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2013-02-03, 11:25 AM | [Ignore Me] #1 | ||
Wow, we just had an amazing NC footzerg on Miller. We are fighting the vanu in the canyons and it's just two huge infantry zergs that scatter across the landscape and get it on. Really really fun because there are not that many HE tanks around that kill you in a splitsecond and the overall gaming experience is a whole lot better than usual. The vanu are still rolling some magriders but not the usual 100 maggys, only a few at a time, which makes them strong enemys, but not too strong.
I would have made a video but I haven't ever before so I did not know how... sorry. I love the bugged tanks, if it was up to me they could stay that way Did you guys experience stuff like that on your servers/continents?
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2013-02-04, 07:28 AM | [Ignore Me] #8 | ||
First Lieutenant
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That's all it ever was for any side. Why anyone would think infantry zergs on infantry zergs would get boring quick when the old alternative was tanks sitting on a hill shooting at tanks sitting on a far hill is what boggles me.
Infantry zergs > tank zergs. I'd prefer true mixed arms, but the balance of power favors tanks too much for that to happen right now. |
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2013-02-04, 09:44 AM | [Ignore Me] #9 | |||
Contributor Major
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To me, there should be more strategy required in Planetside. Anyone who thinks tanks were too strong against Infantry make me wonder what they were doing. Tanks were great at farming bases that were already outnumbered, but they were no good in the large fights. With this last patch they were no good for small fights or large fights. I generally play solo/duo and I have no issues taking out tank zergs as infantry. If I'm outnumbered by tanks then sure, I die, but I would die if they weren't in tanks too. When I'm in a tank and approaching a large fight I may as well just get out, because I'm going to die to lock-on rockets in any fight with more than 15 people. I guess I'm in the minority here, but forcing the fights to strictly infantry does nothing but greatly diminish the skill ceiling of the game. All there were in fights over the weekend were Liberators and massive infantry zergs, and while the new additions to the game were fun the lack of strategy was really evident to me. If you were losing to tank swarms you were either outnumbered or you and your teammates had no coordination. 4 heavies can kill tanks one by one, 4 tanks in ~20 seconds. That's not including c4, tank mines, other vehicles, phalanx turrets, etc etc etc. Sorry, but I'm a firm believer that if you die to tank swarms you were going to lose the fight even if they were all on Flash's. Last edited by Assist; 2013-02-04 at 09:47 AM. |
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2013-02-04, 11:14 AM | [Ignore Me] #10 | |||
First Lieutenant
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The Crown is a nightmare because it's highly defensible and goes no where. Open field combat is different. The goal is to push forward, hill by hill and rock by rock. Sunderers were inching forward as ground was taken. It was a completely different experience. As for lack of tanks... not sure how tanks lobbing shells at another zerg of tanks is so much more fun than a zerg of infantry zerging more infantry. The former distinctly shells from a distance, or no one bothers to even put up a defense against them. The latter was how field battles should play out, ebb and flow wise. Since tanks got fixed, we're back to what we had before: tank zergs pounding a location and the defense having little they can do about it. Can't man the towers and walls, that's where they're putting the shells, and once the enemy infantry is inside the base, you know it's a matter of time before the generators go down and the tanks come rolling in. Oh yes... tactics are TOTALLY a reality with tank spam. Also, learn to drive. Never been killed by annihilators. |
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2013-02-03, 12:50 PM | [Ignore Me] #11 | ||
Major
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It's been pretty good fun today despite the bugs, mainly because there's been very few tanks to ruin all the fighting. I', actually not looking forward to them "fixing" it.
On a side note we've always said the game would be more fun without quiet so many vehicles
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2013-02-03, 01:07 PM | [Ignore Me] #12 | ||
All i know is that yesterday My prowler went one on one with a Magrider and since ever since i remember My Prowler took the fight. For the first time I found magriders running away from me. I guess they don't like fair fights.
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2013-02-03, 01:27 PM | [Ignore Me] #13 | ||
Major
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Sunderers are the NEW TANKS!!!
Seriously though, I hope this makes them look at giving the Gunner the Main Cannon on tanks, because it's rather nice for battles to be decided by who FIGHTS better and not who brings the most One-man armor. |
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2013-02-03, 02:47 PM | [Ignore Me] #15 | |||
Contributor Major
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But that's what everyone wanted.. 'balance'... Would love to see those numbers on the amount of MBT's spawn three weeks prior to this patch and three weeks from now. Doubt they'll show them though, they'll just show how horrible SoE is at balancing. |
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