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Old 2011-11-01, 04:04 PM   [Ignore Me] #1
Ghryphen
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Screenshots and Concept Art


http://www.planetside-universe.com/n...t-art-2592.htm
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Old 2011-11-01, 04:10 PM   [Ignore Me] #2
TheRagingGerbil
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Re: Screenshots and Concept Art


I spy a Scythe!
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Old 2011-11-01, 04:12 PM   [Ignore Me] #3
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Re: Screenshots and Concept Art


Originally Posted by TheRagingGerbil View Post
I spy a Scythe!
Yep that must be it - couldn't be anything else
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Old 2011-11-01, 04:10 PM   [Ignore Me] #4
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Re: Screenshots and Concept Art


bet the plane in the concept art is the VS fighter. kinda looks like a cylon wing fighter from bsg
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Old 2011-11-01, 04:13 PM   [Ignore Me] #5
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Re: Screenshots and Concept Art


the front end of the mosquito looks pretty spiffy
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Old 2011-11-01, 04:14 PM   [Ignore Me] #6
Baron
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Re: Screenshots and Concept Art


The first pic, gun farthest on right, seems like the Cycler - Carbine?

Last edited by Baron; 2011-11-01 at 04:52 PM.
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Old 2011-11-01, 04:31 PM   [Ignore Me] #7
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Re: Screenshots and Concept Art


The base in the concept art looks awesome.

The Scythe reminds me of Wing Commander for some reason.
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Old 2011-11-01, 06:05 PM   [Ignore Me] #8
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Re: Screenshots and Concept Art


Originally Posted by Baron View Post
The first pic, gun farthest on right, seems like the Cycler - Carbine?
Yeah, they did mention "Carbine" weapons, though we have yet to see if it's a weapon type, or the effect of regular Cycler customization.

Originally Posted by CViolet View Post
Are those flares on the belt of the guy second from the left in the 2nd pic?
Flares, maybe - light is supposed to play a bigger role in PS2.

They may be something else though, and my money is on something health-related. It might be a pouch with 3 medkits, or a med-gun ammo. Even if the guy isn't equipped with these, it may just be a customization item, available to anyone.


Also, did the Mossies have that additional stabilizer, below the tip of the tail, before?


Furthermore, on the second screen. the guy on the right has got some weird, poor man's armor. Looks like what the second guy from the left is wearing, but he's also got a proper chest plate and proper shoulder pads on top of that.

Last edited by FIREk; 2011-11-01 at 06:10 PM.
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Old 2011-11-01, 06:08 PM   [Ignore Me] #9
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Re: Screenshots and Concept Art


Scythe looks like a Cylon raider
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Old 2011-11-01, 06:46 PM   [Ignore Me] #10
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Re: Screenshots and Concept Art


Originally Posted by FIREk View Post
Flares, maybe - light is supposed to play a bigger role in PS2.

They may be something else though, and my money is on something health-related. It might be a pouch with 3 medkits, or a med-gun ammo. Even if the guy isn't equipped with these, it may just be a customization item, available to anyone.
hmm, they also appear on one of the NC concept sketches. Similar armor layout to the TR soldier which makes me think it's a class specific item.
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Old 2011-11-01, 07:18 PM   [Ignore Me] #11
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Re: Screenshots and Concept Art


Originally Posted by CViolet View Post
hmm, they also appear on one of the NC concept sketches. Similar armor layout to the TR soldier which makes me think it's a class specific item.
She looks like a medic to me, so those might be med-gun ammo packs. Red also fits the typical disposable flare design, though...

Higby told me in his last tweak that there is some stuff missing from the loadouts and this is all very work-in-progress, so we're obviously making assumptions out of nothing... Which I don't see any problem with, naturally!
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Old 2011-11-01, 08:00 PM   [Ignore Me] #12
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Re: Screenshots and Concept Art


Originally Posted by Baron View Post
The first pic, gun farthest on right, seems like the Cycler - Carbine?
was gonna say it looks like a carbine.

And yea that pic of the scythe is pretty muchwhat i figured it would be and that is pure awesome.
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Old 2011-11-01, 08:14 PM   [Ignore Me] #13
EASyEightyEight
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Re: Screenshots and Concept Art


Can't say I'm too hyped about engineers and medics getting stuck with carbine variants of weapons. I would think one should find a preference in modifying a rifle into a carbine, not simply get stuck with one. Now, if I can modify BACK to a rifle, then it's okay I guess. The modifications to go back into a rifle will probably require sacrificing other modifications, which could be argued as balancing (a medic with the same killing/customization capacity as a light assault guy might be a bit much, I'll admit.)

I also really hope the extra armor padding isn't class specific, and they'll use other methods to determine a player's current class. Same goes for helmets/masks. I want a full helmet too

Yeah, I'm being needy. But I really don't want "cus-toe-mai-zay-shun" to boil down to choosing my class and fitting a sight/scope onto my weapon before entering the field of battle.
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Old 2011-11-01, 08:33 PM   [Ignore Me] #14
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Re: Screenshots and Concept Art


I am concerned after looking that Scythe concept.

I don' know if it has ever been clarified if it will be possible to look around from the cockpit, but if so those wings will be an obstruction. (And if it won't be possible, that's no good either)
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Old 2011-11-01, 08:38 PM   [Ignore Me] #15
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Re: Screenshots and Concept Art


Originally Posted by FastAndFree View Post
I am concerned after looking that Scythe concept.

I don' know if it has ever been clarified if it will be possible to look around from the cockpit, but if so those wings will be an obstruction. (And if it won't be possible, that's no good either)
You are so VTOL
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