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2013-07-04, 12:15 AM | [Ignore Me] #1 | ||
Master Sergeant
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What are your opinions on this people? It doesn't seem too bad, really, just the only problem is only TR can gib ESFs and libs as easily with MBTs and Harrassers.
One thing is for sure though, as a fourth factioner the TR's striker and Vulcan make the air game easier, and different. It doesn't seem right to me. The stiker is getting changed in the ESF update (or we can assume so based on the notes from the devs). So in my opinion the striker isn't worth discussing, until we see the ESF update. We know it's broken, but the devs do to and are presumably fixing it (actually have the standard G2A be fire and forget while the striker needs to hold the lock would be a perfect way to balance things). The Vulcan though, it's good at killing ESFs, straight up - it's no Skyguard, but it is superior to an AA MAX at close AA support. Where the vulcan really shines is shattering libs and gals though. I think it seems fine where the Vulcan is in terms of AA. The Vulcan is an interesing trade off with the Walker; I think it's just superior though overall. The Walker is better at range whereas the vulcan vaporizes ESFs in CQC (from an air perspective, wish I could put a vulcan on my mossy), but against heavy aircraft I think the Vulcan is just superior in every way to the walker - against ESFs it's totally situational. It's an interesting balance thing, and on the main forums everyone focuses on needing to nerf the Vulcan. But I don't really buy that. If the Sauron and Enforcer were brought up to the Vulcan's level in terms of AA duty, it could be really interesting. |
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2013-07-04, 03:24 PM | [Ignore Me] #3 | |||
Contributor Lieutenant Colonel
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This, up there ^^^ That's what I wanted to say. Everything's OP, it just depends on what it's OP against. |
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2013-07-04, 04:29 PM | [Ignore Me] #5 | |||
Master Sergeant
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I'm fine with the concept of a close range AV and AA killer (but again, the Vulcan is just OP against heavy aircraft, there is no way it should shoot down libs and gals like it does at the ranges it does), but NC and VS need something equally powerful against the air (perhaps the Enforcer shotgun could be made to 2 shot ESFs within 150m, perhaps the Saron could get buffed against aircraft, there are many practical things to implement to make this work). Right now TR is just too advantaged in the air game compared to VS and NC and the Vulcan is a major part of that. |
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2013-07-05, 12:07 AM | [Ignore Me] #6 | |||
Corporal
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2013-07-05, 12:51 PM | [Ignore Me] #7 | |||
Is this by design? Bad planning? Who knows. |
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2013-07-04, 03:02 AM | [Ignore Me] #11 | ||
Captain
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Everything is op in this game.
I am using the vulcan for since day one and didn´t show any air unit with it yet, maybe one or two, but not as many as people claim here.
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In planetside since the close beta of the first game! Outfit Brasileira de Planetside 2 |
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2013-07-04, 03:29 AM | [Ignore Me] #12 | ||
Second Lieutenant
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I do think the Vulcan is easily the strongest of the three but the Dev's already said that every faction will have a weapon with similar functionality to the vulcan at some point. So good news, you can kill the TR with their own niche.
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2013-07-04, 04:14 AM | [Ignore Me] #13 | |||
Master Sergeant
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Vulcan is cool though, it really doesn't feel broken to me - just wholly unfair that only TR get it. |
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