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Old 2004-04-16, 10:20 AM   [Ignore Me] #1
noodles
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Loadstar Idea.


it just seems like the loadstar dosn't have many uses.

What about allowing it to carry 5-10 MAX's?
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Old 2004-04-16, 10:32 AM   [Ignore Me] #2
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Would be a good idea, especially for MAX Crash teams.
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Old 2004-04-16, 10:40 AM   [Ignore Me] #3
Mag
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Definately'd help, could tack on an insta-repair for soldier's armor as well.
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Old 2004-04-16, 11:14 AM   [Ignore Me] #4
Real Mulambo
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Seems like a decent idea to me.
The lodestar is so rarely used.
Maybe there could be a couple of MAX gunnery positions on it so they could actually fire their own weapons from it or alternatively just a large pair of turrets that a MAX can fit into.
One either side.
Other positions would be passenger only like the deliverer.
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Old 2004-04-16, 11:20 AM   [Ignore Me] #5
SilverLord
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I like the idea, but it's a little overpowered...kinda.
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Old 2004-04-16, 11:29 AM   [Ignore Me] #6
Real Mulambo
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ok..maybe turrets are a bit too much.
Make the weaponry like the liberator tail guns but one either side then.
Just make em bigger to fit the mobile corned beef cans in em.
Lodestars move like flying slugs and if everyone knew they were full of MAXES they will be major targets for reavers so some sort of defence would be required.
MAX drops would probably unbalance the game too much if there were ten in it.
Five seems fairer.
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Old 2004-04-16, 11:33 AM   [Ignore Me] #7
Peacemaker
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6 maxs one in each of the bigger parts of the struts. Give it two tail gunners and room for a light vehicle. It is now an alternate version of the lodestar. Also the area inside the lodestar where vehicles go is now an adv med station.
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Old 2004-04-16, 11:37 AM   [Ignore Me] #8
SilverLord
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Originally Posted by Peacemaker
6 maxs one in each of the bigger parts of the struts. Give it two tail gunners and room for a light vehicle. It is now an alternate version of the lodestar. Also the area inside the lodestar where vehicles go is now an adv med station.
I like.
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Old 2004-04-16, 11:44 AM   [Ignore Me] #9
Real Mulambo
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The more I think about this the less I am liking it.

6 MAXES hotdropping onto a tower would pretty much mean you will win the tower don't you think?

Especially if you machinegun the turrets to buggery first.
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Old 2004-04-16, 11:53 AM   [Ignore Me] #10
BadAsh
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I dunno,

I don't use the LS because it's one fugly geek ride. If chicks see me in that thing my bad boy image is lost and it's celibacy city for me!

I think if it looked like something other than a flying brick then a few more people might use it.

Seriously though... I like the MAX idea (holding 6) and think it should rearm/repair MAX units just like any other "vehicle".
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Old 2004-04-16, 07:34 PM   [Ignore Me] #11
AltaEgo
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Originally Posted by Real Mulambo
The more I think about this the less I am liking it.

6 MAXES hotdropping onto a tower would pretty much mean you will win the tower don't you think?

Especially if you machinegun the turrets to buggery first.

Thinking about it. 6 MAXes dropping on a tower you would not win it. For a start, they cannot even hack the door. Heh.

Plus I like the idea that the Lodestar is defenseless. Air Cavalry is needed to defend it on its travels, makes a mission alot more interesting.
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Old 2004-04-16, 07:00 PM   [Ignore Me] #12
scarpas
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Originally Posted by Peacemaker
6 maxs one in each of the bigger parts of the struts. Give it two tail gunners and room for a light vehicle. It is now an alternate version of the lodestar. Also the area inside the lodestar where vehicles go is now an adv med station.
this minus the gunners= GREAT!
my outfit could reay use it...
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Old 2004-04-16, 11:50 AM   [Ignore Me] #13
noodles
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actually not because a MAX, although powerfull, still can't heal or repair itself or hack anything. so without support they will lose. And if anyone defending has any sense they'll probably go for the support guys first.

Also, how can it be unbalanced if it's not empire specific?
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Old 2004-04-16, 12:59 PM   [Ignore Me] #14
Vis Armata
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I would just give the normal Lodestar six MAX slots and nothing more.

Shooting from the Lode would make it the top choice for suppressing air. I can see the death of air cav now as six AA MAXes (no matter which empire, but I think that the Starfire would be first in this role) set up in a Lode and orbit a facility, destroying every aircraft in sight. If they were able to reload...even worse.

Gunnery positions are also unnecessary - the ability to deliver large vehicles into combat (or, in this case, a half-squad of armored death machines) has to be tempered with fragility. Plus, support personnel could ride with the MAXes in the gun slots, bailing to EMP and hack for them, which makes the MAXes much more of a threat.
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Old 2004-04-16, 01:06 PM   [Ignore Me] #15
SuperBallz
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Yea Had Same Idea A While Back.

http://www.planetside-universe.com/f...light=thoughts
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