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Old 2004-03-22, 04:31 AM   [Ignore Me] #1
Jaged
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Second Wind questions


I have a few questions about the second wind implant. First of all, how much health does it give you? How much stamina does it need to give you that health. If you don't have enough stamina to get the full amount of health, would the implant use up any reaming stamina to give you as much health as it could? Also, when does this implant kick in? (how much health left)

Sorry if its kind of incoherent. Its really late here and im tired.
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Old 2004-03-22, 04:33 AM   [Ignore Me] #2
Desperado
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A) It's a medpack
B) around 15hp and it boots up
C) Takes about 10-20 stamina

It's saved my life a few times back when personal shield sucked
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Old 2004-03-22, 04:45 AM   [Ignore Me] #3
flypengy
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If you have no stamina and 2nd wind is activated it will give you stamina (at least it did before the last patch, I don't know about now)
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Old 2004-03-22, 09:59 AM   [Ignore Me] #4
ORANGE
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urm it has always drained stamina I thought but in any case officially it uses stamina to heal you
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Old 2004-03-22, 10:44 AM   [Ignore Me] #5
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It really kinda sucks though... takes way too long to activate for one. And the health boost really isnt enough to help you a lot when some guy has a sweeper shoved up in your face. Personal shield is a way better alternative right now.
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Old 2004-03-22, 11:07 AM   [Ignore Me] #6
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Yeah, it kinda sucks. Personal shield is a better choice for an implant slot if you want something defensive. I find that it would rarely make any difference in battle
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Old 2004-03-22, 11:28 AM   [Ignore Me] #7
hazzer2007
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It never works for me, thats why I never use it, got killed sevril times when implant was ready, never kicked-in, + shild is good until you have to run for your life.
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Old 2004-03-22, 12:14 PM   [Ignore Me] #8
Majik
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Seemed like a wasted implant slot when I tried it. Never heard it try to kick in, and died just as fast to the nme HA.
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Old 2004-03-22, 01:00 PM   [Ignore Me] #9
Baneblade
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+25 Health and Stamina

It is triggered when you are at less than 25 Health...

Consider it another medkit, cept with adrenaline...
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Old 2004-03-22, 03:24 PM   [Ignore Me] #10
Jaged
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I don't like personal shield nothing eats stamina like that in battle. Then I cant move very fast, and I cant use my other implants. I haven't used 2nd wind in battle yet, but it sounds really usefull to me. Jamming a medpack in the middle of battle has saved my ass countless times. This will allow me to jam 2 med packs in battle instead of one. That sounds great to me. And can someone confirm what sobekeus said that it adds to your stamina? My understanding was that it took stamina.
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Old 2004-03-22, 03:30 PM   [Ignore Me] #11
Incompetent
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Second wind is a shitty, half assed medkit that takes six hours to activate, and iirc, doesn't work during the cooldown time for a medkit you punch.
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Old 2004-03-22, 03:38 PM   [Ignore Me] #12
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2nd Wind only takes too long to activate when you are losing the battle...

It would be nice if it activiated faster, but its a good passive implant as is...
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Old 2004-03-22, 03:37 PM   [Ignore Me] #13
Jaged
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Well ill try it when I get to my dads later today. I have high hopes for it though.
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Old 2004-03-22, 03:42 PM   [Ignore Me] #14
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Plus, I can't find any other implants I like. I use DL and enhanced targeting. Range mag is usless because I have my bolt drivers zoom wich is enough. P shield uses too much stamina in battle. Surge uses too much stamina in rexo. I always forget to turn audio amp on. Melee booster is well usless for me. Second wind is my olny other option unless I am forgeting one.
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Old 2004-03-22, 03:44 PM   [Ignore Me] #15
Incompetent
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Get Pshield. It can be useful if your careful or on the defensive. Second wind is simply beyond worthless.

Edit: or just get surge for non-combat applications
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