Forums | Chat | News | Contact Us | Register |
PSU Social
![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
PSU: 24/7 heaven
Forums | Chat | News | Contact Us | Register |
PSU Social
![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
![]() |
Thread Tools | Search this Thread | Display Modes |
|
![]() |
[Ignore Me] #1 | ||
Second Lieutenant
|
this was a tweet from higby
let the thread explode ![]() http://www.planetside-universe.com/media.php?view=2322 Last edited by Hamma; 2013-03-02 at 10:25 PM. |
||
![]() |
![]() |
![]() |
[Ignore Me] #7 | ||
Hm... if you ask me they just visually removed the faction colors from some hexes to make clear where the enemy might head next. From what I see it seems to be more of a visual clarification. It looks good, but Will that change anything?
.sent via phone.
__________________
![]() Last edited by Sturmhardt; 2013-03-02 at 09:21 PM. |
|||
![]() |
![]() |
![]() |
[Ignore Me] #10 | |||
|
||||
![]() |
![]() |
![]() |
[Ignore Me] #11 | |||
PSU Admin
|
Updated the OP a bit. This is pretty damn epic looking.. this could create some pretty crazy ass fights. |
|||
![]() |
![]() |
![]() |
[Ignore Me] #12 | |||
I like it. Almost a bit too predictable though, but then, there's only so much to tell from a picture. |
||||
![]() |
![]() |
![]() |
[Ignore Me] #13 | |||
Private
|
|
|||
![]() |
![]() |
![]() |
[Ignore Me] #14 | ||
Sergeant
|
Yea, the mechanics doesn't really change. They've just put in smaller hexes but the adjacency mechanics seems the same. Actually I take that back ... you can't cap Arraya tarre just because you have strong hold
Last edited by WNxThentar; 2013-03-02 at 10:32 PM. |
||
![]() |
![]() |
![]() |
[Ignore Me] #15 | |||
![]() .sent via phone.
__________________
![]() |
||||
![]() |
![]() |
![]() |
|
Bookmarks |
Tags |
mar05tweet |
|
|