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View Poll Results: What's your favorite type of FPS?
Fast Paced, Twich Based 9 18.00%
Medium Paced, "Run-of-the-mill" 26 52.00%
Slow Paced, Cover Base 15 30.00%
Voters: 50. You may not vote on this poll

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Old 2004-07-20, 01:28 AM   [Ignore Me] #1
ChewyLSB
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[Poll] FPS Categories


The FPS genre is extremely popular, and as so, there are several different types of FPS's. Most FPS's can be categorized into three main categories.

Fast Paced, Twich Based FPS's
Examples: Unreal Tournament 2004, Quake 3
These are for the speed demons of the FPS genre. Your reflex time is the most important thing here. These games are incredibly quick, and require fast eye movements to truly excel at them.
Charecteristics:
- Generally no reloads
- Cover is virtually non-existant
- Incorporates things like double jumping
- CoF bloom is not very important
- Fast Character Movement
- Weapon switching is near instantaneous

Medium Paced, Run-of-the-mill FPS's
Examples: Return to Castle Wolfenstein, Call of Duty
These are the median between fast and slow paced FPS's. Cover is emphasized as in slow paced FPS's, but reflex time is also important.
Characteristics:
- Reloads, but are generally "interruptable reloads"
- Cover is emphasized
- Jumping is in the game, but is only mildly punished
- CoF bloom is fairly important
- Average character movement
- Average weapon switching

Slow Paced, Cover Based FPS's
Examples: PlanetSide, Operation: Flashpoint
These are the most realistic of all FPS's. Staying still and firing from cover is generally the most emphasized thing. Reflex time plays the least role in these games. Character movement is also the slowest, however, you can generally holster your weapons to move more quickly.
Characteristics:
- Reloads, but are generally un-interruptable.
- Cover is extremely imporant.
- Jumping is punished severely
- CoF bloom is very important
- Slow character movement
- Slow weapon switching

Hard to Categorize games
Of course, every once in awhile, a developer likes to throw a monkey wrench into the formula and make it hard to categorize.

Battlefield 1942, Battlefield: Vietnam
These two games are fairly tough to categorize. The character movement speed suggests that it is a slow paced game, and the addition of the high emphasis on cover furthers that, however, it takes elements from other speeds. It has interruptable reloads, which suggests a medium paced FPS, but it also has near instantaneous weapon switching.
The Verdict: Slow Paced, Cover Based FPS

Halo: Combat Evolved
Another hard to categorize game. The general character speed, once again, suggests a medium paced fps. Interruptable reloads also help suggest this. However, the general lack of cover in the maps deter me from classifying it as a medium paced FPS. Also, the weapon switching is faster than of a normal medium paced FPS, which suggests a fast paced FPS.
The Verdict: Medium Paced, Run-of-the-mill FPS
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Last edited by ChewyLSB; 2004-07-20 at 01:30 AM.
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Old 2004-07-20, 01:30 AM   [Ignore Me] #2
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i'm very much middle-of-the-road.
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Old 2004-07-20, 02:12 AM   [Ignore Me] #3
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Meduim. CoD kicked ass.
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Old 2004-07-20, 02:43 AM   [Ignore Me] #4
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Mid/Slow + Tribes (totally unclassifiable). I don't like games where the road to success is caffine.
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Old 2004-07-20, 02:47 AM   [Ignore Me] #5
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im slow based tactical
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Old 2004-07-20, 07:26 AM   [Ignore Me] #6
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I like medium... I'm no where near being a twitch gamer so medium is fast enough for me...
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Old 2004-07-20, 10:28 AM   [Ignore Me] #7
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No preference. I've liked tons of games from each of those categories so it's kind of hard to choose. If anything might be medium.
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Old 2004-07-20, 04:34 PM   [Ignore Me] #8
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Originally Posted by Incompetent
Mid/Slow + Tribes (totally unclassifiable). I don't like games where the road to success is caffine.
Indeed I was thinking the same thing.
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Old 2004-07-20, 10:52 AM   [Ignore Me] #9
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A little of each. I've played HALO:CE, and was extremely good at it when I played online. I've done PS, which was fun, and would have been a lot more fun if my system could handle it (lagged like a horse with a broken leg). I'm also pretty good at fast-paced. Not the best, but I can definitely hold my own.
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Old 2004-07-20, 11:05 AM   [Ignore Me] #10
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I dont care as long as its fun.
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Old 2004-07-20, 11:48 AM   [Ignore Me] #11
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Originally Posted by Biohazzard56
I dont care as long as its fun.
ditto but I seem to have the most fun with medium speed FPSes. i.e. CoD
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Old 2004-07-20, 11:51 AM   [Ignore Me] #12
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Fast or Slow. LAN parties are fun with twitch-based gibby fun, but I do enjoy a tactical shooter when I can afford to play one.
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Old 2004-07-20, 04:22 PM   [Ignore Me] #13
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fast for teh win.
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Old 2004-07-20, 04:26 PM   [Ignore Me] #14
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I'm a slow player (America's Army).

I would contest that Halo is a fast-paced game based on the lack of cover, the simplicity of vehicle operation, and the weapon system.
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Old 2004-07-20, 05:18 PM   [Ignore Me] #15
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Originally Posted by EarlyDawn
I'm a slow player (America's Army).

I would contest that Halo is a fast-paced game based on the lack of cover, the simplicity of vehicle operation, and the weapon system.
I classified Halo as a medium because it's less like Unreal Tournament and more like Call of Duty, although there is very little cover... but there are things like reloads.
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