What do you hope is REMOVED from PS:N - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: It scales up
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2011-01-30, 11:45 PM   [Ignore Me] #1
Hamma
PSU Admin
 
Hamma's Avatar
 
What do you hope is REMOVED from PS:N


Thread Spam!

So along the lines of the other thread, what aspect of PlanetSide Live would you most like to see REMOVED from the game.

Please do not mention BFRs! These are already confirmed to be removed.

Personally I never liked any of the ancient tech, I hope that it doesn't play a role in the next game.

Tear out the Grief system and replace it with something else. I don't have any ideas on that but the grief system was near useless to stop actual harassment.
__________________

PlanetSide Universe - Administrator / Site Owner - Contact @ PSU
Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer
Hamma is offline  
Reply With Quote
Old 2011-01-30, 11:58 PM   [Ignore Me] #2
Bags
Lieutenant General
 
Bags's Avatar
 
Re: What do you hope is REMOVED from PS:N


1.) Plasma's initial burst damage (it's strong enough without it)
2.) AV / AA max effectiveness against softies (discourages max spam)
3.) Galaxy Gunship
4.) Traps (do they actually do anything?)
5.) The New hacking
6.) Personal shield
7.) The Thumper's ability to shoot plasma (see #1)
8.) The flamethrower (it's a really annoying weapon to fight against and to have teammates alongside you using it)
9.) The instagib cloaker pistols
10.) Vehicle door camping
11.) Vehicle pad camping
12.) The radiator and maelstrom's grenade mode (radiator was nothing but annoying)
13.) Unimax Cert (see #2)

Last edited by Bags; 2011-01-31 at 12:00 AM.
Bags is offline  
Reply With Quote
Old 2011-01-31, 12:05 AM   [Ignore Me] #3
Traak
Colonel
 
Re: What do you hope is REMOVED from PS:N


Grief seemed to be the high-scoring-player-eliminating weapon of choice. Just run in front of them as a stooge in the same empire, but now that the CN's are largely gone, I think that problem should be over. They raised selfishness and predatory kill-stealing to near godlike proportions.

Ancient tech? Only thing I liked was the Router. The ultralightningOMGZZrifle or whatever it was called was just annoyingly overpowered.

Hoverspamming. Kill that or make hovering take a GREAT deal of effort to maintain attitude and altitude.

ADAD strafing at warp (yes, pun intended) speeds. Make strafing take stamina, or something. I'm not talking about jinking left and right while running around. I'm talking about bouncing left and right while doing nothing else but fondling your HA weapon, and lapping up the delicious killspam due to exploiting lag and ping.

Any ability to see an infiltrator, period. Anything short of absolutely invisible will most likely find someone gamma-correcting or just outright hacking and making cloakers as stealthy as a lodestar with a BFR inside it. Or make them one floating small black dot when they move. There. Gamma correct THAT to make it stand out.

As an alternative, cloakers who are just an array of black dots would be hard to gamma-radiate to make them stand out, wouldn't they? Was the idea of cloaking ONLY to make it so cheaters could easily hack their way into seeing cloakers from their sanctuary?

Cheaters. Eliminate them through diligent fanatics who live for nothing more than to see cheaters banned from PS for life. Sony can do this easily. It won't take long before the cheaters realize it is play clean, or receive a ban.

Devs with twisted personality disorders, megalomania, and personal grudges. Definitely need them gone. Flying tanks burrowing underground should receive bans, not people who say to the dev "Man, you're a stupid ******." If you want prissy fights with your lover, go to some gay SM place, devs, and vent your fagness there, then come to work and act not only like an impartial professional, but an adult impartial professional.

Outfit leaders who are the same as aforementioned devs.

Any ideas where the mass of marching morons, all bowing down in front of one outfit leader get to vote ANYTHING into or out of commission in the game. They functionally did this with the VS, whining and barfing until the VS are just moving targets. We don't need in-game Short Man Syndrome sufferers taking revenge on anyone who is smarter than they are (i.e. everyone) by ordering their sycophants to vote him "off the island." As I have mentioned before, the first "Survivor" which should be called "Best gay backstabber" because that is who won it, is not the format we need for anything in the entire universe, let alone creating another universe where the idiot with the most people gibbering in fear of his gay highness have to vote someone better out of ANYTHING.

AMSes and Aegises that can be gamma-detected or other hack/exploit/whatever. Make the AMS deploy out to a flat bunch of terms on the ground, so even if the bubble is eliminated by hackers, there is nothing they can see without being almost on top of it.

Sensor Disruptors that can be seen through AMS and bubble.

Generators that can be blown up. It has been too rare for any fight to not degenerate, literally and figuratively, five minutes or so after it starts by Mr. EggFooYong dashing to the gen and blowing it. Woot! 5CEP for the capture!
Traak is offline  
Reply With Quote
Old 2011-01-31, 12:12 AM   [Ignore Me] #4
Bags
Lieutenant General
 
Bags's Avatar
 
Re: What do you hope is REMOVED from PS:N


Originally Posted by Traak View Post

ADAD strafing at warp (yes, pun intended) speeds. Make strafing take stamina, or something. I'm not talking about jinking left and right while running around. I'm talking about bouncing left and right while doing nothing else but fondling your HA weapon, and lapping up the delicious killspam due to exploiting lag and ping.

This will be gone as long as they have good net code. If PSN has good netcode there's no reason for them to tweak the actual mechanics. Trust me, when people don't lag there's no amount of ADADA spamming that will help you.
Bags is offline  
Reply With Quote
Old 2011-01-31, 12:40 AM   [Ignore Me] #5
Traak
Colonel
 
Re: What do you hope is REMOVED from PS:N


Originally Posted by Bags View Post
This will be gone as long as they have good net code. If PSN has good netcode there's no reason for them to tweak the actual mechanics. Trust me, when people don't lag there's no amount of ADADA spamming that will help you.
That's good news, Bags. It isn't the ADAD that is the problem. It is the fact that it is effective because the person is like a flea in a hurricane combined with a ghost. Oops! I'm here. Oops! I'm not. blech.
Traak is offline  
Reply With Quote
Old 2011-01-31, 12:45 AM   [Ignore Me] #6
Sirisian
Colonel
 
Sirisian's Avatar
 
Re: What do you hope is REMOVED from PS:N


I don't want anything removed, and was saddened by the BFR comments. :'(

Originally Posted by Traak View Post
Any ability to see an infiltrator, period. Anything short of absolutely invisible will most likely find someone gamma-correcting or just outright hacking and making cloakers as stealthy as a lodestar with a BFR inside it. Or make them one floating small black dot when they move. There. Gamma correct THAT to make it stand out.
I'd prefer pure invisibility while cloaking and semi-visibility while running. From a networking perspective the server wouldn't send any position data for a crouched moving cloaker, but then it would send data for one that's moving while standing.
Originally Posted by Traak View Post
AMSes and Aegises that can be gamma-detected or other hack/exploit/whatever. Make the AMS deploy out to a flat bunch of terms on the ground, so even if the bubble is eliminated by hackers, there is nothing they can see without being almost on top of it.
Honestly this is more of a lazy network programmer. There's no reason to send entity data for an object like an AMS that hasn't been shot at. This includes entity data for units in the bubble. Assuming they programmed the netcode correctly it won't be a problem anymore. (I've talked to game network programmers in the past and their often under constraints so everything isn't perfect).

Last edited by Sirisian; 2011-01-31 at 12:47 AM.
Sirisian is offline  
Reply With Quote
Old 2011-01-31, 11:05 AM   [Ignore Me] #7
Traak
Colonel
 
Re: What do you hope is REMOVED from PS:N


Originally Posted by Sirisian View Post
I'd prefer pure invisibility while cloaking and semi-visibility while running. From a networking perspective the server wouldn't send any position data for a crouched moving cloaker, but then it would send data for one that's moving while standing.

Honestly this is more of a lazy network programmer. There's no reason to send entity data for an object like an AMS that hasn't been shot at. This includes entity data for units in the bubble. Assuming they programmed the netcode correctly it won't be a problem anymore. (I've talked to game network programmers in the past and their often under constraints so everything isn't perfect).
Ah, yeah, I could see that, another pun, yes, but not intended. but, as I said, making the cloaker movement avatar out of black or very dark dots (whose color changes often among dark colors, to prevent cheaters from programming their computer to make all black dots have giant rotating waypoints sprouting from them) would be good.

I am a cloaker, and even I think cloakers would be too uber if they were completely invisible all the time.

By making them MUCH harder to goof up with cheats, cloakers will be where they should be: out of sight, and definitely not out of mind.
Traak is offline  
Reply With Quote
Old 2011-01-31, 11:16 AM   [Ignore Me] #8
Tikuto
Major
 
Tikuto's Avatar
 
Re: What do you hope is REMOVED from PS:N


Originally Posted by Traak View Post
as I said, making the cloaker movement avatar out of black or very dark dots (whose color changes often among dark colors, to prevent cheaters from programming their computer to make all black dots have giant rotating waypoints sprouting from them) would be good.

By making them MUCH harder to goof up with cheats, cloakers will be where they should be: out of sight, and definitely not out of mind.
Agreed. Cloaking should be exploit- and cheat-proof.
__________________

[URL="http://t.co/wHak5U5R"]Floating Mountains[/URL
PlanetSide 2: Alien Incursion
(PlanetSide 2 Steam Community Group)
Tikuto is offline  
Reply With Quote
Old 2011-03-30, 04:48 AM   [Ignore Me] #9
Ubertrooper
Private
 
Re: What do you hope is REMOVED from PS:N


Devs with twisted personality disorders, megalomania, and personal grudges. Definitely need them gone. Flying tanks burrowing underground should receive bans, not people who say to the dev "Man, you're a stupid ******." If you want prissy fights with your lover, go to some gay SM place, devs, and vent your fagness there, then come to work and act not only like an impartial professional, but an adult impartial professional.
I TOTALLY agree with Traak on this topic. I was banned from the game by a dev for allegedly insulting him or one of his buddies in-game. Well, not only was I booted from the game, but he had my SOE account cancelled without a warning or going through a review process. I had subscribed to PS when it came out in 2003 until about 2005.

I had invested alot of time and money up to that point. I love PlanetSide the game but will not be playing again until all devs are made accountable. I want to see a webpage we can go to that has all the devs listed and their in-game screen names along with a way to file a complaint if you are treated unfairly.

I'm a team player and willing to help my comrades and new-comers alike, but when someone throws an arbitary insult at me, I will return it in kind. The devs and their buddies in-game think they have the power of little gods, that they can use a cheat against you, kill your character, bait you to respond, then get your account cancelled.

I'm not sure how many other players were done wrong like this, but I refuse to play again and spend good money until this issue is addressed by SOE.

Thanks to my fellow PlanetSide comrades...you are missed
Ubertrooper is offline  
Reply With Quote
Old 2011-01-31, 01:13 AM   [Ignore Me] #10
Bloodly
Private
 
Re: What do you hope is REMOVED from PS:N


Third-person as infantry. Is there a long-standing joke that's gone over my head? The first feature of Planetside, described on their own website, is that it is a massive multiplayer first person action game or MMOFPS. First. Person. Need I say more?
Bloodly is offline  
Reply With Quote
Old 2011-01-31, 04:27 AM   [Ignore Me] #11
Sifer2
Major
 
Re: What do you hope is REMOVED from PS:N


Originally Posted by Bloodly View Post
Third-person as infantry. Is there a long-standing joke that's gone over my head? The first feature of Planetside, described on their own website, is that it is a massive multiplayer first person action game or MMOFPS. First. Person. Need I say more?

I agree an would go a step farther an say first person only on vehicles too. Or at least a very close up over the shoulder view.

Though please do keep the animations of climbing into a vehicle cause those were awesome to me. So many games don't have that.
Sifer2 is offline  
Reply With Quote
Old 2011-01-31, 06:30 AM   [Ignore Me] #12
Grimster
First Lieutenant
 
Re: What do you hope is REMOVED from PS:N


Core Combat caves. I think they should keep the fighting areas to a low number so you get these epic battles.
Grimster is offline  
Reply With Quote
Old 2011-01-31, 06:43 AM   [Ignore Me] #13
BlazingSun
Sergeant Major
 
BlazingSun's Avatar
 
Re: What do you hope is REMOVED from PS:N


Vanu Souvereignity:

No more purple armour. No more abilities/weapons/vehicles that are impossible to balance with other empire's.
BlazingSun is offline  
Reply With Quote
Old 2011-01-31, 10:37 AM   [Ignore Me] #14
Tikuto
Major
 
Tikuto's Avatar
 
Re: What do you hope is REMOVED from PS:N


  • No CEP through old methods.
    Suggestion: CEP could be earned by how each leader (squad, platoon, etc) evaluates their fellow leader-comrades (other leaders on the continent). This way, ultimately, players decide who is their Commanders and Commodores. (Read more...)
  • No Unholy Water. I want to swim! I want to play amphibious!
  • No Invincible Trees. Nerf the trees!
  • No Harrasser. It was ugly and barely ever used.
  • No Warpgates.
    Let's have a more subtle route onto continent with old alternatives (HART, Rebirth, Instant Action, player-transport) and new (sychronized hot-drops).
  • No Vanu Sovereignty but still three-way. They didn't really make sense to me.
  • No Third-Person View. No more of that for infantry!
  • No Ancient-Tech. What the hell is this shit, really?
  • Empire MAX ability.
    Suggestion: All unique abilities, still, but instead they give a same result (e.g. More damage inward or outward).

Last edited by Tikuto; 2011-01-31 at 12:30 PM.
Tikuto is offline  
Reply With Quote
Old 2011-01-31, 03:27 PM   [Ignore Me] #15
Chaotic Cow
Private
 
Chaotic Cow's Avatar
 
Re: What do you hope is REMOVED from PS:N


Originally Posted by Tikuto View Post
  • No CEP through old methods.
    Suggestion: CEP could be earned by how each leader (squad, platoon, etc) evaluates their fellow leader-comrades (other leaders on the continent). This way, ultimately, players decide who is their Commanders and Commodores. (Read more...)
  • No Unholy Water. I want to swim! I want to play amphibious!
  • No Invincible Trees. Nerf the trees!
  • No Harrasser. It was ugly and barely ever used.
  • No Warpgates.
    Let's have a more subtle route onto continent with old alternatives (HART, Rebirth, Instant Action, player-transport) and new (sychronized hot-drops).
  • No Vanu Sovereignty but still three-way. They didn't really make sense to me.
  • No Third-Person View. No more of that for infantry!
  • No Ancient-Tech. What the hell is this shit, really?
  • Empire MAX ability.
    Suggestion: All unique abilities, still, but instead they give a same result (e.g. More damage inward or outward).
Swimming? Okay but not in Heavy armor...that would make no sense.

Trees are good because it gives infantry cover. I like my trees.

Vanu are fine...just need to be balanced correctly.

No ancient tech. Why not? Weapons need to go but I liked the vehicles.

Except flail...
Chaotic Cow is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:16 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.