes, you only encourage people not to join up with a good squad and work as a team.
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Old 2004-04-20, 05:07 PM   [Ignore Me] #11
Vis Armata
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Originally Posted by Real Mulambo
yeah right.......and how many supported travelling AMSes have you seen?
Quite a few.

Spitfire turrets are not good for AMS defense; a ring of spits will give away an AMS to air units.
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Old 2004-04-21, 02:23 PM   [Ignore Me] #12
Doppler
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Originally Posted by Vis Armata
Quite a few.

Spitfire turrets are not good for AMS defense; a ring of spits will give away an AMS to air units.
Agrreed, nothing pisses me off like watching someone else put spitfires around my AMS, now what we really need is a deployably flak turret.
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Old 2004-04-20, 07:59 PM   [Ignore Me] #13
scarpas
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Originally Posted by Real Mulambo
yeah right.......and how many supported travelling AMSes have you seen?
many.


and why did you post
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Old 2004-04-20, 10:57 AM   [Ignore Me] #14
SilverLord
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No gun please, the AMS is getting reworked and is going to be much better when it does.
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Old 2004-04-22, 02:06 PM   [Ignore Me] #15
AltaEgo
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Nah, its a neat idea. But its meant to be a poor handled, rickity thing. Its armors alright. But its bubble defence and its matrix panels etc make up for it. It is a highly essential vehicle in Planetside. Do not overpower it.
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