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2012-04-15, 06:47 PM | [Ignore Me] #2 | ||
For $130 that is the only way you are going to double your performance roughly is with SLI. Nothing else out right now will give you a bump under $200.
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SS89Goku - NC - BR33 - CR5||LFO? Want help upgrading/building a new computer? Will your desktop/laptop run PS2? How PhysX runs on Nvidia and AMD (ATI) systems PlanetSide Universe Rules |
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2012-04-17, 02:24 PM | [Ignore Me] #4 | |||
Contributor Major
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The question is simply whether your CPU horsepower will bottleneck your actual performance before you hit that cap. The higher your resolution, the less likely your CPU is to bottleneck performance before your GPU does. Thus, you'll see closer to the ideal performance boosts (percentage-wise) when you're already running at high resolutions. Remember: you can tell you're CPU bottlenecked when increasing resolution doesn't slow down your framerate; this is because rendering more pixels is (occasionally "almost") purely a GPU operation. Conversely, if you want to see how high a framerate your CPU can support (before bottlenecking your system), turn all your resolutions way down and see how fast it can push performance while your GPU has little or nothing of significance to do. |
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2012-04-17, 11:53 PM | [Ignore Me] #6 | |||
Contributor Major
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Of course, that just means I need a new monitor... |
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2012-04-15, 07:22 PM | [Ignore Me] #7 | ||
The scaling can double performance quite often. These days I will say most games will net at least 75%. Back in the early days of SLI 50% would probably be about average.
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SS89Goku - NC - BR33 - CR5||LFO? Want help upgrading/building a new computer? Will your desktop/laptop run PS2? How PhysX runs on Nvidia and AMD (ATI) systems PlanetSide Universe Rules |
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2012-04-17, 01:58 PM | [Ignore Me] #12 | ||
PlanetSide 2
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The performance impact of a SLI configuration depends directly upon the CPU/GPU work ratio. You may or may NOT get a significant performance increase for any game if you keep the same resolution, but you often can increase the resolution "for free" when you upgrade to a SLI setup.
If you're running at, for example, 1440x900 (an intermediate wide screen res) at 45fps you probably won't get to 90fps going to SLI, but you probably can go to 1920x1080 without loosing any frame rate and potentially getting slightly better overall frame rate. Most games don't really expose (directly) their GPU/CPU work load ratio but you can work it out using some tools out there in the interwebs. The biggest change you will see is going from 1920x1080 (2 million pixels) to 2560x1600 (4 million pixels) - that's the sweet spot for multi GPU configurations - double the res and install SLI and your performance should not go down - but your cooling bill may go up.
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Opportunity is missed by most people because it is dressed in overalls and looks like work. [ I speak for myself, not my company - they speak on their own ] |
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2012-04-17, 02:07 PM | [Ignore Me] #13 | ||
Brigadier General
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Said tool is NV Inspector
http://blog.orbmu2k.de/ Get it. Check what your GFX does while you play. And there are better cards. The 500 series got some neat cards. And there is also the 600 series coming out right now. |
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2012-04-18, 12:24 AM | [Ignore Me] #14 | ||
Or overclock! You have a k edition for a reason.
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SS89Goku - NC - BR33 - CR5||LFO? Want help upgrading/building a new computer? Will your desktop/laptop run PS2? How PhysX runs on Nvidia and AMD (ATI) systems PlanetSide Universe Rules |
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2012-04-18, 08:45 AM | [Ignore Me] #15 | ||
Contributor Major
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Meh. I will when I need to.
As I said, I need a new monitor, anyways; mine's pushing 8 or 9 years old, now, and is still 60 Hz. Since I use vsync, even though I'm "technically" CPU bound on those games, the vsync is limiting my framerate to my monitor's refresh, anyways. |
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