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View Poll Results: Should they revamp sound in PS
Yes 30 75.00%
No 10 25.00%
Voters: 40. You may not vote on this poll

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Old 2004-02-17, 11:29 PM   [Ignore Me] #1
Duffman
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First Lieutenant
 
Sounds in PS


WHy is teh sound it planetside so weak. Nothing sounds like it backs any punch. I wanna hear a vanguard shoot its 150mm sound like a tank cannon not someone stomp on the ground. I want my cycler to sound like it is shooting bullets not beans.

i should hear a reaver from 100 meters away not .00000005

does anyone else agree with me?
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Old 2004-02-17, 11:31 PM   [Ignore Me] #2
XxXMaRiNeXxX
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DUFFMAN, NEVER DIES! ONLY THE ACTORS, WHO PORTRAY HIM!


anyway, do you have it set to 3D Hardware support in the sound options settings? That made a big difference to me from MIles or whatever it was on, Software Emulation maybe...
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Old 2004-02-17, 11:39 PM   [Ignore Me] #3
worldvengence
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They should still redo the sounds...make them a little more omnipotent sounding....plus while they are working on it...they should change the music....it sucks...i mean, who hasnt turned it off yet??
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Old 2004-02-17, 11:39 PM   [Ignore Me] #4
I Hate Pants
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I want them to tweak the tracer sounds. If someone is firing a machine gun at me. I wanna hear every bullet whizz by me.
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Old 2004-02-18, 12:51 AM   [Ignore Me] #5
HawkEye
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they need to redo sounds, oh and i havent turned music off im too lazy.
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Old 2004-02-20, 06:28 PM   [Ignore Me] #6
scarpas
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Originally Posted by HawkEye
they need to redo sounds, oh and i havent turned music off im too lazy.

what he said
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Old 2004-02-18, 05:33 PM   [Ignore Me] #7
illusionz
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Originally Posted by I Hate Pants
I want them to tweak the tracer sounds. If someone is firing a machine gun at me. I wanna hear every bullet whizz by me.
exactly
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Old 2004-02-20, 01:03 PM   [Ignore Me] #8
Nosferatu
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[QUOTE]Omnipotent means all-powerful not all-knowing.[/QUhes got you there mate, i think the word he was looknig for was ominous i.e scary
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Old 2004-02-20, 02:10 PM   [Ignore Me] #9
Sokko
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If you want more "punch" in the sounds, i.e. you want to feel them through the floor, then I suppose you could alter the 3dsounds.wav file and tick the Read-Only checkbox so it doesn't get re-downloaded. The only thing you have to worry about is making sure all the sounds stay exactly the same length, or you WILL have to re-download. However, if you want totally new or different-sounding sounds, then you'll have to petition the devs for them. Personally, I think modifying the 150mm cannon's sound so it has 500% more bass should be enough for anyone.

P.S. You can open up 3dsounds.idx in Notepad to get a general idea of where all the sounds are in the file.
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Old 2004-02-20, 03:10 PM   [Ignore Me] #10
Fenrys
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So long as they make the changes optional. The last thing I want with my 512 is for PS to require even MORE RAM.
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Old 2004-02-18, 01:39 AM   [Ignore Me] #11
Colonel Nikolai
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I came back to PS after Call of Duty. There, it sounds like they've got a microphone in a sound lab, shooting Thompsons into sides of beef. Here, it sounds like noises you'd make with your mouth as a kid. Some guns are all right, but others aren't... ok, most suck. Sweepers are a nasty example, they don't even sound like a shotgun. Its BOOM clak BOOM, not shoom shoom. You've got to pronounce the gunshots here.
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Old 2004-02-18, 05:34 PM   [Ignore Me] #12
BadAsh
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Originally Posted by Colonel Nikolai
I came back to PS after Call of Duty. There, it sounds like they've got a microphone in a sound lab, shooting Thompsons into sides of beef. Here, it sounds like noises you'd make with your mouth as a kid. Some guns are all right, but others aren't... ok, most suck. Sweepers are a nasty example, they don't even sound like a shotgun. Its BOOM clak BOOM, not shoom shoom. You've got to pronounce the gunshots here.
I agree completely. But I guess they may have just "nerfed" the gore and sounds to give it more of a cartoonish feel to let the kids play (and their parents approve/pay)
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Old 2004-02-18, 02:07 AM   [Ignore Me] #13
321
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I think that it's good right now. Not too loud not too soft.
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Old 2004-02-18, 11:33 AM   [Ignore Me] #14
SilverLord
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I like the sounds, i just with they had more of an impact. I love the music too buddy, needs more.
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Old 2004-02-18, 11:51 AM   [Ignore Me] #15
Dharkbayne
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True, some sounds sound well... crappy. The guns would be easier to define if they didn't all sound so soft. They should be LOUD, making the need for silenced weapons in spec ops.
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