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2012-03-13, 11:55 PM | [Ignore Me] #1 | ||
Private
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Anyone else kind of feel like this is jepoardizing the longevity of this game? I don't like the idea of micro-transaction games, nor have really any micro-transaction games done very well and stayed atop besides Eve.
Just want opinions, dont get me wrong, im jacked its free. But I feel its going to hurt the game and you will eventually be able to buy everything with real cash just starting out at BR 1. |
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2012-03-14, 12:29 AM | [Ignore Me] #3 | ||
Corporal
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"Lord of the Rings Online's revenue tripled since going F2P"
"DC Universe Online revenue up 700% after free-to-play switch" According to a pair of 'tweets' by Sony Online Entertainment's John Smedley, EverQuest II has shown impressive growth since going free to play in early December. " We are seeing some amazing growth in EQ2. 40% increase in daily logins since going f2p. 300% increase in new players.The developers, and sometimes more importantly the SOE Executives, have seen the future of MMO-X gaming and it isn't subscription no matter how you slice it. It took a long string of failed MMO-X games trying to run subscriptions competing against games like WoW before people began to realize that you can't beat WoW. The only thing that will kill WoW, is WoW itself, it is the Rome of videogames. Like Rome it is already starting to fall apart from within, bleeding subscribers at record rates. If the king of all subscription games is slipping and dozens have failed to match its success why would PS2 limited itself to subscription in the face of the proven modern success of F2P and F2P-after box copy games?
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If you remember me from Markov say hi via PMs: Atmaweapn - TR Ultimaweapn - NC Last edited by Highwind; 2012-03-14 at 12:48 AM. |
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2012-03-14, 12:27 AM | [Ignore Me] #5 | |||
Major
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Subscription games are a dying breed. |
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2012-03-14, 12:40 AM | [Ignore Me] #6 | |||
Colonel
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Really kills me that people don't want power to be sold, but are somehow ok with it being handed out piecemeal by an always too damned slow leveling system. Power doesn't belong in an fps, period, but if it is, what difference does it make to anyone else whether someone bought it or spent a year grinding for it? Last edited by CutterJohn; 2012-03-14 at 12:43 AM. |
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2012-03-14, 01:26 AM | [Ignore Me] #7 | |||
Colonel
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Move along, this is not the game you're looking for. |
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2012-03-14, 01:31 AM | [Ignore Me] #8 | |||
Sergeant
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If you're looking to pay to win, this isn't the game for you. If you're looking to pay to gain levels faster and thusly unlock stuff quicker, this MAY be the game for you. |
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2012-03-14, 01:40 AM | [Ignore Me] #9 | |||
Major
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Just like how a specific sidegrade in PS2 might totally just destroy anything else and be OP as hell, it's likely to change. The default weapons will always be damn good. |
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2012-03-14, 02:03 AM | [Ignore Me] #10 | ||
Major
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Ew, I hope not. I hope the game doesn't denerate into a mindless twitch shooter where the person with the best connection or whoever gets the jump first wins. That's lame.
I know that was a just tiny point used to enforce your argument, but still |
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2012-03-14, 02:50 AM | [Ignore Me] #12 | |||
Colonel
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And I'm looking for an mmofps, so this is the game for me. Otherwise i wouldn't have been hanging around here for the last year and a half. I'd just greatly prefer having all the toys at once rather than having them handed out to me piecemeal. I do not like having RPG systems shoehorned into FPS games, because I feel they should be about personal skill and preferences, rather than character skill and development. I realize this opinion puts me a decade out of date with FPSs. I guess I'm just old fashioned. Last edited by CutterJohn; 2012-03-14 at 03:04 AM. |
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2012-03-14, 03:39 AM | [Ignore Me] #13 | |||
Sergeant
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