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PSU: Might I lick your eyeballs?
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2003-06-13, 04:29 PM | [Ignore Me] #1 | ||
Private
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Has anyone else noticed the the TR REALLY SUCK all of a sudden. At this moment on Markov we own 2 Bases! NOW thats what I call BALANCE!
Before they decided to mess with the TR..at least one Markov it was as even as it got. Each race had about 32-36%. Okay I agree the pounder maxes could have used some revamping but c'mon we can't hold a base for 5 minutes, let alone take a base. They took everything that made the TR competetive and dropped it down about 5 notches. Sometimes I wonder what the hell were the devs thinking. I fail to see how this made anything more balanced. GreasyBear Terran Republic Markov |
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2003-06-13, 04:39 PM | [Ignore Me] #2 | ||
Corporal
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yup...i'm NC and we were walking all over the TR last night.
Even when we backed the TR down to the last 2 bases on one of their sanctuary links, we thought we'd have some trouble..but got the hack in 5 mins or so. Then again, right now TR and NC have 28% and vanu have 39%, so i think we need to nerf vanu |
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2003-06-13, 04:59 PM | [Ignore Me] #7 | ||
Lieutenant Colonel
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Actually the Dual Cycler nerf appears to be anything but subtle from a few things I've seen. The Pounder nerf is subtle (and I think helps TR as much as hurts us), but the DC is getting turned to scrap in close quarters. Admittedly, they perhaps should never have had that power in bases/towers but since they really aren't much in the way of AV it's fairly crippling. Pretty soon all the DC MAX guys will change to Pounder and it will swing back. It's kind of sad since I never see the AA MAX around and the Pounder will be the only one that people use. The Chaingun is flawed (and pretty much everybody agrees how) and the Striker is okay. The MAXs were one of the main things that TR had going for them and it got nerfed, so it's time to adapt or get left behind.
Of course the other empires had best start rooting that the adapting happens pretty quick or else they'll get nerfed before they can stop laughing at us. |
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2003-06-13, 05:44 PM | [Ignore Me] #9 | ||
Major
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Please, DCs still waste me in close quarters much more quickly than any other AV max and the Pounder is still the most lethal AI max in enclosed spaces. They were balanced, not really nerfed.
I see that around 12 hours ago the TR started an unprecedented losing streak on Markov. I wouldn't read too much into this, though, since the TR on Emerald are still able to beat the vanu back to our sanc gates.
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-Seer |
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2003-06-13, 06:15 PM | [Ignore Me] #11 | |||
Lieutenant Colonel
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I also agree that the Pounder change is a good one. The minimal splash helps TR as much as hurts us, while it takes more skill to clear a room it keeps people from using the tactic of rushing the Pounder in futile situations in the hopes of crippling them with their own splash (you'd be amazed how many people do that). One nerf, one balance is the way my scorecard reads. |
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2003-06-13, 06:28 PM | [Ignore Me] #12 | |||
First Sergeant
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2003-06-13, 06:37 PM | [Ignore Me] #13 | |||
Sergeant
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I'm keeping my DC cert for now. Some of my outfit members have already switched to the pounder and are advising me to do the same.
No TR is still too powerful. TR have the striker and max units so they don't need an uber offensive weapon. Anyhow, they can always loot a Jackhammer with that cert. /sarcasm mode off Last edited by Plato; 2003-06-13 at 07:15 PM. |
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2003-06-13, 06:43 PM | [Ignore Me] #14 | ||
First Sergeant
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TR is still too powerful? Yeah... ok. They are too powerful because they have MAX units? Are you suggesting to have all the TR MAXes taken away??? Oh, and the Striker lock-on distance has been cut - something that I don't agree with, but will have to learn to live with.
Thank goodness it's Friday - I don't have to read such things anymore. Time to go home. Last edited by SpacemanSpiff; 2003-06-13 at 06:46 PM. |
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2003-06-13, 06:59 PM | [Ignore Me] #15 | ||
Private
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oh please the nc aa max is fire and forget so dont go complaining abaout our striker, and the phenix is in the right situasions WERY leathal. a thing that bothers with me with this game is that a weapon that is suposed to take down a plane ore a tank has truble taking on infantery av aa weapons shuld be devestating to soft targets.
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