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2011-09-27, 06:56 PM | [Ignore Me] #1 | ||
First Lieutenant
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Was trying to figure out how these guys play into the equation of PS2 and came up with this theory.
Nanite Systems represent a new category of vehicle that spawns at bases and doesn't require a cert to operate. Essentially, this would work in the same way as vehicles from the battlefield series, and allow players to assume roles as needed without having to recert their characters. NS vehicles would therefore likely be significantly less powerful than certable vehicles, but still come in handy in a pinch. This makes perfect sense given their lack of color, and the devs taking elements from faster paced shooters. Any other theories? Last edited by CrystalViolet; 2011-09-27 at 06:58 PM. |
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2011-09-27, 07:34 PM | [Ignore Me] #4 | ||
First Lieutenant
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The fact that T-Ray went to the trouble of laying out a grayish color pallet makes me think these will be disposable and on site for everyone to use. It solves the issue of getting stuck without a ride, and might be part of the reason why there will be no vehicle hacking in PS2.
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2011-09-27, 07:37 PM | [Ignore Me] #5 | |||
Major
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2011-09-27, 07:44 PM | [Ignore Me] #6 | |||
Captain
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1) elements of the environment (the crates we saw in the trailer, and possibly other stuff like base equipment), 2) common-pool weapons; coincidentally, PS1's Punisher matched this color scheme. I don't think there would be common-pool vehicles lying around... Not too PlanetSidey. |
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2011-09-27, 07:53 PM | [Ignore Me] #7 | |||
First Lieutenant
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2011-09-27, 08:00 PM | [Ignore Me] #8 | |||
Major
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You won't see vehicles just lying around unless someone has abandoned it. |
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2011-09-27, 08:02 PM | [Ignore Me] #9 | |||
Brigadier General
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Also, nobody is calling to be Vice President of Nanite Systems? (Simpson's Trouble with Trillions episode? anyone? anyone? bueller?) |
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2011-09-28, 11:29 AM | [Ignore Me] #15 | ||
It's just a weapons manufacturer, we have them in RL too, they supply the bang bangs
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