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Old 2003-01-24, 08:55 PM   [Ignore Me] #1
Mazelmavin
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Different Armors for different Armies


Look at this

A MAX specialized in Anti-Infantry will be the badest man on the planet when inside a base.
1- They got the biggest weapon (Anti-infantry).
2- They got the best armor by a factor of 6 (100 vs 650).
3- They seem to be just as mobile as any other armor (at least in a base).

That means if you are serious about taking a base, then A-I MAX is the armor of choice.

Agile armor can drive or pilot any vehicle. Inf. suits have the obvious purpose of being unobvious.

So where does that leave the Reinforced armor? If you're looking to be a pure grunt, the MAX has you beat. You can't pilot anything and you stick out like a sore thumb.

But there is some hope right here.

Reinforced armor has two advantages over a MAX, the ability to carry equipment and more then one weapon (this is debatable at this time). ACE, BANK, REK, Med applicator, and perhaps more as the game grows. This, I am sorry to say to all the wanna-be, non-MAX grunts, places the reinforced armor squarely in the role of support. Medics, repairmen, engineers, and hackers will be donning this armor. I know I will.

But fear not my medium grunt friends, there may be a use for you yet. There is one other advantage to reinforced vs MAX... Transportability (if that is, indeed, a word), for the planetsides APC's can only carry a limited amount of MAX armors. For a fast attack, without the aid of an AMS, a squad of medium grunts will be the way to go.

But if an AMS is available, you are better off going with a MAX if you can.
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Old 2003-01-24, 09:00 PM   [Ignore Me] #2
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2- They got the best armor by a factor of 6 (100 vs 650).
3- They seem to be just as mobile as any other armor (at least in a base).
.
Where did you get this from? There is no info on the armour values, or mobility. And I'm pretty sure that the MAX is less mobile than the other amours.
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Old 2003-01-24, 09:04 PM   [Ignore Me] #3
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Bah, in the screenshots the armor value for a Vanu MAX is 650. Don' know about the mobility though...
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Old 2003-01-24, 09:10 PM   [Ignore Me] #4
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MAXes can't get inside buildings. Also, he's right about the armor because it was on a screenshot, although taht's internal beta so it may change. It can run faster but it has less mobility than normal soldier I'm sure.
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Old 2003-01-24, 09:13 PM   [Ignore Me] #5
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Sure MAXs can enter buildings, theres a screenshot or two showing them indoors.
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Old 2003-01-24, 09:16 PM   [Ignore Me] #6
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Yes sputty you're right, I wasn't clear before - even though there's been a screenshot, the armour values haven't been announced officially. But I'm sure the MAX will be significantly stronger.

Also when you say it can run faster, this is only in its sprint mode where it has extremely reduced turning (and I think it can't fire).
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Old 2003-01-24, 09:17 PM   [Ignore Me] #7
Mazelmavin
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This shows mobility and armor

This max has an armor value of 650. I have not seen any armor values higher then 100 (reinforced) other than 650. It is possible that a MAX might have a lower armor, but it is still much better than reinforced.

The above picture is inside a base. That is all the mobility that is needed. Once inside, it usually doesn't matter how fast you move. If a MAX can turn as quick as Agile armor, then their mobility is almost the same. Another thing (and I can't provide the link for this) is that I have seen others post about the gamespot movies, specifically that MAX armors are not lumbering gaints like heavies in Tribes.

Even better, if the the MAX is not as mobile as I think, the combat (infantry) is still only on the ground. Without any jumpjets, light armors loose a lot of their mobility advantage.

Plus, even if you could run circles around a MAX, it still has 650[ armor!!
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Old 2003-01-24, 09:17 PM   [Ignore Me] #8
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You're right, I wasn't very specific about that.
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Old 2003-01-24, 09:18 PM   [Ignore Me] #9
Warborn
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They can indeed get inside buildings. I recall quite clearly a video from Gamespot, I believe, which showed some NC boys defending their base from Vanu, and a Vanu MAX in particular. In one instance, the player (an NC guy) went into a room that has some windows, and also two doors leading outside. When the player went out the "back door", and turned to move around to the front, a Vanu MAX was on the inside of the room (you could see through the window). When he ran back around, it had moved through the front door. By the time he was in the room, the MAX had just initiated its jump-jet and was out of view. So, if that video is at all accurate, yes, MAX armor can fit inside bases.

There's also a screenshot somewhere that shows a Vanu MAX duking it out with a Terran MAX inside a base (the Terran was locked-down).

Now, as for the mobility of them, the MAX moved fairly slowly. Not too slowly, but a bit slower than infantry. However, from what Hamma has said, the MAX armor has a poor turning speed. This means that, inside, it can be hit-and-run extremely easily if the enemy knows the MAX is coming and stages the attacks in a good position.

Also, another thing, I'm not positive, but I have a funny feeling that some weapons will only be able to be used by Reinforced armor. Like the mini-chaingun, jackhammer, and lasher. Otherwise, yes, it's likely that Reinforced will be the middle son of the armor suits.
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Old 2003-01-24, 09:24 PM   [Ignore Me] #10
Mazelmavin
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However, from what Hamma has said, the MAX armor has a poor turning speed.
I maybe misunderstanding this, but the only way to make you turn slower in a FPS is to reduce your mouse sensitivity.

Also, another thing, I'm not positive, but I have a funny feeling that some weapons will only be able to be used by Reinforced armor. Like the mini-chaingun, jackhammer, and lasher. Otherwise, yes, it's likely that Reinforced will be the middle son of the armor suits.
The MAX armor can only use their specific weapons, I believe. And I don't mean to imply that reinforced will be a "middle son" (cute analogy btw), but rather its function will not be what some expect.
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Old 2003-01-24, 09:27 PM   [Ignore Me] #11
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Originally posted by Mazelmavin
I maybe misunderstanding this, but the only way to make you turn slower in a FPS is to reduce your mouse sensitivity.
Yes, the can reduce when using certain things like when using the MAX. Also, it can independently rotate from it's body like a mech in MechWarrior so it probably can't strafe like we're use to it in other shooters. One button will turn the max and the mouse will rotate the section maybe. Hard toi say. I've never seen one in action so I'm jsut speculating
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Old 2003-01-24, 09:37 PM   [Ignore Me] #12
TerraxNovae
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No, thats not the only way...
It really depends on how the engine is coded. It is quite possible to limit the time it takes to move through a certian angle, rather than relying on mouse sensitivity. More complex on the coding end, however it offers more control over the player's limitations.
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Old 2003-01-24, 09:49 PM   [Ignore Me] #13
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All I know is it was slow turning
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Old 2003-01-24, 09:51 PM   [Ignore Me] #14
Mazelmavin
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When you are running or just standing there?

I can't see how that works. It would mean that the cursor actually moves slower, right?

If, all of a sudden your crosshairs move slower, then MAX armors will suck. I get a mental picture of some poor player using huge, broad, sweeping motions with his whole arm to move his mouse in order to turn and aim.

I guess a MAX would still find use outdoors with some range between it and whatever its trying to kill.

Last edited by Mazelmavin; 2003-01-24 at 09:55 PM.
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Old 2003-01-24, 10:13 PM   [Ignore Me] #15
Yuyi
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Originally posted by Hamma
All I know is it was slow turning
Did your mosquito have slow turning too when you saw that lake?
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