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Old 2004-01-27, 03:13 PM   [Ignore Me] #1
Biohazzard56
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MAX Strategy Guide!


The MAX Strategy Guide is finally out, you can find that here
http://www.planetside-universe.com/a...?article_id=62

Update:The Weapons Guide page will be down for a couple of days

Last edited by Biohazzard56; 2004-01-27 at 03:24 PM.
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Old 2004-01-27, 03:38 PM   [Ignore Me] #2
Fenrys
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No mention of the Sparrow's fire-and-forget abilities...
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Old 2004-01-27, 03:49 PM   [Ignore Me] #3
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"But don�t get to close to anything or else the splash damage will backfire on your MAX" heres a tip for you DC users get as close to these guys as possible sure they do damage to you but their rounds do damage to them plus yours.

It looks pretty good nice job
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Old 2004-01-27, 04:02 PM   [Ignore Me] #4
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Is there going to be a part 2 -- with more depth -- of this guide? I like your initiative, Biohazzard56, but it feels like there should be more strategy covered for it to be called a strategy guide. In its current shape, it's more like an introduction to the different MAX units, with a few hints..
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Old 2004-01-27, 04:44 PM   [Ignore Me] #5
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Looks good! You might toss in a few blurbs about NC MAX shield strats - When an NC MAX is dueling other MAXs, he needs to turn on his shield and attack when the other MAXs are reloading. When an NC MAX is about to be hit by a Vehicle, flip on the shield and very often may survive when nothing else would. Also shield works in run mode is is great for escapes or charging past turrets

EDIT: Oh yes, dont forget about how Vanu AA and AV MAXs need to be in trees because it is very difficult to return fire at Tree'd MAXs. Also there are no points on Radar for Liberators to use as a guide. Spamming the tops of towers walls and bases works on other AA MAXs but not Vanu because they are spread out in trees

Last edited by Queensidecastle; 2004-01-27 at 04:51 PM.
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