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Old 2012-03-26, 11:55 AM   [Ignore Me] #1
Kilmoran
Staff Sergeant
 
Cloaker Glide Suits


Since it was mentioned for Light Assault as a jump pack possability... i just figured i'd throw out the idea of this one (or something similair) being part of a cloaker's abiltiy to be mobile and actually get in to positions for recon. I don't suggest any other jump jet/flight/movement ability really (Aside from the assumption that they have the fastest run speed).

I think that being able to glide from an air drop, or from high ground to low/adjacent high ground would help cloakers survive and perform recon quite a bit easier than simply being invisible.
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Old 2012-03-26, 12:17 PM   [Ignore Me] #2
Lonehunter
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Re: Cloaker Glide Suits


Anything jetpack related should stick with Light Assault. That's not really a Cloaker's style anyway. What we need is a grappling hook or someway to climb vertical surfaces. We've seen a few shots of Infil Snipers in trees, I hate to think everyone had to drop out of an aircraft to get there

Last edited by Lonehunter; 2012-03-26 at 12:18 PM.
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Old 2012-03-26, 12:32 PM   [Ignore Me] #3
Kilmoran
Staff Sergeant
 
Re: Cloaker Glide Suits


Originally Posted by Lonehunter View Post
Anything jetpack related should stick with Light Assault. That's not really a Cloaker's style anyway. What we need is a grappling hook or someway to climb vertical surfaces. We've seen a few shots of Infil Snipers in trees, I hate to think everyone had to drop out of an aircraft to get there
It doesn't have to be a jumpjet at all, thus why i titled it glide suit. However, as long as cloakers are still the best at infiltrating, I am fine with a grappling hook, suction cups, claws... what ever. I was trying to stay away from direct wall scaling, but if that's what we have to work with, I don't see a problem with it. All i'd like to see is that, in a game where I can just get a jump pack and sneak in to a base by avoiding it's walls entirely and using the infantry centric nature of the design to keep myself hidden, that a cloaker's only trick isn't just being invisible, yet having to crawl around the outside, find and open a door, and sneak all the way across a court yard just to get to the same area a Light Assault can in a couple of seconds and largely be just as undetected (Depending upon many variables I cannot possibly know about such as detection devices and so on)

As long as infiltrators have a means of infiltrating that isn't essentially trumped or equaled by jumping around, i'll be satisfied. Gliding is one way of doing that while not stepping truly on most of what a light assault does. A grapplnig hook type thing is of a similair mind set.


Edit: And for the record, yes... i have done this ins PS 1 and many other games (snuck around while not invisible). It isn't impossible, nor is it necessarily hard if you use stealth tactics that aren't founded entirely on not being seen in plain sight. I have traversed continents on foot, examining bases withotu being spotted for hours at times without claoking. The only purpose cloaking truly had was literally crawling around inside of a base (Interior usually or guarded) or sneaking in to an enemies line during major battles.Beyond those two, and even in some cases those, a cloaking suit isn't all that necessary for sneaking around.

Last edited by Kilmoran; 2012-03-26 at 12:43 PM.
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Old 2012-03-26, 04:43 PM   [Ignore Me] #4
Talek Krell
Lieutenant Colonel
 
Re: Cloaker Glide Suits


I think I like the idea of a grappling hook more. It seems like it would be more practical in a lot of ways.
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Old 2012-03-26, 07:35 PM   [Ignore Me] #5
Kilmoran
Staff Sergeant
 
Re: Cloaker Glide Suits


Originally Posted by Talek Krell View Post
I think I like the idea of a grappling hook more. It seems like it would be more practical in a lot of ways.
Depending on how it works, certainly could be. And it also would be less... "exploitable" than gliding.
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Old 2012-03-26, 08:12 PM   [Ignore Me] #6
Talek Krell
Lieutenant Colonel
 
Re: Cloaker Glide Suits


Wasn't there a zip line suggestion? That could be a thing. Grappling hooks and zip lines.
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Old 2012-03-26, 10:40 PM   [Ignore Me] #7
Hypevosa
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Re: Cloaker Glide Suits


I love the idea of a glide suit and a grapler - definitely channeling some batman.
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Old 2012-03-26, 10:44 PM   [Ignore Me] #8
Kilmoran
Staff Sergeant
 
Re: Cloaker Glide Suits


Originally Posted by Hypevosa View Post
I love the idea of a glide suit and a grapler - definitely channeling some batman.
Just need some batar...throwing knives and we'll be good.
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Old 2012-03-26, 11:12 PM   [Ignore Me] #9
Hypevosa
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Re: Cloaker Glide Suits


pfft, just use the grapple hook to kill someone by catching their throat or pulling them off a cliff ;D

Too bad everyone's wearing armor.

Last edited by Hypevosa; 2012-03-26 at 11:18 PM.
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Old 2012-03-26, 11:59 PM   [Ignore Me] #10
Purple
Sergeant Major
 
Re: Cloaker Glide Suits


a grappling hook would be sick. grab a low flying gal and plant a boomer in flight lol
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Old 2012-03-27, 01:09 AM   [Ignore Me] #11
Brusi
Contributor
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Re: Cloaker Glide Suits


I think one of the main examples that Higby gave about the new class system reducing overpowered combinations was snipers with jetpacks. Something to think about i spose...

Infils with grappling hook packs, or glider packs instead of big ass sniper rifles seem ok by that standard tho.
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Old 2012-03-27, 02:15 PM   [Ignore Me] #12
Kilmoran
Staff Sergeant
 
Re: Cloaker Glide Suits


Originally Posted by Brusi View Post
I think one of the main examples that Higby gave about the new class system reducing overpowered combinations was snipers with jetpacks. Something to think about i spose...

Infils with grappling hook packs, or glider packs instead of big ass sniper rifles seem ok by that standard tho.
Yeah... i just want something for infiltration.. /not/ for super sniping stuff. I want to be able to do something about navigating bases easier than most infantry.
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Old 2012-03-28, 11:32 PM   [Ignore Me] #13
CutterJohn
Colonel
 
Re: Cloaker Glide Suits


Originally Posted by Brusi View Post
I think one of the main examples that Higby gave about the new class system reducing overpowered combinations was snipers with jetpacks. Something to think about i spose...

Infils with grappling hook packs, or glider packs instead of big ass sniper rifles seem ok by that standard tho.
One of the perks of the more restrictive system is they could say cloakers can get X, but cannot get it at the same time as the sniper rifle.


Originally Posted by Hypevosa View Post
I think it's safe to assume new conglomerate are using a heavy sniper rifle at least - but I really just find the idea that we shouldn't allow snipers to find and make higher sniping nests without ditching an aircraft to be silly. Isn't that what counter sniping is for?
I really don't think the sniper needs anymore advantages.. They already have the protection of extreme range and effective camouflage. Do they need the additional advantage of being able to easily get into an out of the way place as well?

I could maybe go for trading the sniper off for the ability to climb/glide.

Last edited by CutterJohn; 2012-03-28 at 11:37 PM.
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Old 2012-03-29, 01:13 AM   [Ignore Me] #14
Hypevosa
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Re: Cloaker Glide Suits


Originally Posted by CutterJohn View Post
I really don't think the sniper needs anymore advantages.. They already have the protection of extreme range and effective camouflage. Do they need the additional advantage of being able to easily get into an out of the way place as well?

I could maybe go for trading the sniper off for the ability to climb/glide.
I thought that people carrying the heavy sniper rifle were already forfeiting "effective" camouflage and only getting jenky camo?

I still think this is a case for squads to have more diversity and have snipers specifically for counter sniping - and few things make easier targets for a counter sniper than someone who's so secure in their position they don't move, or someone who's similarly stranded themselves in one spot since they'll die when they try to get out of it.

I also think that getting shot while gliding should interrupt the glide and possibly destroy the wings, meaning you get to fall to your death. ;D
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Old 2012-03-29, 02:35 AM   [Ignore Me] #15
CutterJohn
Colonel
 
Re: Cloaker Glide Suits


Originally Posted by Hypevosa View Post
I thought that people carrying the heavy sniper rifle were already forfeiting "effective" camouflage and only getting jenky camo?
Which will still be pretty damned effective if you don't run around and have a noisy pattern behind you. It will have the same effect of disrupting your outline.


I still think this is a case for squads to have more diversity and have snipers specifically for counter sniping
A unit being its own counter is not a good design. How would you like if it you had to have MAXs around to kill MAXs?


Tbh, I think thats probably part of the reason for having cloakers as the snipers.. They are easily the weakest class, defensively, and hence will be much more susceptible to taking damage at range by non sniper weapons.
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