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[Ignore Me] #1 | ||
I have been noticing a number of performance issue threads popping up due to the recent patches that have come out for the game. However I don't think these are really contributing towards getting the actual problem solved. Instead keep to this thread and avoid making other threads.
In order to help the developers get down and fix the issue please do the following: 1. Give your system specs (CPU, GPU, RAM, and so on) 2. Your performance prior to the game update causing you issues (Give setting/Resolution) 3. Your performance currently in game now with the recent updates (Give setting/Resolution) Its worthwhile doing this even if you aren't experiencing issues, so the devs can see the kind system that aren't. Doing this the developers that do read this forum can get better feedback on the issue. This is a lot better than just saying "my computer has bad FPS please fix it", which does nothing to help.
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SS89Goku - NC - BR33 - CR5||LFO? Want help upgrading/building a new computer? Will your desktop/laptop run PS2? How PhysX runs on Nvidia and AMD (ATI) systems PlanetSide Universe Rules ![]() Last edited by Goku; 2013-03-17 at 04:47 PM. |
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[Ignore Me] #3 | ||
Lieutenant Colonel
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NOT experiencing issues:
win7 64 bit intel i5-3570 (4 cores at ~3.4ghz 8gb ram (pny manufactured) dx11 nvidia geforce gtx 550 ti high settings EXCEPT for lighting quality, which is at medium, running ps2 at a resolution of 1848/1116 in windowed mode on display running at roughly 1920/1200 2TB hdd storage with roughly two thirds still available.
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![]() ![]() Retired NC CR5, Cerberus Company. Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU. Last edited by p0intman; 2013-03-17 at 04:56 PM. |
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[Ignore Me] #5 | ||
Private
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AMD A6-3400M Overclocking 2.4GHZ
AMD HD6650M 2G+4G RAM 500GB HDD 128GB SSD 1366*768 home 40~50fps battlefield low 30~40 battlefield high 20~30 today15!!!!,on the home 23!! wtf!! Last edited by seerss; 2013-03-17 at 05:58 PM. |
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[Ignore Me] #6 | ||
Private
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Patch increased performance a little bit especially on the ground in medium to large battles. My fps still drops from 60-70 in warpgates down to low 20s in medium to large battles. Additionally, there is humongous stuttering while flying even with light activity in an area.
Windows 7 64 Bit Intel Core i5 3570K CPU @3.4 Ghz 8 GB Ram Nvidia Geforce GT 640 Playing Medium settings with high effects @ 1280 x 768 75% Render with 1500 render distance. GPU PhysX on I don't know if this makes a difference or not but I'm playing using the steam client. Last edited by CraigX; 2013-03-17 at 06:05 PM. |
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[Ignore Me] #7 | ||
Private
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I'm running on 2 setups frequently
On my desktop its improved i7 - 930 @4.5ghz 24 GB Ram nVidia GTX 670 2GB Running from a Ramdisk setup of 12gb Ultra Config@1080p home Now - 70~100fps Hot battle Now - 45~90FPS On my laptop its gotten worse i7 3630QM @3.5ghz 16GB nVidia GTX 660M Running from a mSata SSD Ultra textures (plenty of memory) Shadows off Lighting low Graphics Quality High 1080p Home Now - 35~60FPS Home Before - 45~70FPS Hot battle now - 18~40FPS Hot Battle before - 35~60FPS It's a shame the GPU never seems to be a limit on the game (something we all already knew), I had the settings tweaked to a point of optimal quality with no performance hit to the 660m but as mentioned the desktop is running amazing so it's a bit of an odd one. Hope they get some things straightened out, really looking forward to bigger utilization's then steps back. I like most am curious to know what rigs are being used to showcase the game out and about FNO etc. An answer I never expect to get but I have a dreadful feeling that the name of the processor begins with an X. :/ Last edited by GreyFu; 2013-03-17 at 07:13 PM. |
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[Ignore Me] #8 | ||
Lieutenant Colonel
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I have two PC builds.
AMD FX-4100 OC to 4ghz 16GB Ram EVGA GTX 580 Windows 7 64 bit. resolution 1680x1050 I run the game on all High settings. Prior to GU04 I was getting 70+ FPS in small skirmishes (Half a Platoon). 30 FPS in major fights. So for me it was a huge performance hit that hopefully gets fixed here soon. Come GU04 I was getting 40+FPS in small skirmishes (Half a Platoon). 18 FPS in major fights. Second build. Win 7 - x64 16 GB Ram AMD FX - 8120 EVGA GTX 580 x2 SLI resolution 1680x1050 Prior GU04 I was getting 120+ FPS in small skirmishes (Half a platoon) In Major fights I was getting 40ish+ FPS. GU04 I was getting 80+ FPS in small skirmishes (Half a Platoon) In major fights I was getting 25+ FPS. So all in all this new update took a big hit on both my systems. |
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[Ignore Me] #9 | ||
Major
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specs (yes, slightly the same version of the pc you reccomended for me, thnx for that btw
![]() i5 3570 ASUS GTX 650ti 8gb RAM windows 7 64 bit (if this is of any help...) resolution: 1280x1024 i run the game with all settings on high, always have. prior to patch: i would almost always get above 30 fps in all types of battles, never below. when there were a large amount of people around, obviously it was CPU bound, but when there was no-one or a group of people around, it was Gpu bound obviously. after patch (and also obviously after this so called "hotfix" that claimed to fix the problem): fine when just walking around in open spaces with a couple of people, about 30 fps (but i remember it would get something like 40 prior). i also realised that i would get about 20-28 frames in i think both tech plants and amp stations, no matter how many people there was on my screen, it boggled my mind, especially when prior it ran fine, especially in those areas. i also had found problems with large groups of people, like enemy/friendly tank zergs, etc (you get my point, lots of poeple), that prior, i wouldn't get any problems with, it ran fine, above 30. now, it drops to 20. i was stunned. furthermore, i have realised that i am almost ALWAYS CPU bound. i dont get it. at one stage there was nobody on my screen (and i think i was at a tech plant, if that is of any help), it was CPU bound. seriously, i think the only time it was GPU bound was when i was looking at the ground or the sky, and that has never happened before. it kinda sucked that these performance issues occurred during the double xp weekend, because i would have had a much better experience than i would have (although i had a much better time than most multiplayer FPS's anyway). but, i am used to low FPS anyway, because of mah old PC i have had for so many years... and i get better fps in PS2 now than my old pc anyway ![]() but still, FIX PLEX Last edited by camycamera; 2013-03-17 at 11:04 PM. |
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[Ignore Me] #10 | ||
Private
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i5 2500k
GTX 570 8gb RAM Win 7 64bit 25mbs connection Sporadic issues. Primarily lag/delay since GU4. Lots of getting taking hits well after the encounter ended, needing 3 or 4 attempts to get out of vehicles, getting a kill credit long after the fact, random xp values for repairs, etc. But sometimes it seems to play fine. |
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[Ignore Me] #11 | ||
Private
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AMD 8350 8core 4.0ghz
16gb 2133MHZ AMD HD7870 2gb 1ghz 256 SSD 1080p 28mbs 100ms (EU->Waterson) {Yup as EU servers make no difference for me in lag} Graphics/Terrain/Texture Quality High All others on low Shadows Off Dramatic game setting changes do little, disabling shadows in the ini used to help a lot but not after GU4. I'm randomly changing it from ultra/high/medium. Low usually does more worse than good, which makes sense after their talk of cpu->gpu division. These are semi-biased due to the current server lag but are still pretty accurate. 30~90 randomly in air but the high end never in any player to player situations. 40~50 in quiet situations (120 when facing the ground lol) 25~50 warpgate 20~35fps in platoon battle 15~30 platoons 7~20 platoonz (crazy big dramatic war scenes) Before the update, which did bring a lot of new and old players to the game, I averaged between 25-50 all the time, which was perfectly fine for me. Though the lag is more an annoyance than the fps. I used multiple setups, cleaned ini's, reinstalled the game, used with/without steam. nope.avi.difference. Ironically I have had almost no crashes since gu4. |
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[Ignore Me] #12 | ||
Captain
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While there's no point in me posting my stats as SOE wont/cant replicate my setup.
Let it be known. That the problem exists. And its some form of Memory leak again which we experienced just after Launch. If it was just me i wouldn't complain. I have to relog every 30mins for my FPS to get back to normal. 90% Of my outfit which is about 25 People, All wtih different set up's are experiencing exaclty the same problem. Where the FPS drop below -30fps and doesnt come back until you relog. And you can even look at the floor with noone around and it wont move above. Some have said its something todo with Debris hanging in the air or the ground for a long period of time. INDAR at prime time [MILLER] Is impossible to play on.
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![]() Last edited by Pella; 2013-03-18 at 04:02 AM. |
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[Ignore Me] #13 | |||
Contributor Private
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I don't know if its the same problem as others, but the whole game play loses its fluidity, feels like low fps, but that's still high enough. For instance if I turn, the display feels like 5fps, but might be over 100fps. As for server lag on Miller, please retire Hammy, he's too old and tired! Everyone in the platoon complains about the same problem with current game play, its not down to specific hardware! The only difference is how soon it affects you. A couple of patches back, just before the desynching issues, the whole game was fluid for hours. The knock on effects are poor accuracy, and instgib deaths. |
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[Ignore Me] #14 | |||
Major
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[Ignore Me] #15 | ||
Master Sergeant
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That is the stuttering I mentioned. Although my game feels fine when I'm around 40+ fps, but after that fps feels a lot lower than it is. And it started with gu4 or the hotfix, I don't really know since haven't played much because of it. I don't see the deteriorating fps though, but that might also be because of low playtimes. Doesn't happen inside an hour for me.
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