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2003-08-14, 07:53 PM | [Ignore Me] #3 | ||
Lieutenant General
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It all depends on what you like and your style. Don't get the Pounder unless you can control your self, it can dish out a lot of grief. The Dual Cycler is a pretty good all around MAX. The Burster is the best AA weapon in the game IMO. I've tried the Skygaurd. The Burster can take down a reaver in about10 secs. And since theres no Missile Lock so they can't get away quickly. WARNING! When in the Burster don't fight infantry up close!
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2003-08-14, 08:01 PM | [Ignore Me] #4 | ||
Second Lieutenant
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The AV MAX is wonderful. It's the best of the three AV MAXes (since it can hit, unlike Falcon and Comet).
AI: VS (Quasar): Deadly at all ranges, and it's AP Mode let's it win AI vs AI MAX fights. TR (Pounder): Get within 15 feet and you have 0 chance of surviving NC (ScatterCannon): Get within 7 feet and you have 0 chance of surviving AV: TR (Dual Cycler): Can hit anything. Also does signifigant damage against soft and airborne targets. NC (Falcon): Slow, but packs a serious punch when it hits. Somewhat effective against infanty--if you can hit 'em. VS (Comet): Slow, and packs a medium punch. Sacrifices must be made for Jump Jets, I guess... AA: NC (Sparrow): Speedy missiles that lock and can't be shaken, it's pretty much death to all things flying TR (Burster): It may be a joke to TR, but it's hit rate is well above that of the Starfire, and it can effectively close of mountain paths for High-altitue continents Thanks to it's splash. VS (Starfire): Think "Beamer MAX." It's so pathetically useless at what it does. Sorry. |
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2003-08-14, 09:24 PM | [Ignore Me] #7 | ||
First Sergeant
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Thats the beauty of the "Forget" function at Cert Terminals. If you got 3 Cert points, try them all out. For myself, its all about the MAX Pounder.
Check this thread out on some Pounder and Burster Tips if you need em. http://www.planetside-universe.com/f...threadid=13084 |
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2003-08-14, 11:30 PM | [Ignore Me] #8 | ||
Corporal
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As NC, I can tell you that the most annoying MAX to fight against TR is...
*drum roll* THE BURSTER MAX!!! The pounder is powerful, yes, but only indoors, and that thing kills itself, and kills itself often. The Burster, although it doesnt do that much damage, but you anchor on a cliff and aim at a tower and just rack up those kills. Sniping with big ass explosions, daddy likey.
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2003-08-15, 02:18 AM | [Ignore Me] #9 | ||
Banned
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AV MAX is pretty bad, not the worst of the AV MAXes, but the worst of the TR MAXes, and still a pretty bad MAX. AA MAX for TR is better AV, and the Pounder is great for infantry but mainly for cqc. The TR AA is great for longer ranges and has a huge blast radius. The NC AV is ok, seemingly on par the TR, the VS AV, sucks. The NC AI is good. The VS AI is fine. The NC AA is the best AA MAX hands down, the VS AA needs an improvement, but it can still hold it's own on certain targets.
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2003-08-15, 04:32 AM | [Ignore Me] #10 | |||
Contributor Corporal
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3. The Starfire AA MAX has had its damage degradation removed and its damage has been decreased about 20%. This reduction is only different from the live version at ranges of less than 50 meters. The removal of damage degradation, however, will be very noticable against targets at greater ranges. The VS AA max will give poorer result agoinst close range infantry fight, but will be far better against reavers and others flyers...
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Soon comes the days all shall be free, Even you, and even me; Soon comes the days all shall die, Surely you, but never I. |
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2003-08-15, 04:39 AM | [Ignore Me] #11 | |||
Banned
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2003-08-15, 05:10 AM | [Ignore Me] #12 | |||
Corporal
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Now all this is assuming that you get out of the tower, bunker what have you, and are able to locate the MAX at all. Its really quite difficult to find a Burster MAX when it is pelting your position with flak, as the explosions are so big they usually send you running for cover before you can locate the MAX. Or, even more annoying, the trace smoke signiature leading from the MAX to the impact point is masked by said explosions. Then there is also the fact that most players arent observant enough to even find a MAX like that, and I dont blame them, if it werent from the actual experience of being killed by some quite skilled Burster MAX pilots, I probably wouldnt be scanning the horizon for a black and red speck either. Not to mention that most players are unable to, or by default have their maximum view distance below the absolute maximum and as a result can sometimes not even see the enemy which is assaulting them. Now all this is assuming that you arent overly preoccupied with the other enemy forces which are more than likely accompanying this MAX. Thats also assuming that you survive long enough once actually outside of the tower to even get a shot off. Which isnt very likely with the Phoenix as it requires a long period of complete immobility, and isnt much of a use if you are using a Decimator as you have to stop and crouch just to make your firing position stable enough to get a shot off that may be accurate enough to hit your opponent if he is stupid enough to stand still and wait for the missle.
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2003-08-15, 11:17 AM | [Ignore Me] #13 | |||
Private
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2003-08-15, 11:32 AM | [Ignore Me] #14 | |||
Private
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Plus, the anti-vehicle penetration isn't great at all... takes at least 2 reloads to kill a parked galaxy from point-blank range with a pounder. I like the burster max, since it can take down aircraft very well, and can kill soft targets at range like snipers and other maxes. Inside the max range it's near useless against non-aircraft, but I got about 30 infantry kills with it the other night, shooting from the roof of our base onto the surrounding ridges at the snipers shooting at us. |
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2003-08-15, 11:40 AM | [Ignore Me] #15 | ||
First Sergeant
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The new Vanu AA max is very good I tested it a lot on the test server and found it brilliant at taking down reavers and mosies, however!!!! the ones I took out were out of afterburner and couldnt get away but still you could take out a reaver in one ortwo clips
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