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2012-06-17, 07:29 AM | [Ignore Me] #1 | ||
Master Sergeant
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I been wondering, for those who played/playing Alpha or those who watched the videos, do the anti-air missiles have any kind of "weight" or "physics" on them? I'm wondering because watching the E3 streams, it seemed that even though the locked aircraft was trying to dodge a missile, it always seemed to not be enough. Granted, I only recall seeing this situation against those clunky and slow Reavers, but I was wondering if you would be able to juke a missile with some smooth flying.
To the rest of the community: I'd like constructive arguments here please! Now I know what most of you are thinking, "That kind of stuff would make anti-air missiles useless". Well, I'm here just asking if they have weight because in order to dodge a missile, you have to time it precisely. My scenario is this: You're running close air support for your armor column and you are targeted by enemy aircraft. Your health is already low because of the few bouts of flak that you took and you've used your flares to keep the infantry's missiles off of you before you blew them up. You've got a few options, mainly A) look for a way/place to bail, B) take the missile in the exhaust, C) By luck you are able to double tap the shoulder button at exactly the precise moment to perform a barrel roll which to your amazement you see the missile go streaking by and you escape to fly another day (or you just happened to turn at the very precise moment where the missile couldn't adjust fast enough which I would assume could possible only happen maybe 1-5% of the time) Will we have to wait for Beta to see? Is this in and we just don't know about it/don't know how to perform it? Will Fox be shot down because the lack of the "Z" or shoulder buttons? Will the Cacti become an Ace's best friend AND archenemy? I imagine it would make escaping a dogfight a more harrowing experience. Or maybe it might just be the fact that I'm flying a Scythe and think it might be entirely possible for the superior mobility to work in my favor versus a locked missile, but that's just my hope and dream |
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2012-06-17, 08:58 AM | [Ignore Me] #2 | ||
I think if you want to dodge AA missles in your aircraft you'll need to use either anti missle Chaff/Flares or do some very fancy flying down narrow passages, tho if a AA unit catchs you in the open going slow you should just be flak bait.
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"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms |
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2012-06-17, 09:13 AM | [Ignore Me] #3 | |||
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2012-06-17, 09:32 AM | [Ignore Me] #5 | |||
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2012-06-17, 09:39 AM | [Ignore Me] #7 | |||
First Sergeant
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I think it is the same of tanks, you will damage them (air/tank) but will be hard to take them down since you will need multiple hits and I don't think they will stay in range if already damaged. the flak max looked a lot more deadly for the ejecting during e3 we have seen a low altitude ejection with no death/no damage from a lib. Piloted by a nc max (this will be fixed but) Last edited by Meriv; 2012-06-17 at 09:42 AM. |
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2012-06-18, 06:31 AM | [Ignore Me] #8 | |||
Major
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Maybe like this ? just hope the rocket will not have a too slow time travel like it was in BF3 before the last patch ! if the rocket are fast enough and have the same scope as they ad in the Alpha at e3 ill be able to take down any air craft with it the Carl gustav in Bfbc2 was the perfect mass destruction weapons agains the helicopters |
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2012-06-18, 06:46 AM | [Ignore Me] #9 | |||
Major
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And are we allowed to say HAX!! He has HAX!! Last edited by Toppopia; 2012-06-18 at 06:49 AM. |
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2012-06-18, 07:19 AM | [Ignore Me] #10 | |||
First Sergeant
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2012-06-18, 08:37 AM | [Ignore Me] #12 | |||
Corporal
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But I doubt that's relevant for Planetside2. Armor will be as tough as the game needs it to be to be fun, nothing more, nothing less. And if that means those persky Aircraft can endure several rocket hits, so be it. (Although shooting them down is real fun. I really loved the EMP rocket from "Frontlines - Fuel of War". Not that easy hitting an aircraft with this unguided missile - but knocking out the electronics to make them crash was sooo worth it. ) |
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2012-06-18, 09:14 AM | [Ignore Me] #13 | |||
Second Lieutenant
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I saw that maneuver too, and that's exactly what I was thinking: that kind of maneuver should shake the rocket, but then leave you vulnerable enough to be strafed or attacked by the chain gun. |
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