3rd Person View and the F2P Market - PlanetSide Universe
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View Poll Results: Do you like this idea?
I like it (why?) 13 18.06%
Nay. (Why?) 59 81.94%
Voters: 72. You may not vote on this poll

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Old 2012-06-05, 12:29 PM   [Ignore Me] #1
Atheosim
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3rd Person View and the F2P Market


I have a very quick idea that would allow for 3rd person but almost completely negate its tactical value. Essentially, 3rd person would be a for-cash implant that is infinitely reusable. It would take form as a camera that you can rotate around a focused point upon your avatar that takes ten seconds to "construct" and ten seconds to "tear down". The lengths of time are infinitely adjustable, so we can test for tactical significance. Additionally, while the setting up, using the camera, and tearing down, you are firstly immobile, secondly incapable of firing your weapon or using any item, and thirdly restricted to /em commands and the like in terms of any type of movement.

This would be excellent for the market because it allows people who are interested in buying up cosmetics a chance to see their decked out avatars actually in the game world (at a price) without giving them a tactical advantage, and in fact, if my idea pans out, giving them a rather massive tactical disadvantage. What say you?

BTW. will figure out how to make a poll later, have to run to work.
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Old 2012-06-05, 12:31 PM   [Ignore Me] #2
Warborn
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Re: 3rd Person View and the F2P Market


They've said that the cash shop will be only for this which don't affect gameplay.
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Old 2012-06-05, 12:36 PM   [Ignore Me] #3
Rumblepit
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Re: 3rd Person View and the F2P Market


first and foremost huge pay to win feature... wont happen. second it has no place in a fps game, 8 years ago it was a cool feature.

i dont understand why people want to face a wall stand in third person and wait for kills.

i have seen it many times in alpha gameplay, the UI dose show you what you look like.

Last edited by Rumblepit; 2012-06-05 at 12:39 PM.
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Old 2012-06-05, 12:45 PM   [Ignore Me] #4
Bags
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Re: 3rd Person View and the F2P Market


Originally Posted by Rumblepit View Post
first and foremost huge pay to win feature... wont happen. second it has no place in a fps game, 8 years ago it was a cool feature.
How is a 10 second setup, 10 second tear down a huge pay to win feature?
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Old 2012-06-05, 12:32 PM   [Ignore Me] #5
bullet
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Re: 3rd Person View and the F2P Market


Sounds like an okay idea as long as its only for appearance/cosmetic purposes and can't be abused like 3rd person in PS1. Make it have a distinct sound when its being constructed and taken down so people around know when they can get a free kill by kids trying to wall hump again.
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Old 2012-06-05, 12:42 PM   [Ignore Me] #6
kaffis
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Re: 3rd Person View and the F2P Market


So now, you just need two people on voice comms to corner hump? Or, better yet -- two accounts side-by-side!

No thanks.

I can see myself in the equipment screen if I want to. Make sure that's rotatable, and that's plenty fine.
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Old 2012-06-05, 12:48 PM   [Ignore Me] #7
Rumblepit
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Re: 3rd Person View and the F2P Market


Originally Posted by kaffis View Post
So now, you just need two people on voice comms to corner hump? Or, better yet -- two accounts side-by-side!

No thanks.

I can see myself in the equipment screen if I want to. Make sure that's rotatable, and that's plenty fine.


^^^^^^ was thinking the same thing as me.....


well it mite work in the warp gates!!!!! you can watch yourself and everyone else going into battle

but really???? gonna set up a camera in the middle of a war to see what you look like?? common.... i smell hidden agenda !!!!

Last edited by Rumblepit; 2012-06-05 at 12:52 PM.
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Old 2012-06-05, 12:58 PM   [Ignore Me] #8
Blackwolf
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Re: 3rd Person View and the F2P Market


Originally Posted by Bags View Post
How is a 10 second setup, 10 second tear down a huge pay to win feature?
Originally Posted by kaffis View Post
So now, you just need two people on voice comms to corner hump? Or, better yet -- two accounts side-by-side!
Question raised and shot down by quintuple cannons.

Frankly the "I wanna see myself in game" idea is a simple thing to fix. 3rdPV available in footholds only. Zero possible advantages since, if I assume correctly, you won't even be able to fire a gun while inside your safe zone.

Any excuses raised for having the ability outside the foothold are just that. Excuses.
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Old 2012-06-05, 12:56 PM   [Ignore Me] #9
Eyeklops
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Re: 3rd Person View and the F2P Market


Sounds like a great idea so long as it cannot be used for combat.

P.S. Some people really need to learn how to read the OP fully before spewing garbage.
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Old 2012-06-05, 01:01 PM   [Ignore Me] #10
Bags
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Re: 3rd Person View and the F2P Market


If you had two accounts side by side, the second one would be a free kill since it's out in the open.

Completely ridiculous amount of effort for a slight advantage, but whatever.
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Old 2012-06-05, 01:09 PM   [Ignore Me] #11
Blackwolf
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Re: 3rd Person View and the F2P Market


Originally Posted by Bags View Post
If you had two accounts side by side, the second one would be a free kill since it's out in the open.

Completely ridiculous amount of effort for a slight advantage, but whatever.
Free kill means what? If someone had 2 accounts running side by side, chances are they aren't concerned about the K/D ratio of their secondary account so much as the K/D ratio on the primary. And I doubt they care about giving someone else A free kill if it means racking up a few on their own end.

Not to mention this remark doesn't address the first (and imo the more likely) scenario of 2 players working to achieve the same goal. It's tougher to exploit but still very much exploitable.

Now an idea that might work (though I'm not proposing it) is 3rdPV being a "look over the shoulder" deal. You hit 3rdPV and you see yourself from the front and maybe a little bit to either side behind you. This would be a quick snap glance backwards to simulate having your head on a swivel, so to speak.

No ability to manipulate your views with free mouse look, or rotating around yourself. You get a good close up of your face and a good portion of your upper body (which would be blocking anything directly behind you from view). You retain your blind spot, you have an awkward situation to come out of if you plan on wall humping with this (which admittedly is entirely possible, which is why I'm not officially proposing or endorsing it).

Last edited by Blackwolf; 2012-06-05 at 01:14 PM.
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Old 2012-06-05, 01:24 PM   [Ignore Me] #12
Heaven
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Re: 3rd Person View and the F2P Market


I did say no, but although I said no I really think a 3rd person on our MAX units would be nice as when looking at the gameplay they seem to turn pretty slowly, having this 3rd person on a MAX would be pretty nice! The only thing then is wall camping so... :/ Hmm
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Old 2012-06-05, 01:02 PM   [Ignore Me] #13
Winfernal
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Re: 3rd Person View and the F2P Market


Third person is confirmed to NOT be on infantry.
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Old 2012-06-05, 01:04 PM   [Ignore Me] #14
Rumblepit
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Re: 3rd Person View and the F2P Market


like i said it would work great in a warp gate.!!!!! thats as far as it goes..... why in gods name would you need it anywhere else???? just to camp with it.... thats all.

i was born at night, but not last night!
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Old 2012-06-05, 01:06 PM   [Ignore Me] #15
SpcFarlen
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Re: 3rd Person View and the F2P Market


"I dont need to see how cool i am, i already know how cool i am. I need other people to realize how cool i am."

So no i dont really want to see this.
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