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PSU: How come my Strygun won't work?
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2013-04-27, 12:15 AM | [Ignore Me] #4 | ||
Contributor PlanetSide 2
Creative Director |
No, not at all. Public Test sits in a sequence of servers that features and content go through before going to live. It's not the first stop, though. In fact, it's about 3 environments behind the latest data that the team is working on day to day, and as things are ready they're promoted up the chain to eventually go live, and ideally go through a finer and finer tooth comb along the way, scraping away all the bugs and problems as they do. Often, due to the way that data promotion works, problems still get on test server, but it's a lot more stable and error free than the dev working branches, which with dozens of people making hundreds and sometimes thousands of changes to a day, can be quite chaotic.
Our goal with test is of course to keep it as up-to-date with the latest and greatest, so we have more time to integrate feedback and tune based on real world usage, but we can't keep it on the bleeding edge and ever have something that can be counted on to be remotely stable. Last edited by Higby; 2013-04-27 at 12:17 AM. |
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2013-04-27, 11:20 AM | [Ignore Me] #5 | |||
Contributor Major
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2013-04-27, 11:55 AM | [Ignore Me] #8 | |||
Captain
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2013-05-12, 02:49 AM | [Ignore Me] #9 | |||
Corporal
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2013-05-12, 03:18 AM | [Ignore Me] #10 | ||
Second Lieutenant
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I'm a noob, and haven't heard it before, but right now I assume that builds are being classified with stability. First a feature is implemented, then tested, then fixed, then looked at critically, and eventually it is declared sound enough to be moved onto the PTS. Each environment then corresponding to a stage of un-borkedness... or something like that.
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2013-04-27, 12:28 AM | [Ignore Me] #12 | ||
Second Lieutenant
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You can still tell us what you have planned/implemented RIGHT NOW, and tell us what you have NOT done yet, with each set of patch notes.
For example: We've put in the weapon, and it works and is animated, BUT we have not done full balancing yet in this build/The hit detection of this weapon isn't complete (see Flamethrowers). Putting this on each set of PTS patch notes would help the community know what to expect and what not to expect. |
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2013-04-27, 12:32 PM | [Ignore Me] #13 | |||
Staff Sergeant
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I don't mean to come across like I'm jumping on you or anything, I'm just super annoyed at the video for being unable to tell that maybe, just maybe, being able to kill a tank in a few seconds or being able to 1-salvo another max MIGHT mean the weapon hasn't been actually tuned yet. "VS get ... nothing" Last edited by Kail; 2013-04-27 at 12:34 PM. |
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2013-04-27, 02:23 PM | [Ignore Me] #15 | |||
Second Lieutenant
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I've had more offensive stuff thrown at me, thanks though.
Doing this to the patch notes will simply give SOE something to point to: "Look here, we're not done yet, no need to GO ON A BLOODY CRUSADE quite yet". I'm not sure if people actually listen to those trolls, but them existing certainly has no positive effects. Feed them less, and nobody will feel worse for it. QUOTATION MARKS. And an emote. Aren't your ears bursting from the sirens of your sarcasm detector? Or did you misplace yours? Last edited by EvilNinjadude; 2013-04-27 at 02:26 PM. |
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