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2004-12-22, 09:28 PM | [Ignore Me] #2 | ||
defining hitboxes on (so many) characters would be overly taxing on client machines, and would be significantly detrimental to game performance.
edit: you probably know about how people complain that BFRs lag their machines so hard - it's not just the polygons.
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-martyr |
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2004-12-22, 11:19 PM | [Ignore Me] #5 | ||
First Sergeant
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Think about it: if this game was like any other in terms of headshots or how about one shot kill grenades? 100% cloaker battles with everyone dying instantly... meh i'd rather not. I'd also rather not have some idiot with a bolt driver to instantly kill me without me even realizing he existed. I know that's how snipers work in real life, but PS isn't life.
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2004-12-27, 09:27 AM | [Ignore Me] #8 | |||
Major
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Plus, PlanetSide has not only all the players, but all the vehicles, and all the bases and towers, it would just get ridiculous. |
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