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2003-06-13, 10:27 AM | [Ignore Me] #1 | ||
Sergeant
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Did anyone see anything official about this?
They appear to have added a delay to the secondary fire mode. You go around the corner, see the enemy at close range, hit fire <KLICK!> Wait half a sec, get shot up as the rocklet finally decides to let loose. By the time you get back to cover you're normally at least half dead. The poor man's Jackhammer got nerfed |
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2003-06-13, 11:50 AM | [Ignore Me] #5 | ||
Sergeant
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Twas my tool for smoking the NC bastage so I can take his Jackhammer....
Maybe I can pull out my Chaingun and he'll die of laughter or think me unimportant and shoot the guy next to me...oh well - time to try some new tactics. WTF was the point in nerfing a common pool weapon I never heard anyone bitch about? And yes, whine mode is set to max |
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2003-06-13, 01:45 PM | [Ignore Me] #10 | ||
Staff Sergeant
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Unfortunately this makes secondary fire almost worthless, since with the delay you can release all 6 rockets almost as fast with primary fire, and with more accuracy to boot. And a delay in firing a close-quarters weapon is just suicidal, it really bites. But oh well.
If anything, they should have added a delay to RELOADING after an alt fire of mass rockets. That would have at least made more logical sense (weapon needs a few more seconds for cooldown) and would have still given a slight disadvantage. Last edited by AcidCat; 2003-06-13 at 01:57 PM. |
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2003-06-13, 02:24 PM | [Ignore Me] #12 | ||
Sergeant
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The Lancer has a delay like that to stop it from being used easily in close quarters... The secondary fire on the Rocklet is only accurate right up close..anything more and they go all over the place.
So I guess they want to prevent the CQB use of this weapon... |
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