OBO and Outfit Credits explained - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Pre-Moistened
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2003-11-25, 06:58 PM   [Ignore Me] #1
Hamma
PSU Admin
 
Hamma's Avatar
 
Cool OBO and Outfit Credits explained


http://www.planetside-universe.com/index.php?newsid=664
__________________

PlanetSide Universe - Administrator / Site Owner - Contact @ PSU
Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer
Hamma is offline  
Reply With Quote
Old 2003-11-25, 07:07 PM   [Ignore Me] #2
SandTrout
Contributor
The one, the only
 
SandTrout's Avatar
 


It's not going to be worth the effort, between the upkeep costs and the increased targeting by enemies due to better xp.

Is sony just stupid? Very little they have done lately, aside from the lodestar, has made people very happy.

Core Combat was a waste of money, Infiltrators are becomeing disgrutled with the radar bugs, people always have(and probably always will) bitch about HA inbalance, and galaxy pilots and adv. medics are a dieing race.

I thought this game would last a long time, but sony just seems to be dedicated to driveing it into the ground.
__________________
Some say power corrupts, I say the corrupt seek power.
SandTrout is offline  
Reply With Quote
Old 2003-11-25, 07:32 PM   [Ignore Me] #3
EarlyDawn
Major General
 
EarlyDawn's Avatar
 


I agree that in this present implementation, OBO is more of a liability to an outfit then it is an asset. That said, I'm all for making bases "livable" areas for outfits. Convert those useless decorative terminals on the walls into functional systems...

Communications: Found in or near the lounge, this terminal would allow for in-game email and message board systems for the resident outfit.

Callender: In the entry room, the Callender is a planning tool for upper level commanders in an outfit to post specific operations on a specific date. Could be filtered by outfit rank as well. Normal users could "enlist" for a mission and have their name added to a roster. Later, a provision could be added for enemy hackers subverting this system and learn bits of info at a time.

Admin: You could roll this into the main terminal, but it would probably feed more of a "living" base concept if it were placed elsewhere, maybe in the catacombs. This allows for high-ranking officers in an outfit to promote, set privledges and view logs of outfit credit expendatures. (Still do-able from the outfit window, just consolidated for ease of access.) Would double as a "profile page" for users without access to the admin section, allowing them to post location (real-world), Time zone, email or instant messaging contact info, ect, into a place where admins could view it.

Lounge: The lounge should get some more stuff. Let users "sleep" in the beds, logging them out of the game, and making them spawn back at the OBO when they log back on (assuming it's still under empire control.). Implement a small mini-game for play on the holotable, and maybe even implement a trading card game in the game that players could play at the table.

Systems: Ranking users (set by officers through the "Admin" Terminal) can upgrade base facilities with this terminal, and ANYONE (of the outfit or not) can use this to view the status of any feature of the base. More advanced features could be manual allocation of NTUs for repair, and swapping of barrels on turrets... at the cost of outfit credits, of course. (Again, only able to be done by a member given permission by an officer on the "admin" terminal.)

Note: For the non-base specfic terminals, duplicates would be at sanctuary with full functionality for baseless outfits. Any outfit can access a bare-bottoms version of their "outfit network" through any friendly base's terminals, but for full functionality, they'll have to use the sanctuary terminals or their own OBO's. (Think of the old PSU forums. That's what you'd be able to access in the communications terminal from another outfit's owned base terminals. This new and improved forum would only be accessable from sanctuary or your Outfit's OBO).

In short, what I am asking for:
1- Put a sense of community in-game. Think the Tribes 2 community browser. Only implement it in a way that makes the bases feel more like places where soldiers garrison, sleep, and live.

2- Give me a reason to want to stay in my outfit base when it's not under attack. Let me do things with my fellow outfit mates that go beyond shooting up the enemy. I'm not asking for The Sims Online here, but just some small diversions that would go nicely with the OBO concept.
__________________
<Doop>
EarlyDawn is offline  
Reply With Quote
Old 2003-11-25, 08:04 PM   [Ignore Me] #4
Rbstr
Contributor
Lieutenant General
 
Rbstr's Avatar
 
Misc Info


I realy wonder what the other outfit expandatures are, perhaps special abilities, and wepon enhancements!
__________________

All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.
Rbstr is offline  
Reply With Quote
Old 2003-11-25, 09:27 PM   [Ignore Me] #5
1024
Contributor
Banned for no reason
 
1024's Avatar
 
Misc Info


i completley agree with LNS. Great ideas, man.
__________________


.
1024 is offline  
Reply With Quote
Old 2003-11-25, 09:53 PM   [Ignore Me] #6
EarlyDawn
Major General
 
EarlyDawn's Avatar
 


Thanks Ten TwentyFour
__________________
<Doop>
EarlyDawn is offline  
Reply With Quote
Old 2003-11-25, 10:36 PM   [Ignore Me] #7
Hamma
PSU Admin
 
Hamma's Avatar
 


Originally Posted by Hamma
No thanks, I don't want this to become some RPG where we can play cards and sleep. F that
__________________

PlanetSide Universe - Administrator / Site Owner - Contact @ PSU
Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer
Hamma is offline  
Reply With Quote
Old 2003-11-25, 10:44 PM   [Ignore Me] #8
ZombieB
Private
 


I posted my ideas on improvements on my ZombieSide page ( http://www.apocalypse-ps.com/zombieb ) and also in the forum thread by sporkfire. I don't think I should repaste it here as its a bit long :P

Anyways...
-ZombieB
ZombieB is offline  
Reply With Quote
Old 2003-11-25, 11:01 PM   [Ignore Me] #9
I Hate Pants
General
 
I Hate Pants's Avatar
 


I actually like LNS's ideas. Except for the lounge. Like Hamma said this isn't an RPG. But a calander and communicating with other owned bases would be a cool addition.
__________________
I Hate Pants is offline  
Reply With Quote
Old 2003-11-26, 09:59 AM   [Ignore Me] #10
dscytherulez
Lieutenant Colonel
 
dscytherulez's Avatar
 


Originally Posted by I Hate Pants
I actually like LNS's ideas. Except for the lounge. Like Hamma said this isn't an RPG. But a calander and communicating with other owned bases would be a cool addition.
yupyup
__________________
dscytherulez is offline  
Reply With Quote
Old 2003-11-26, 08:27 AM   [Ignore Me] #11
TeraHertz
Major
 
TeraHertz's Avatar
 


So if some little fool comes along and caps a cont facility by facility while your empire are all asleep and takes YOUR facility, you'll have to PAY AGAIN to make it your own again?

good idea, borked implementation again....
__________________
TeraHertz is offline  
Reply With Quote
Old 2003-11-26, 08:42 AM   [Ignore Me] #12
FireWolf22
Sergeant
 


I do like the idea of LNS0388, but one problem. Like TeraHertz said. Someone has come along and cap'd your base while you were asleep. You all do reallize that bases change hands all the time. Also lets say that everyone gets a base, which would never happen because there are more outifts out there than bases. Now what. Some peeps will not leave their bases cause they don't want to loose it. I mean you all head off to attack a base. Get there and the forces you left back at the outfit base are falling under a major zerg. Which places us back to the bases being the center of all the action. So you all recall to stop it and ditch the base you where working on. If you loss both bases now your ass out an outfit base and all the work you put into hitting the other base. So now you are screwed on all the outfit points you spent. Okay enough of my bitching.

It may but I don't like to stand around a base anyways. So I don't care about owning one. I think it may be cool to be able to own a base, just to say it. Other than that not that great

Last edited by FireWolf22; 2003-11-26 at 08:45 AM.
FireWolf22 is offline  
Reply With Quote
Old 2003-11-26, 06:32 PM   [Ignore Me] #13
Ait'al
Contributor
General
 
Ait'al's Avatar
 


So if some little fool comes along and caps a cont facility by facility while your empire are all asleep and takes YOUR facility, you'll have to PAY AGAIN to make it your own again?

good idea, borked implementation again....
that means yoru just going to have to learn how to hold a base at night.

I do like the idea of LNS0388, but one problem. Like TeraHertz said. Someone has come along and cap'd your base while you were asleep. You all do reallize that bases change hands all the time. Also lets say that everyone gets a base, which would never happen because there are more outifts out there than bases. Now what. Some peeps will not leave their bases cause they don't want to loose it. I mean you all head off to attack a base. Get there and the forces you left back at the outfit base are falling under a major zerg. Which places us back to the bases being the center of all the action. So you all recall to stop it and ditch the base you where working on. If you loss both bases now your ass out an outfit base and all the work you put into hitting the other base. So now you are screwed on all the outfit points you spent. Okay enough of my bitching.

It may but I don't like to stand around a base anyways. So I don't care about owning one. I think it may be cool to be able to own a base, just to say it. Other than that not that great
How is that different than now. Youll just have to have enough people to defend and atack stuff. So youll have be more thtn 20 people to hold a base. Maybe. they didnt change anything about the the game they just added your name to the base. Thats not logical.

Last edited by Ait'al; 2003-11-26 at 06:36 PM.
Ait'al is offline  
Reply With Quote
Old 2003-11-26, 08:31 PM   [Ignore Me] #14
NoSurrender
Contributor
Colonel
 
NoSurrender's Avatar
 


ait your not logical so stfu. I like the Idea personally. i think it will give another reason for the NC to save continents.
__________________

Thanks to Eine for my awesome sig
NoSurrender is offline  
Reply With Quote
Old 2003-11-26, 11:12 PM   [Ignore Me] #15
TeraHertz
Major
 
TeraHertz's Avatar
 


CR5 Global:

OH MY G0D, Everyone get to Tore! The NC have hack on my outfits base !!!!!!11

---

Only joking The Werner Vanu CR5s don't really do stupid stuff. They're mostly sensible people. Though I hear emerald is a different story
__________________
TeraHertz is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:58 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.