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2004-10-31, 08:29 PM | [Ignore Me] #1 | ||
Sergeant Major
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Is anybody actualy for the BFR's, I know I am..
Start the flaming!!! and I would like to THANK the DEVS for their hard work, some of us appriciate it.. and yet another thing, People are whining about BFR's now, but they used to whine about the NC MBTS, the easiest and uber fast way to kill a BFR is to drop Lib bombs on it Last edited by internetn; 2004-10-31 at 08:35 PM. |
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2004-11-01, 05:25 AM | [Ignore Me] #5 | ||||
Sergeant Major
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When nearly everyone has adv bfr, the killing should decreace, and bfr's will only come out for a mass attack or for defence. ITS A NEW TOY, WHAT DO YOU EXPECT, PEOPLE WILL USE IT ALL THE TIME FOR NOW. |
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2004-11-01, 06:11 AM | [Ignore Me] #6 | ||
Sergeant Major
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The devs did do a nice job creating and introducing them, I just wish they had poured all that effort into something other than stupid killer robots.
Its worse than flailwhores inflated 50:1 k/d ratios and makes for really boring outdoor combat. "Hey why get an ams, tank, aircraft, or actually go on foot when I can sit inside a cy and wait for the base to drain?" |
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2004-11-01, 07:49 AM | [Ignore Me] #7 | ||||
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2004-11-04, 12:38 AM | [Ignore Me] #8 | |||
Lightbulb Collector
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I thought maybe one or two mechs for each side during a zerg was what we were going to have. Now it's 50 mechs on each side rendering everything a No Man's Land. The things are simply unkillable and destroy infantry. And the devs cant edit out their mistake too severely because they need them to sell the damn game with Aftershock and all. I am not resubscribing when my subscription runs out in a few days. Unless they fix the problem, they just lost a customer.
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The gun katas. Through analysis of thousands of recorded gunfights, the Cleric has determined that the geometric distribution of antagonists in any gun battle is a statistically predictable element. The gun kata treats the gun as a total weapon, each fluid position representing a maximum kill zone, inflicting maximum damage on the maximum number of opponents while keeping the defender clear of the statistically traditional trajectories of return fire. By the rote mastery of this art, your firing efficiency will rise by no less than 120%. The difference of a 63% increase to lethal proficiency makes the master of the gun katas an adversary not to be taken lightly. Last edited by AztecWarrior; 2004-11-04 at 12:40 AM. |
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2004-11-04, 12:44 AM | [Ignore Me] #9 | ||
Lightbulb Collector
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Sing to the tune of "Video killed the radio star":
And now we meet in an abandoned game We hear the gunfire and it seems so long ago And you remember the fighting used to own. Oh-a oh You were the best game. Oh-a oh You are the worst game. BFRs killed the PlanetSide star! BFRs killed the PlanetSide star!
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The gun katas. Through analysis of thousands of recorded gunfights, the Cleric has determined that the geometric distribution of antagonists in any gun battle is a statistically predictable element. The gun kata treats the gun as a total weapon, each fluid position representing a maximum kill zone, inflicting maximum damage on the maximum number of opponents while keeping the defender clear of the statistically traditional trajectories of return fire. By the rote mastery of this art, your firing efficiency will rise by no less than 120%. The difference of a 63% increase to lethal proficiency makes the master of the gun katas an adversary not to be taken lightly. |
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2004-11-01, 10:01 AM | [Ignore Me] #10 | ||
Contributor Major
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I remember when people were "quitting" en mass when theLiberator was released. I also remember that when every single player in PLanetside had the Liberator cert, it did indeed suck. After the new wore off it was back to normal and now Liberators are a powerfull nusance and altogether too uncommon. The same will be true for BFRs
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2004-11-01, 08:57 PM | [Ignore Me] #11 | |||
Lieutenant Colonel
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I'll be in the caverns for a loooooong time. |
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2004-11-02, 05:18 PM | [Ignore Me] #13 | ||
Sergeant Major
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My character is an all infantry with the BFR cert and whatever comes with it, and I still love the BFR's
another thing I always here about infantry being utterly useless, but for the last couple days I thought that the BFR acquisition time was like 24 hours, so I ran around on foot with nothing but a sniper rifle, a newbhammer, and two medkits. I took down at least 20 shields (for once I'm not dramatizing) and had my fellow squadmates that were or were not using BFR's kill them.. I assed raped those BFR's, they took a giant bolt up the shield gen... Point being, we have to adapt, society adapted when gunpowder was first used, then it adapted when we all stood in a line and shot at each other, and again we adapted when tanks were shootin bombs at us and planes were droppign bombs on us... I think the DEVs will eventually add a counter to the BFR's that we would of never thought of, but jeeze, why do yall have to ruin my gaming experience by whining over the Global and Broadcast channels? |
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2004-11-04, 03:33 PM | [Ignore Me] #14 | ||
Sergeant Major
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If the DEV's made the timer for the BFR's like 24 hours would that change anything?
Also, maybe the Vanu just need to start showing up with some big ass cruisers and start blowing the hell out all three empires..!!! And then, All the empires launch a secret starship thingy and from now and untill they can find a home the BFR's would be useless, cause you sure ass hell cant walk around in a spaceship/mothership with that thing J/k Thats way to ambitious for the PlanetSide team |
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2004-11-01, 10:04 AM | [Ignore Me] #15 | ||
Contributor Major
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Oh and I want to also add that If you still want to foot zerg everyplace, you still can. In fact not only are the caves vastly superrior battlegrounds for foot zergs in the first place, now you have a guarenteed location to foot zerg when you feel like it.
I personally love to foot zerg. It is why I have 2 characters. One support/infil/hack and another a kill whore. Now I can log on each night and pick my battles |
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