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Old 2004-10-25, 03:19 PM   [Ignore Me] #1
EarlyDawn
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Doom 3: Resurection of Evil


New Doom 3 expansion announced from the makers of return to Castle Wolfenstein: Tides of War.

http://www.gamespot.com/news/2004/10...s_6111307.html

On one hand, the new title sucks, something like Doom 3: Phobos would have been better. Gonna be good to have more gameplay, though.

But seriously. Terrible name.
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Old 2004-10-25, 04:00 PM   [Ignore Me] #2
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give me more diverse combat and multiplayer or I pass. this is the post-Half Life 2 generation folks.
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Old 2004-10-25, 04:12 PM   [Ignore Me] #3
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Did you just use "Diverse" and "Half-Life 2" in the same sentence?

What does Half-Life 2 bring to the table that is totally fresh?
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Old 2004-10-25, 04:15 PM   [Ignore Me] #4
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Originally Posted by EarlyDawn
Did you just use "Diverse" and "Half-Life 2" in the same sentence?

What does Half-Life 2 bring to the table that is totally fresh?
well it uh...it um.....ummmm.....shut up you
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Old 2004-10-25, 04:49 PM   [Ignore Me] #5
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Originally Posted by EarlyDawn
Did you just use "Diverse" and "Half-Life 2" in the same sentence?

What does Half-Life 2 bring to the table that is totally fresh?
Physics will do a lot for the game. Seriously. Even Counter-strike: Source benefits from the physics. They're just really cool, and because they're so life-like, it adds considerably to the immersion. Hell, just the way you die is awesome. Usually rag doll physics are retardedly exaggerated and nothing like real life, but Source does it admirably. Some of the coolest deaths I've ever seen are from Counter-strike: Source. Like one guy who was crouching there, and a CT came around the corner, fired a few shots, one of which hit and killed the guy outright. His model just dropped his gun, stayed crouched for a second, then slumped forward. I've never seen anything like it.

There are some videos that demonstrate how the phsyics will also make the gameplay more varied, but one good example is an older video which showed the demonstrator run into a building, close the door, and push a table behind the door to try and block it. The enemy soldiers came to the door and tried to open it, but they couldn't. There was a brief pause, and then bam, door flies open, table is knocked back. They kicked the door in. It was really cool to watch. Even if the game is totally ho-hum, the physics and the way the AI interacts with the physics looks really cool and like it may be a ton of fun. I'm no HL2 fanboy, but Source can have my manbabies any time.


Also, I hope Doom 3's expansion doesn't take place mostly in dark, building interiors which look all the same. The level variety is really what killed that game for me. It was just so boring going through dark, gloomy facility interior to dark, gloomy facility interior with a couple orange barrels, to dark, gloomy facility interior with blue glowing machines.

Last edited by Warborn; 2004-10-25 at 04:52 PM.
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Old 2004-10-25, 04:23 PM   [Ignore Me] #6
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Originally Posted by JetRaiden
give me more diverse combat and multiplayer or I pass. this is the post-Half Life generation folks.
fixed
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Old 2004-10-25, 04:15 PM   [Ignore Me] #7
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physics puzzles
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Old 2004-10-25, 04:29 PM   [Ignore Me] #8
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Originally Posted by Rbstr
physics puzzles
Yeah, I'm guessing most are gonna be bored of those a quarter of the way through.

You can only drop so many wrenches into gears before you realize you're just showing off a physics engine.
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Old 2004-10-25, 04:32 PM   [Ignore Me] #9
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Originally Posted by EarlyDawn
Yeah, I'm guessing most are gonna be bored of those a quarter of the way through.

You can only drop so many wrenches into gears before you realize you're just showing off a physics engine.
no way. when I first got CS:S I ran around de_dust alone shooting bottles for hours.
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Old 2004-10-25, 04:36 PM   [Ignore Me] #10
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Originally Posted by EarlyDawn
Yeah, I'm guessing most are gonna be bored of those a quarter of the way through.

You can only drop so many wrenches into gears before you realize you're just showing off a physics engine.
yeah i'm sure thats the most complex it's gona get...
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Old 2004-10-25, 04:41 PM   [Ignore Me] #11
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Originally Posted by Rbstr
yeah i'm sure thats the most complex it's gona get...
You're missing the point. I'm saying that if too many physics puzzles are put in, it'll feel gimmicky. If there's too few, it's not too much of an advancement.
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Old 2004-10-25, 04:44 PM   [Ignore Me] #12
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It sold well, expansion pack = more money for Activision. Im not suprised.
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Old 2004-10-25, 05:07 PM   [Ignore Me] #13
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No dissing Half-Life 2.

Why is it going to be so good? 2 words. Gravity Gun.

Oh, to fling the dead bodies of your enemies at their friends.
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