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Old 2012-03-11, 12:26 PM   [Ignore Me] #1
Hamma
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AGN Community Night March 2012 Recording


http://www.planetside-universe.com/n...rding-2711.htm


Last edited by Hamma; 2012-03-11 at 12:30 PM.
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Old 2012-03-11, 12:32 PM   [Ignore Me] #2
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Re: AGN Community Night Recording


Feedback always welcome let us know what you think
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Old 2012-03-11, 12:51 PM   [Ignore Me] #3
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Re: AGN Community Night March 2012 Recording




AGN Number one.

Thanxs fot the show
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Old 2012-03-11, 12:58 PM   [Ignore Me] #4
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Re: AGN Community Night March 2012 Recording


A couple of things I liked was:
1. Talking about the threads on the forum. It would be better if that was a bit longer and they went into a bit more detail.
2. Loved the cuts to video that they did.
3. Loved the shirt give away, but anything like that would be good, doesn't have to be valuable. How about a beta slot? j/k How about announcing the give away ahead of time.
4. Would be neat to take questions from the irc.
5. Would be great to include a TS interview with Higby or PC gamer or anyone involved in the future.
6. Perhaps more bashing of VS would be good.
Great job!
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Old 2012-03-11, 03:46 PM   [Ignore Me] #5
DviddLeff
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Re: AGN Community Night March 2012 Recording


Wish I could have been around to stick my opinion in!

1. Area design: Do not forget that areas have to be designed for small, medium and large fights, just because you are fighting in the same area does not mean the tactics you use have to be the same. Each area will be better for one of these numbers situations, as no area will be perfect for all 3.
2. Kill cameras: What is better, seeing what that one enemy is doing (PS2) or what is happening where you died (PS)? I prefer NEITHER! Let us stay on the ground with a blurry view to wait for a revive or tap out to pick respawn options.

More to come once I finish!
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Old 2012-03-11, 07:02 PM   [Ignore Me] #6
NewSith
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Re: AGN Community Night March 2012 Recording


No credit for my research...

I demand excuses, Jenny!
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Old 2012-03-11, 01:48 PM   [Ignore Me] #7
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Re: AGN Community Night March 2012 Recording


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Old 2012-03-11, 02:01 PM   [Ignore Me] #8
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Re: AGN Community Night March 2012 Recording


A clickable table of content would be (was) a big addition!
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Old 2012-03-11, 02:52 PM   [Ignore Me] #9
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Re: AGN Community Night March 2012 Recording


Originally Posted by Trolltaxi View Post
A clickable table of content would be (was) a big addition!
We try to do this but this time around things were totally fluid so I didn't add one.
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Old 2012-03-11, 02:41 PM   [Ignore Me] #10
Shogun
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Re: AGN Community Night March 2012 Recording


it was a great show again!

love you guys and what you do for the community!

something constructive:
the volume levels were a bit off. while hamma was loud and clear, marsmans dark voice could have used a little higher setting. basti, too.

everything else was top notch! on the technical side and on content. would it be possible to do some kind of irc overlay? so we could see higbys chatresponses in the video? you know, after having the man live and in person on some shows, it´s a must to show at least his text if available.

the show was a really nice and accurate sum up of the actual communitys mood. nice snapshot! it will be interesting to review this shows when ps2 is released, just to compare our speculations and expectations to the final product!
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Old 2012-03-11, 02:54 PM   [Ignore Me] #11
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Re: AGN Community Night March 2012 Recording


Thanks for the kind words everyone
Originally Posted by Shogun View Post
the volume levels were a bit off. while hamma was loud and clear, marsmans dark voice could have used a little higher setting. basti, too.
Will try and keep an eye on this next time. Hard to tell how it is coming out on the other end.

Originally Posted by Shogun View Post
would it be possible to do some kind of irc overlay? so we could see higbys chatresponses in the video? you know, after having the man live and in person on some shows, it´s a must to show at least his text if available.
We actually talked about bringing IRC in right after the show so we are going to try and get that in place for next time. Additionally try and get an IRC chat into the live stream page. We honestly don't look at Twitch.tv chat at all.

Originally Posted by Shogun View Post
the show was a really nice and accurate sum up of the actual communitys mood. nice snapshot! it will be interesting to review this shows when ps2 is released, just to compare our speculations and expectations to the final product!
Indeed
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Old 2012-03-11, 08:44 PM   [Ignore Me] #12
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Re: AGN Community Night March 2012 Recording


Big thanks to Hamma, Mars, and Jenny for putting on AGN again. Always enjoyable.

Most of the commentators are actively reading both twitch and IRC chat while talking. So if you're wondering why there are pauses in the conversation its normally because we're trying to catch up. But as far as incorporating input from chat, I know that for myself if I see a question or comment that I find interesting I try to bring it up. Can't get everything in obviously but the chat definitely has impact on the show.

There was a technical issue part way through for me where the audio from the studio in TS3 stopped broadcasting. Don't know why, I checked my end and my system audio was still functioning and it fixed itself shortly after but I'm wondering if TS3 has something that if you're constantly broadcasting at a set volume for long enough that it turns you off automatically.
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Old 2012-03-28, 06:11 PM   [Ignore Me] #13
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Re: AGN Community Night March 2012 Recording


Originally Posted by Captain1nsaneo View Post
Big thanks to Hamma, Mars, and Jenny for putting on AGN again. Always enjoyable.

Most of the commentators are actively reading both twitch and IRC chat while talking. So if you're wondering why there are pauses in the conversation its normally because we're trying to catch up. But as far as incorporating input from chat, I know that for myself if I see a question or comment that I find interesting I try to bring it up. Can't get everything in obviously but the chat definitely has impact on the show.

There was a technical issue part way through for me where the audio from the studio in TS3 stopped broadcasting. Don't know why, I checked my end and my system audio was still functioning and it fixed itself shortly after but I'm wondering if TS3 has something that if you're constantly broadcasting at a set volume for long enough that it turns you off automatically.
Is it strange that I now read your posts with your voice? Same thing for Manitou, Marsman, Hamma, Basti, Graywolves, robocpf1, even Jennyboo. It's like you're in my monitor talking to me. Hmm, when I put it like that, it sounds strange even to me. I need help.

*edit* Can't wait for April's =D
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Old 2012-03-29, 05:08 PM   [Ignore Me] #14
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Re: AGN Community Night March 2012 Recording


Originally Posted by Akemo View Post
Is it strange that I now read your posts with your voice? Same thing for Manitou, Marsman, Hamma, Basti, Graywolves, robocpf1, even Jennyboo. It's like you're in my monitor talking to me. Hmm, when I put it like that, it sounds strange even to me. I need help.

*edit* Can't wait for April's =D
I wouldn't be concerned about it unless it was happening in your dreams...
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Old 2012-03-30, 04:24 PM   [Ignore Me] #15
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Re: AGN Community Night March 2012 Recording


Originally Posted by Akemo View Post
Is it strange that I now read your posts with your voice? Same thing for Manitou, Marsman, Hamma, Basti, Graywolves, robocpf1, even Jennyboo. It's like you're in my monitor talking to me. Hmm, when I put it like that, it sounds strange even to me. I need help.

*edit* Can't wait for April's =D
The real question here is if my subliminal text tonal messaging is working. Tell me, how do you feel about the TR?
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