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View Poll Results: Longer HART times? | |||
5min is great for my ADD, have to be there right away personality | 16 | 27.12% | |
10min, oldschool + social time all the way, bring back the "LFSM, have a gal" /b's | 32 | 54.24% | |
greater then 10 min, galaxies/phantasms, player relying on players for the win | 11 | 18.64% | |
Voters: 59. You may not vote on this poll |
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2004-09-02, 08:55 PM | [Ignore Me] #1 | ||
There seems to be quite a few people out in the game that want to see the 10min or even a greater hart timer back. Moslty to bring bakc the socila time in sanc, the load of galaxies loding up and the fact teh player have to rely on players again. post your thoguths here to.
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. |
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2004-09-02, 09:24 PM | [Ignore Me] #2 | ||
First Lieutenant
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Err, I don't have ADD, but I perfer the 5 minute HART waits. No one is forcing you to take the HART, as opposed to grouping up. Infact, you're bound to stay alive longer if you do squad/platoon up...but most people don't know this. I usually use the HART if my outfit is already on the field, but we almost always form up in Sanc.
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2004-09-02, 10:17 PM | [Ignore Me] #5 | ||
BTW my view, it need to be atleast 10 min, and hopefully more, that way people in sacn interact more. I want it like release week/month, were there were LFS /b and people debating over what was the better target, and even politics it was great imo, and all the peopl running around everyware, with galaxies loading up all over, made you feel liek you were acctualy at a military base instead of this deserted thing we have now
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. |
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2004-09-02, 11:52 PM | [Ignore Me] #8 | ||
Corporal
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i don't use the hart, so i could care less. BUT, for sake of the argument, i think 10 mins would be good for our teamwork. Maybe u could use a special 5 min hart that would only be able to drop u a certain distance away from bases and towers, ie. the middle of nowhere. Naw thats a crap idea, im jk.
Either way, go ahead, change it.
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666th SH4D0W 0wnZ J00! |
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2004-09-03, 01:36 AM | [Ignore Me] #10 | ||
First Sergeant
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I never played when the HART was 10 min. Honestly I would rather it be 15. Cmon lets see some ACTUAL war not this rambo bullshit that we all have to put up with.
Btw to the ppl who say that they "arent paying $13 a month to sit around and talk" you have choices, like get a veh and DRIVE to the loc, or even join a squad with a gal, wait for the HART. Honestly though, the best choice for you, would be to quit the god damned game. Quite frankly your "Why pay to wait" attitiude is rather disturbing. What is 15 min in this game? A base cap? If you lack the time to play this game just quit. PPL quit from a surgile nerf, guess that this one could really happen. |
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2004-09-03, 02:54 AM | [Ignore Me] #13 | ||
Staff Sergeant
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10 min would be great i would love to see more organized things insteed of the zerg. I remember from a year ago where a squad or 2 would organise get in a Gal drop on a tower with a AMS driver and a hacker in the CY and the rest go blow the Gen and Tubes set the AMS up and hack the CC takes 15 min and the fzacility is theres none of this rush in not knowing what to do killing your own men in the cross fire.
Wow that is a long run on sentance with alot of spelling mistake. PS i want a race track. |
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2004-09-03, 09:48 AM | [Ignore Me] #15 | ||
Contributor Major
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I used to be a big fan of the oldschool timer. However so much has changed recently that I think I prefer the 5 minute timer now. Even still I hardly ever use the HART because everytime I log on and hook up with my outfit, they are on a locked cont. Combine the fact that every evening about 2 conts will be pop locked and almost all the others will be lattice locked and the HART starts to be pretty usless.
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