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Old 2004-02-09, 04:52 PM   [Ignore Me] #1
Spee
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The best HA equalizer yet.


Bear with me, as this is really odd thinking.


But, I think, that, due to the complete EASE that one can kill another with the triple-shot, on a JH, there needs to be some sort of compensation to the jackhammer-ee.


And that would be instant respawn. Similar to sanc.


Now, all the Pro-JH folks will be crying "OH NOES!" as they read this, but, there is an easy solution to it - Dont use triple shot.


Farm XP all you want, but pissing off others due to a weapon mode thats the ONLY indoor instagib available in ADDITION to a lengthy respawn time, is completely unfair to the defenders.
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Old 2004-02-09, 04:53 PM   [Ignore Me] #2
infinite loop
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Huh?
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Old 2004-02-09, 04:54 PM   [Ignore Me] #3
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Originally Posted by infinite loop
Huh?

Tri-shot = Instant respawn. No timer.
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Old 2004-02-09, 04:55 PM   [Ignore Me] #4
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What a bizarre proposal.
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Old 2004-02-09, 04:56 PM   [Ignore Me] #5
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Umm...What about 3 guys camping the spawns with jackhammers on triple shot? More kills for them...
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Old 2004-02-09, 04:59 PM   [Ignore Me] #6
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Originally Posted by dscytherulez
Umm...What about 3 guys camping the spawns with jackhammers on triple shot? More kills for them...

OH NOES!!!1 5 XP!








Spawncamping produces such negligible XP, it isnt even worth considering.
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Old 2004-02-09, 05:01 PM   [Ignore Me] #7
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And when they're BR20, xp means squat. But for people looking to get on the leaderboard, or to get high up in the dicepoint weekly average, a kills a kill. They should just remove the secondary all together.
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Old 2004-02-09, 05:01 PM   [Ignore Me] #8
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Originally Posted by dscytherulez
Umm...What about 3 guys camping the spawns with jackhammers on triple shot? More kills for them...
Anybody pathetic enough to spawn camp in an attempt to artificially inflate their kill totals deserves the self esteem issues they're obviously saddled with in real life.

Occasional spawn camping when the situation dictates it is a necessary evil. Spawn camping for the numbers means you're a pathetic tool.
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Old 2004-02-09, 05:00 PM   [Ignore Me] #9
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What about people who camp spawns for leaderboards? They would be enthralled...
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Old 2004-02-09, 05:01 PM   [Ignore Me] #10
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Originally Posted by dscytherulez
What about people who camp spawns for leaderboards? They would be enthralled...

Well, those guys are douchebags.
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Old 2004-02-09, 05:20 PM   [Ignore Me] #11
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This thread sucks...

We can talk/whine about the JH if it's still instagib after the next patch. kthx
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Old 2004-02-09, 05:26 PM   [Ignore Me] #12
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Originally Posted by SilverLord
This thread sucks...

We can talk/whine about the JH if it's still instagib after the next patch. kthx
It still will be. In case you missed it:

Originally Posted by SmokeJumperPS
We found a more subtle way to fix the JH problem.
No more "auto-reload" and we're not nerfing the bullets.

We're simply adding a "firing mode switch delay" of 0.75 seconds. This kicks in when you change from primary to secondary fire modes.

The primary fire mode has a reload time of 0.5 seconds.

The tri-barrel has the increased power of firing three shots all at once.

Now you have to decide whether you want that second primary shot in slightly less time than it takes to switch to secondary, or whether you want to take the delay and switch to tri-barrel instead.

Should work nicely, and doesn't touch the balance of that weapon in a savage fashion at all. It just eliminates the ease of the "four-barrel" attack that occurred previously...which is all we were *trying* to stop.
But, I still have no idea what Spee is proposing here. You saying that using the triple-shot should make the guy who shot it respawn? If so, I say again, "Huh?"
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Old 2004-02-09, 05:40 PM   [Ignore Me] #13
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Wait wait wait...they are not making a longer delay between the tri shot?!!?
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Old 2004-02-09, 05:50 PM   [Ignore Me] #14
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It still will be. In case you missed it:
You do know that the instagib problem does not come from the tri-shot, right? It comes from being able to do a regular shot immediately followed by a tri-shot. Hence the change and a change which isn't in game yet from what I understand.

I think what Silver was getting at was wait and see if that fixes the problem before continuing the whine.
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Old 2004-02-09, 05:50 PM   [Ignore Me] #15
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They went back on the auto-reload after the tri-shot. Reason being, that still wouldn't prevent the quad-shot from firing at the same speed it does now. Instead, they're adding a mode-switch delay. So, there will be a .75 second delay between the first shot and the triple-shot, while performing the quad-shot.
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