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View Poll Results: good idea?
it has potential, i'd like to have an alternative to the Flail. 20 64.52%
too bad the Devs'll never listen to this post. 4 12.90%
LOLOROFLWTFOMGU SO N00B THSYLL UNBALANCE TEHGAMEADN MAKE ME JH USLES!1 COUNTER-STRIKE 4 EVR!!!!!111!!! 7 22.58%
Voters: 31. You may not vote on this poll

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Old 2003-12-31, 06:18 AM   [Ignore Me] #1
Ed the MAD
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60mm mortar


60mm mortar:
-it takes up a rifle slot.
-once it is unholstered it is deployed with G. once deployed the opperator is rendered immobile.
-has a 360 degree traverse, a 25 degree minimum elivation, and an 89 degree maximum elevation.
-the ammo boxes are the same size as the Phonix' and hold 10 shells each.
-three ammo types, High Explosive Fragmentation(twice as powerful as the Thumper's Frag grenades), Plasma(same as the plasma grenade, only with a slightly larger blast radius), and High Explosive Anti Tank(HEAT, twice as powerful as a rocklet).
-common pool
-requires heavy assault, and Reinforced Exo as a prerequisite.
-has a minimum range of 100 meters, and a maximum range of 1,000 meters.

it's like a Flail, accept it's not nearly as powerful, not nearly ar far reaching, not nearly as well armoured, and doesn't require a vehicle module to procure.
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Last edited by Ed the MAD; 2003-12-31 at 06:23 AM.
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Old 2003-12-31, 06:34 AM   [Ignore Me] #2
Rayder
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Make tanks a 1 vehicle cert, and put this at the Flail together as an Artillery cert.

Are you in love with the Phoenix? You make some sort of reference to it in all of your posts almost. Kinda creepy.

Other than those, we don't want this to become a game of shell-reload-shell-reload-shell, have a zerg go in wipe out the inside, hack.
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Old 2003-12-31, 06:49 AM   [Ignore Me] #3
Ed the MAD
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i hate the Zerg with every fiber of my being.
i have never once used the Phonix in the game.
my current certs are ScatterMAX, Air Support, Ground Transport, Hacking, Adv. Hacking, and Infiltrator suit.

you know, you remind me of another guy who picks at ideas. his name's Oswald, you two might get along. all i'm saying is you seem to really like to pick at knits.
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Old 2003-12-31, 07:04 AM   [Ignore Me] #4
Firefly
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Make it a two-rifle slot (mortars have large base plates), and drop the minimum range to fifty meters. Allow for the zoom to have a rangefinder, and your mouse movements adjust the barrel angle accordingly.
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Old 2003-12-31, 07:30 AM   [Ignore Me] #5
Zatrais
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I'm con to this idea. More area spammage, no thanks.
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Old 2003-12-31, 07:41 AM   [Ignore Me] #6
Rayder
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Hey, you post an idea for a new weapon, expect it to get ripped apart.
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Old 2003-12-31, 08:02 AM   [Ignore Me] #7
Firefly
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This isn't like an uber-death weapon, it doesn't do area spammage. Every infantry unit has mortars, from infantry training units all the way up to Ranger battalions.

The mortar is a short-range anti-personnel indirect fire weapon. Unlike the artillery, whose job is to take out mass areas at long ranges, and can damage or destroy most any vehicle, the mortar is a "personal" indirect fire weapon.

You have to be close to the enemy. You have to either have a forward observer or you have to know roughly where he is. Many times, infantrymen can tell where the mortar rounds are coming from. Mortar shells do close-area damage, and there have been numerous soldiers who have survived mortar attacks. 60mm mortars are among the 'weakest' of those weapons- in terms of mortar firepower, anyway. A 60mm mortar is not even as powerful as a Sunderer/Lightning gun.
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Old 2003-12-31, 11:57 AM   [Ignore Me] #8
321
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I like the flail more.
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Old 2003-12-31, 03:59 PM   [Ignore Me] #9
EarlyDawn
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Yes to man-portable mortars.
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Old 2003-12-31, 04:07 PM   [Ignore Me] #10
gonnagetyou
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I'd love to see a man portable mortar in the game. It wouldn't be that powerful or accurate and it would add some interesting tactics to the game. It gets a positive vote from me.
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Old 2004-01-01, 07:01 PM   [Ignore Me] #11
Professor Frink
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I think the game would deteriorate into a non stop artillery war if this was added.

What kind of poll is this? The choices are bullshit...
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Old 2003-12-31, 04:11 PM   [Ignore Me] #12
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Mortars would be sweet.
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Old 2003-12-31, 06:53 PM   [Ignore Me] #13
MuNsTeR
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LOLOROFLWTFOMGU SO N00B THSYLL UNBALANCE TEHGAMEADN MAKE ME JH USLES!1 COUNTER-STRIKE 4 EVR!!!!!111!!! is what i voted for lol i dunno why
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Old 2003-12-31, 09:39 PM   [Ignore Me] #14
Cyanide
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I think it could be a good idea provided it has the following characteristics:

1. 400m max range. The max radar range on the mini-map is 200m. That allows the mortar to be double that distance away. But being 5 times that distance away (1000m) would allow for too much spamming without much fear of somebody taking the time to come hunt you down.

2. It should require 2 people to operate. 1 person should get a laze pointer to call shots. The other would reload, aim and fire. Requiring 2 people to work together to use the weapon will help to cut down on spamming of the weapon.

3. The mortar will not fire unless a target has been lazed. Only 1 laze pointer for each mortar can exist at a time. When the person with that laze pointer is killed another laze pointer becomes available form that mortar. If the mortar is undeployed or destroyed, any laze pointer that came from it will no longer be a targeting device for that mortar.

4. The mortar can be locked to group or empire like a vehicle. So that you can keep non-squad members from acquiring a laze pointer from the mortar.

5. The mortar has large ammo boxes like a pheonix. It also takes up 2 rifle slots. This would keep people from packing any other powerful weapon other than the mortar, making it a weapon that is for special occassions, not something you carry all the time and spam with whenever you don't have anything better to do.

6. The mortar rotates and changes elevation at 1/2 the turn rate of a wall turret. This makes it possible to make very minor corrections when aiming long distances. It also lowers spamming by making it more painful for the operater to change targets quickly.

7. The mortar is part of the combat engineering certification. This would finally give CEs something that can do direct damage instead of having to put down mines and spit fires, then wait for the enemy to come to them.
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Old 2003-12-31, 10:13 PM   [Ignore Me] #15
EarlyDawn
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I disagree with the need for a spotter. Blindfiring artillary can be a huge part of war. Just give it a long reload time for cooling and reloading. Defenitely give it the different shell types.
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